Player Matchup

Hercules
Hercules
Gambit9253
Hercules
Level 5
God Stats
6W - 3L
1,626 SR
Queue Stats
13W - 7L
1,671 Elo+
Solo
Hou Yi
Hou Yi
GodSent-_-SiicK
Hou Yi
Level 29
God Stats
15W - 18L
1,476 SR
Queue Stats
126W - 143L
1,544 Elo+
Solo
Ra
Ra
Imsilver3D2
Ra
Level 9
God Stats
0W - 2L
1,288 SR
Queue Stats
20W - 18L
1,627 Elo+
Solo
Thor
Thor
Keizezr
Thor
Level 15
God Stats
26W - 22L
1,749 SR
Queue Stats
96W - 95L
1,703 Elo+
Solo
Yemoja
Yemoja
bl00dg0ld
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 90L
1,585 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,626 Elo+

VS

Team Averages
Level 15
1,563 SR
1,616 Elo+
Ganesha
Ganesha
DJ GANESHA
Ganesha
Level 19
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 0L
1,664 Elo+
Solo
Ravana
Ravana
Hoffy2014
Ravana
Level 14
God Stats
2W - 0L
1,747 SR
Queue Stats
24W - 10L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
NC xSlimm
Gilgamesh
Level 6
God Stats
3W - 9L
1,112 SR
Queue Stats
9W - 14L
1,496 Elo+
Solo
Izanami
Izanami
Who_What_Why_Me
Izanami
Level 21
God Stats
6W - 3L
1,712 SR
Queue Stats
67W - 48L
1,683 Elo+
Solo
Chronos
Chronos
educba13
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 33L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gambit9253
Hercules
16
5 / 3 / 6
11,049
502
14,976
20,784
24,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 6 / 8
10,148
461
9,522
13,840
2,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
4 / 6 / 9
11,027
501
13,517
17,139
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Keizezr
Thor
19
7 / 5 / 9
12,293
559
16,052
17,224
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
bl00dg0ld
Yemoja
17
4 / 3 / 13
11,232
511
14,228
21,650
10,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJ GANESHA
Ganesha
15
0 / 2 / 14
10,609
482
7,920
26,483
36,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Hoffy2014
Ravana
18
4 / 1 / 2
11,440
520
11,293
11,832
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
NC xSlimm
Gilgamesh
13
0 / 11 / 5
8,737
397
4,961
14,808
14,527
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
18 / 6 / 3
14,292
650
32,280
22,383
12,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
educba13
Chronos
17
1 / 6 / 2
10,446
475
7,973
19,772
10,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
25
Kills
23
23
Deaths
26
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DJ GANESHA
Ganesha
0
2
14
3.5
L
Hercules
Gambit9253
Hercules
5
3
6
2.67
L
5
6
8
1.5
W
Ravana
Hoffy2014
Ravana
4
1
2
5
L
4
6
9
1.42
L
Thor
Keizezr
Thor
7
5
9
2.3
W
Gilgamesh
NC xSlimm
Gilgamesh
0
11
5
0.23
W
18
6
3
3.25
L
Yemoja
bl00dg0ld
Yemoja
4
3
13
3.5
W
Chronos
educba13
Chronos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,295
Damage
64,427
90,637
Taken
95,278
47,203
Mitigated
80,470
35,555
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DJ GANESHA
Ganesha
7,920
681
0
5,953
26,483
36,125
0
8,519
17,964
28,596
0
L
Hercules
Gambit9253
Hercules
14,976
6,825
0
8,969
20,784
24,044
1,803
3,196
17,588
0
63,474
L
9,522
3,425
0
2,594
13,840
2,806
1,316
3,260
10,580
0
46,368
W
Ravana
Hoffy2014
Ravana
11,293
1,676
0
3,353
11,832
6,969
0
3,287
8,545
0
89,214
L
13,517
677
7,921
8,280
17,139
4,641
1,412
2,675
14,464
71,453
0
L
Thor
Keizezr
Thor
16,052
3,577
0
3,992
17,224
4,773
702
1,560
15,664
0
73,465
W
Gilgamesh
NC xSlimm
Gilgamesh
4,961
1,815
0
504
14,808
14,527
0
3,199
11,609
0
30,606
W
32,280
25,813
0
8,700
22,383
12,208
8,140
5,824
16,559
0
145,352
L
Yemoja
bl00dg0ld
Yemoja
14,228
3,965
2,780
1,019
21,650
10,939
1,850
4,765
16,885
48,266
0
W
Chronos
educba13
Chronos
7,973
1,726
774
5,513
19,772
10,641
3,251
6,979
12,793
70,261
4,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,749
Gold Earned
55,524
516
Minions Killed
590
0
Camps Cleared
0
2,045,812
Distance Traveled
2,092,685
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,609
482
7
0
0
432,761
3
L
Hercules
11,049
502
123
6
0
426,692
2
L
Hou Yi
10,148
461
85
4
0
360,071
6
W
Ravana
11,440
520
151
7
0
480,388
2
L
Ra
11,027
501
131
6
0
435,098
1
L
Thor
12,293
559
112
5
0
418,415
1
W
Gilgamesh
8,737
397
64
3
0
394,316
0
W
Izanami
14,292
650
214
10
0
382,394
3
L
Yemoja
11,232
511
65
3
0
405,536
4
W
Chronos
10,446
475
154
7
0
402,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role