Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
EstebanX00922
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,488 Elo+
Solo
Kukulkan
Kukulkan
KingDavid4677
Kukulkan
Level 6
God Stats
5W - 2L
1,732 SR
Queue Stats
7W - 5L
1,454 Elo+
Solo
Medusa
Medusa
allpker12
Medusa
Level 18
God Stats
1W - 1L
1,259 SR
Queue Stats
21W - 13L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
buremaster
Ah Puch
Level 28
God Stats
6W - 0L
1,700 SR
Queue Stats
46W - 25L
1,559 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,506 Elo+

VS

Team Averages
Level 19
1,710 SR
1,469 Elo+
Pele
Pele
AliCatx33
Pele
Level 15
God Stats
16W - 12L
1,945 SR
Queue Stats
81W - 96L
1,403 Elo+
Party 1
Anubis
Anubis
IGusTavoz74525
Anubis
Level 29
God Stats
28W - 20L
1,708 SR
Queue Stats
60W - 62L
1,532 Elo+
Solo
Da Ji
Da Ji
Iris_The_Goblin
Da Ji
Level 29
God Stats
5W - 12L
1,361 SR
Queue Stats
202W - 206L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
XrivetheadX
Kumbhakarna
Level 16
God Stats
1W - 2L
1,717 SR
Queue Stats
79W - 96L
1,403 Elo+
Party 1
Odin
Odin
austinpm219
Odin
Level 4
God Stats
5W - 1L
1,822 SR
Queue Stats
13W - 10L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 1 / 3
3,663
733
1,596
3,864
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
5
1 / 2 / 1
3,532
706
793
2,603
782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
KingDavid4677
Kukulkan
5
0 / 1 / 0
3,332
666
228
1,291
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
allpker12
Medusa
5
2 / 0 / 2
3,562
712
1,688
1,596
269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
buremaster
Ah Puch
7
1 / 0 / 0
4,040
808
1,340
1,652
450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
3
1 / 3 / 0
2,978
596
602
2,327
780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,037
207
0
0
0
6
2 / 0 / 0
3,893
779
2,468
2,196
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
XrivetheadX
Kumbhakarna
4
1 / 1 / 1
3,265
653
825
3,288
1,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 1
3,425
685
297
2,157
637
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
L
Pele
1
3
0
0.33
W
Nemesis
1
2
1
0.75
L
0
0
0
0
L
2
0
0
2
W
Kukulkan
KingDavid4677
Kukulkan
0
1
0
0
L
Kumbhakarna
XrivetheadX
Kumbhakarna
1
1
1
1.5
W
Medusa
allpker12
Medusa
2
0
2
3
L
0
1
1
0.5
W
Ah Puch
buremaster
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,645
Damage
4,192
11,006
Taken
9,968
3,331
Mitigated
3,130
4,960
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,596
93
0
1,426
3,864
1,583
72
552
3,312
7,315
0
L
Pele
602
133
95
254
2,327
780
0
664
1,663
0
5,403
W
Nemesis
793
414
0
792
2,603
782
0
188
2,415
0
12,349
L
0
0
0
0
0
0
0
0
0
0
0
L
2,468
509
0
1,262
2,196
595
0
328
1,868
0
13,884
W
Kukulkan
KingDavid4677
Kukulkan
228
108
0
467
1,291
247
191
0
1,291
8,029
0
L
Kumbhakarna
XrivetheadX
Kumbhakarna
825
251
0
1,371
3,288
1,118
0
1,040
2,248
3,309
0
W
Medusa
allpker12
Medusa
1,688
1,088
237
704
1,596
269
80
159
1,437
0
8,461
L
297
184
0
246
2,157
637
0
1,340
817
0
8,852
W
Ah Puch
buremaster
Ah Puch
1,340
222
0
1,334
1,652
450
84
0
1,652
15,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,129
Gold Earned
14,598
122
Minions Killed
63
0
Camps Cleared
0
477,041
Distance Traveled
388,696
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,663
733
12
2
0
100,373
2
L
Pele
2,978
596
8
2
0
89,599
0
W
Nemesis
3,532
706
33
7
0
97,458
0
L
Anubis
1,037
207
0
0
0
0
0
L
Da Ji
3,893
779
28
6
0
115,606
0
W
Kukulkan
3,332
666
16
3
0
97,592
0
L
Kumbhakarna
3,265
653
2
0
0
99,186
1
W
Medusa
3,562
712
18
4
0
99,409
0
L
Odin
3,425
685
25
5
0
84,305
2
W
Ah Puch
4,040
808
43
9
0
82,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role