Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GirlOnFire5
Olorun
Level 106
God Stats
14W - 6L
1,670 SR
Queue Stats
445W - 463L
1,494 Elo+
Solo
Geb
Geb
Psaikos
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,389 Elo+
Solo
Raijin
Raijin
Sparty8881
Raijin
Level 50
God Stats
3W - 4L
1,336 SR
Queue Stats
272W - 315L
1,503 Elo+
Solo
Thor
Thor
chaosrivals
Thor
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 55L
1,461 Elo+
Solo
Team Averages
Level 76
1,501 SR
1,469 Elo+

VS

Team Averages
Level 32
1,448 SR
1,578 Elo+
Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Ascilia
Discordia
Level 16
God Stats
0W - 1L
1,521 SR
Queue Stats
10W - 16L
1,498 Elo+
Party 1
Hades
Hades
FlushedPlains4
Hades
Level 72
God Stats
1W - 1L
1,219 SR
Queue Stats
45W - 45L
1,529 Elo+
Party 2
Cerberus
Cerberus
moore120100
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,729 Elo+
Party 1
Baron Samedi
Baron Samedi
xXDr ArchumXx
Baron Samedi
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 95L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
12 / 3 / 15
13,392
893
21,432
11,729
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
20
5 / 4 / 21
12,028
802
15,894
17,410
6,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
16
2 / 6 / 23
10,557
704
8,138
17,987
18,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Sparty8881
Raijin
20
7 / 3 / 19
12,603
840
18,282
13,248
5,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 6 / 12
12,092
806
16,930
13,071
4,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 5 / 10
9,593
640
5,405
14,206
10,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Ascilia
Discordia
16
2 / 7 / 11
10,234
682
13,339
12,626
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 6 / 5
11,438
763
14,136
15,840
7,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
moore120100
Cerberus
15
2 / 10 / 11
9,979
665
8,976
23,482
22,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
xXDr ArchumXx
Baron Samedi
20
11 / 7 / 7
13,513
901
24,657
22,127
25,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
66
35
Kills
22
22
Deaths
35
90
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
3
15
6.5
L
Odin
 
Odin
0
5
10
1
L
Discordia
Ascilia
Discordia
2
7
11
1.07
L
7
6
5
1.58
W
Olorun
5
4
21
3.88
W
Geb
2
6
23
2.25
W
Raijin
Sparty8881
Raijin
7
3
19
5.5
W
9
6
12
2.5
L
Cerberus
moore120100
Cerberus
2
10
11
0.75
L
Baron Samedi
xXDr ArchumXx
Baron Samedi
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,676
Damage
66,513
73,445
Taken
88,281
39,499
Mitigated
71,074
23,526
Healing
26,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,432
1,265
1,351
4,209
11,729
4,598
470
9,758
1,971
42,660
0
L
Odin
 
Odin
5,405
1,696
2,239
1,886
14,206
10,781
909
9,614
4,592
0
13,859
L
Discordia
Ascilia
Discordia
13,339
1,329
1,584
1,207
12,626
3,571
686
8,153
4,473
30,171
0
L
14,136
1,332
1,787
3,750
15,840
7,999
1,022
12,268
3,572
20,330
0
W
Olorun
15,894
9,001
3,572
5,915
17,410
6,328
2,609
15,576
1,834
33,509
0
W
Geb
8,138
502
1,005
791
17,987
18,542
110
14,688
3,299
11,120
0
W
Raijin
Sparty8881
Raijin
18,282
2,355
1,095
2,517
13,248
5,243
1,012
11,574
1,674
43,019
0
W
16,930
5,204
1,116
1,955
13,071
4,788
270
9,512
3,559
0
22,373
L
Cerberus
moore120100
Cerberus
8,976
594
1,609
3,437
23,482
22,940
482
19,581
3,901
18,897
0
L
Baron Samedi
xXDr ArchumXx
Baron Samedi
24,657
1,572
2,612
6,291
22,127
25,783
437
14,130
7,997
48,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,672
Gold Earned
54,757
169
Minions Killed
164
0
Camps Cleared
0
1,384,307
Distance Traveled
1,210,670
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,392
893
49
3
0
288,871
3
L
Odin
9,593
640
23
2
0
284,072
3
L
Discordia
10,234
682
31
2
0
223,277
0
L
Hades
11,438
763
19
1
0
244,155
2
W
Olorun
12,028
802
51
3
0
244,658
0
W
Geb
10,557
704
3
0
0
315,794
2
W
Raijin
12,603
840
57
4
0
267,173
1
W
Thor
12,092
806
9
1
0
267,811
2
L
Cerberus
9,979
665
34
2
0
228,977
0
L
Baron Samedi
13,513
901
57
4
0
230,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role