Player Matchup

Baron Samedi
Baron Samedi
Areyoud2m
Baron Samedi
Level 6
God Stats
1W - 1L
1,250 SR
Queue Stats
9W - 12L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
Doragonbaddie
Gilgamesh
Level 29
God Stats
12W - 13L
1,660 SR
Queue Stats
66W - 65L
1,627 Elo+
Solo
Izanami
Izanami
Tydavid521
Izanami
Level 19
God Stats
5W - 7L
1,506 SR
Queue Stats
126W - 130L
1,370 Elo+
Solo
Anubis
Anubis
prolijo032brisa
Anubis
Level 28
God Stats
37W - 33L
1,462 SR
Queue Stats
73W - 64L
1,401 Elo+
Solo
Fenrir
Fenrir
s1dymv
Fenrir
Level 26
God Stats
70W - 64L
1,513 SR
Queue Stats
116W - 115L
1,379 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,425 Elo+

VS

Team Averages
Level 19
1,425 SR
1,334 Elo+
Ao Kuang
Ao Kuang
DomJuanDelaNooch
Ao Kuang
Level 29
God Stats
1W - 1L
1,465 SR
Queue Stats
18W - 22L
1,443 Elo+
Solo
Sobek
Sobek
ELCaBezOn69
Sobek
Level 30
God Stats
4W - 8L
1,361 SR
Queue Stats
8W - 26L
1,306 Elo+
Solo
Jing Wei
Jing Wei
Lotta1993
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo
Thanatos
Thanatos
PlayMc12
Thanatos
Level 22
God Stats
1W - 4L
1,360 SR
Queue Stats
13W - 20L
1,234 Elo+
Solo
Mercury
Mercury
lbfe075
Mercury
Level 5
God Stats
3W - 5L
1,438 SR
Queue Stats
7W - 9L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Areyoud2m
Baron Samedi
19
2 / 8 / 16
11,537
961
10,618
14,396
6,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Doragonbaddie
Gilgamesh
20
12 / 0 / 15
14,739
1,228
30,042
18,373
18,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Tydavid521
Izanami
20
5 / 3 / 19
13,165
1,097
26,461
16,810
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
13 / 4 / 4
13,606
1,134
19,994
11,808
6,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
s1dymv
Fenrir
19
2 / 4 / 17
11,915
993
9,229
10,727
4,638
Mace

Mace

+10
Physical Power

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
11,161
930
7,271
6,260
1,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 6 / 9
12,506
1,042
15,153
30,744
36,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Lotta1993
Jing Wei
18
4 / 3 / 8
12,073
1,006
18,626
19,623
7,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
PlayMc12
Thanatos
18
7 / 14 / 7
12,670
1,056
14,233
28,980
10,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
lbfe075
Mercury
18
1 / 9 / 9
11,096
925
6,091
17,396
5,641
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
56
34
Kills
19
19
Deaths
34
71
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Areyoud2m
Baron Samedi
2
8
16
1.25
L
4
2
4
3
W
Gilgamesh
Doragonbaddie
Gilgamesh
12
0
15
19.5
L
3
6
9
1.25
L
Jing Wei
Lotta1993
Jing Wei
4
3
8
2.67
L
Thanatos
PlayMc12
Thanatos
7
14
7
0.75
W
Izanami
Tydavid521
Izanami
5
3
19
4.83
L
Mercury
lbfe075
Mercury
1
9
9
0.61
W
13
4
4
3.75
W
Fenrir
s1dymv
Fenrir
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,344
Damage
61,374
72,114
Taken
103,003
44,848
Mitigated
61,935
20,010
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Areyoud2m
Baron Samedi
10,618
2,481
514
1,651
14,396
6,788
0
6,045
8,351
18,267
0
L
7,271
2,377
0
1,802
6,260
1,833
0
1,982
4,278
10,888
0
W
Gilgamesh
Doragonbaddie
Gilgamesh
30,042
6,062
0
6,333
18,373
18,866
0
4,812
13,561
12,906
40,910
L
15,153
870
1,022
6,627
30,744
36,487
0
10,756
19,988
32,488
0
L
Jing Wei
Lotta1993
Jing Wei
18,626
11,079
0
0
19,623
7,003
0
6,733
12,890
0
51,490
L
Thanatos
PlayMc12
Thanatos
14,233
6,653
0
9,847
28,980
10,971
0
8,645
20,335
0
29,268
W
Izanami
Tydavid521
Izanami
26,461
20,186
0
8,920
16,810
7,608
0
4,719
12,091
0
56,388
L
Mercury
lbfe075
Mercury
6,091
4,876
0
203
17,396
5,641
0
8,824
8,572
0
7,758
W
19,994
2,219
0
1,382
11,808
6,948
0
3,656
8,152
44,791
0
W
Fenrir
s1dymv
Fenrir
9,229
1,292
0
1,210
10,727
4,638
0
3,192
7,535
0
13,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,962
Gold Earned
59,506
197
Minions Killed
152
9
Camps Cleared
7
1,009,105
Distance Traveled
1,066,516
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,537
961
16
1
0
158,143
0
L
Ao Kuang
11,161
930
5
0
1
83,117
0
W
Gilgamesh
14,739
1,228
40
3
1
268,321
1
L
Sobek
12,506
1,042
44
4
0
238,547
0
L
Jing Wei
12,073
1,006
76
6
1
262,793
0
L
Thanatos
12,670
1,056
24
2
5
222,700
1
W
Izanami
13,165
1,097
79
7
0
167,291
1
L
Mercury
11,096
925
3
0
0
259,359
0
W
Anubis
13,606
1,134
51
4
8
171,858
3
W
Fenrir
11,915
993
11
1
0
243,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role