Player Matchup

Jormungandr
Jormungandr
DJayy_0202
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,366 Elo+
Solo
Sol
Sol
EasyGeeGeez23
Sol
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 19L
1,347 Elo+
Solo
Loki
Loki
intolerantMAFA
Loki
Level 17
God Stats
2W - 3L
1,887 SR
Queue Stats
31W - 24L
1,589 Elo+
Solo
Artemis
Artemis
maximumurder
Artemis
Level 10
God Stats
87W - 77L
1,517 SR
Queue Stats
94W - 92L
1,374 Elo+
Solo
Thoth
Thoth
zRegis
Thoth
Level 18
God Stats
3W - 8L
1,404 SR
Queue Stats
148W - 187L
1,262 Elo+
Solo
Team Averages
Level 13
1,562 SR
1,387 Elo+

VS

Team Averages
Level 38
1,524 SR
1,489 Elo+
Aphrodite
Aphrodite
Coldplay_132
Aphrodite
Level 142
God Stats
1W - 1L
1,771 SR
Queue Stats
162W - 162L
1,501 Elo+
Party 1
Tiamat
Tiamat
Vesperchaff6944
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 116L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
panda_grub206
Sun Wukong
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
vDrzams
Hel
Level 17
God Stats
4W - 7L
1,324 SR
Queue Stats
115W - 116L
1,408 Elo+
Solo
Ares
Ares
xBignateTDZx
Ares
Level 15
God Stats
2W - 4L
1,525 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DJayy_0202
Jormungandr
18
0 / 9 / 3
11,859
847
9,321
26,986
36,974
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 3 / 0
10,769
769
573
2,935
899
19
4 / 4 / 1
14,455
1,033
21,909
14,680
5,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
maximumurder
Artemis
19
3 / 11 / 3
12,803
915
26,339
28,732
11,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
zRegis
Thoth
18
0 / 11 / 4
12,085
863
6,589
19,157
7,188
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Coldplay_132
Aphrodite
20
9 / 1 / 21
16,092
1,149
20,171
16,068
14,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 0 / 15
15,060
1,076
19,968
10,234
7,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
panda_grub206
Sun Wukong
19
2 / 2 / 10
11,889
849
8,122
12,025
8,831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
20
11 / 0 / 16
14,123
1,009
20,498
13,356
11,947
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 19
14,060
1,004
14,092
20,469
22,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
7
Kills
38
38
Deaths
7
11
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Coldplay_132
Aphrodite
9
1
21
19.5
L
Jormungandr
DJayy_0202
Jormungandr
0
9
3
0.17
L
0
3
0
0
W
12
0
15
19.5
L
4
4
1
1.13
L
Artemis
maximumurder
Artemis
3
11
3
0.41
W
Sun Wukong
panda_grub206
Sun Wukong
2
2
10
3.5
W
Hel
11
0
16
19
W
4
4
19
3.38
L
Thoth
zRegis
Thoth
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,731
Damage
82,851
92,490
Taken
72,152
61,753
Mitigated
65,681
5,136
Healing
31,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Coldplay_132
Aphrodite
20,171
2,669
6,244
9,862
16,068
14,652
0
3,575
12,493
51,961
0
L
Jormungandr
DJayy_0202
Jormungandr
9,321
2,696
0
0
26,986
36,974
0
21,406
5,093
29,922
0
L
573
114
0
259
2,935
899
0
1,299
1,578
4,869
0
W
19,968
2,333
373
1,758
10,234
7,323
0
1,435
8,799
48,478
0
L
21,909
5,244
0
0
14,680
5,641
0
10,223
4,382
0
67,129
L
Artemis
maximumurder
Artemis
26,339
12,073
0
4,877
28,732
11,051
0
24,598
3,766
0
57,162
W
Sun Wukong
panda_grub206
Sun Wukong
8,122
3,330
0
268
12,025
8,831
0
3,712
8,197
1,410
14,411
W
Hel
20,498
3,443
5,787
5,046
13,356
11,947
0
3,213
10,143
38,735
0
W
14,092
794
795
991
20,469
22,928
0
4,548
15,921
29,381
0
L
Thoth
zRegis
Thoth
6,589
1,085
0
0
19,157
7,188
0
17,033
1,934
22,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,971
Gold Earned
71,224
232
Minions Killed
256
10
Camps Cleared
8
1,036,535
Distance Traveled
1,339,808
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,092
1,149
92
7
3
302,969
1
L
Jormungandr
11,859
847
18
1
1
272,413
0
L
Sol
10,769
769
5
0
1
52,009
1
W
Tiamat
15,060
1,076
78
6
2
297,116
0
L
Loki
14,455
1,033
106
8
4
289,739
0
L
Artemis
12,803
915
62
4
1
220,179
0
W
Sun Wukong
11,889
849
9
1
1
197,847
1
W
Hel
14,123
1,009
52
4
1
292,164
4
W
Ares
14,060
1,004
25
2
1
249,712
0
L
Thoth
12,085
863
41
3
3
202,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role