Player Matchup

Olorun
Olorun
Bipo11S
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 33L
1,806 Elo+
Party 2
Danzaburou
Danzaburou
Boblennonien
Danzaburou
Level 28
God Stats
67W - 52L
1,638 SR
Queue Stats
84W - 75L
1,568 Elo+
Solo
Bakasura
Bakasura
EstoyHastaEINabo
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 7L
1,899 Elo+
Party 2
Ymir
Ymir
GoliathStone
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,855 Elo+
Solo
Ao Kuang
Ao Kuang
Zari04
Ao Kuang
Level 25
God Stats
16W - 12L
1,716 SR
Queue Stats
53W - 46L
1,700 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,766 Elo+

VS

Team Averages
Level 24
1,640 SR
1,634 Elo+
Susano
Susano
GimpSoda
Susano
Level 29
God Stats
2W - 0L
1,651 SR
Queue Stats
102W - 81L
1,592 Elo+
Party 1
Osiris
Osiris
MASTERHOLLAND
Osiris
Level 27
God Stats
2W - 0L
1,794 SR
Queue Stats
71W - 33L
1,751 Elo+
Solo
Jing Wei
Jing Wei
Mistarboymih
Jing Wei
Level 29
God Stats
12W - 5L
1,669 SR
Queue Stats
43W - 36L
1,560 Elo+
Solo
Aphrodite
Aphrodite
deedee22
Aphrodite
Level 7
God Stats
6W - 5L
1,586 SR
Queue Stats
19W - 18L
1,641 Elo+
Solo
Agni
Agni
lHaveDepression
Agni
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
182W - 147L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bipo11S
Olorun
18
7 / 10 / 5
12,592
547
15,097
22,085
12,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Boblennonien
Danzaburou
19
12 / 7 / 7
14,520
631
16,662
19,268
7,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
3 / 8 / 2
11,735
510
10,823
19,853
8,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 4 / 10
11,460
498
8,630
21,561
26,754
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Zari04
Ao Kuang
17
2 / 7 / 2
10,779
469
13,340
24,710
12,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GimpSoda
Susano
20
13 / 5 / 10
16,020
697
17,855
25,654
11,125
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 4 / 14
13,162
572
15,516
24,241
22,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Mistarboymih
Jing Wei
20
4 / 6 / 8
14,550
633
13,640
19,087
7,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
deedee22
Aphrodite
16
1 / 10 / 11
10,966
477
1,598
11,048
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 4 / 12
15,408
670
27,095
16,881
7,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
29
Kills
35
36
Deaths
29
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bipo11S
Olorun
7
10
5
0.95
L
Danzaburou
Boblennonien
Danzaburou
12
7
7
2.21
L
3
8
2
0.5
W
Susano
GimpSoda
Susano
13
5
10
3.6
L
5
4
10
2.5
W
4
4
14
2.75
W
Jing Wei
Mistarboymih
Jing Wei
4
6
8
1.33
L
Ao Kuang
Zari04
Ao Kuang
2
7
2
0.43
W
Aphrodite
deedee22
Aphrodite
1
10
11
0.65
W
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,552
Damage
75,704
107,477
Taken
96,911
67,702
Mitigated
52,748
30,108
Healing
39,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bipo11S
Olorun
15,097
7,017
510
6,278
22,085
12,396
796
12,403
9,047
79,352
7,595
L
Danzaburou
Boblennonien
Danzaburou
16,662
11,217
0
3,794
19,268
7,580
1,803
4,011
15,205
0
77,938
L
10,823
6,056
0
6,367
19,853
8,965
0
5,408
14,233
0
77,001
W
Susano
GimpSoda
Susano
17,855
5,616
0
9,970
25,654
11,125
3,082
7,652
17,243
0
127,360
L
8,630
1,013
0
2,032
21,561
26,754
634
4,656
16,752
68,728
0
W
15,516
2,766
0
7,048
24,241
22,117
522
11,576
11,807
13,658
58,113
W
Jing Wei
Mistarboymih
Jing Wei
13,640
8,240
0
6,005
19,087
7,054
6,222
6,949
12,068
0
119,375
L
Ao Kuang
Zari04
Ao Kuang
13,340
3,599
0
11,127
24,710
12,007
1,990
4,651
19,755
67,855
0
W
Aphrodite
deedee22
Aphrodite
1,598
855
8,904
1,970
11,048
5,436
397
3,268
7,780
18,101
0
W
27,095
2,039
434
5,037
16,881
7,016
2,185
7,785
8,631
109,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,086
Gold Earned
70,106
620
Minions Killed
638
0
Camps Cleared
0
1,883,975
Distance Traveled
2,214,425
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,592
547
141
6
0
340,322
2
L
Danzaburou
14,520
631
120
5
0
347,936
0
L
Bakasura
11,735
510
137
6
0
423,272
1
W
Susano
16,020
697
184
8
0
504,944
7
L
Ymir
11,460
498
111
5
0
403,592
0
W
Osiris
13,162
572
106
5
0
421,140
11
W
Jing Wei
14,550
633
161
7
0
457,184
5
L
Ao Kuang
10,779
469
111
5
0
368,853
1
W
Aphrodite
10,966
477
30
1
0
383,349
0
W
Agni
15,408
670
157
7
0
447,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role