Player Matchup

Danzaburou
Danzaburou
Gold IV
CHIPT00THL33
Danzaburou
Gold IV
Level 89
God Stats
9W - 11L
1,516 SR
Queue Stats
107W - 125L
1,297 MMR
Solo
Hades
Hades
Gold III
REAPER-787-GT
Hades
Gold III
Level 149
God Stats
252W - 210L
1,566 SR
Queue Stats
550W - 647L
1,488 MMR
Solo
Cthulhu
Cthulhu
Platinum V
RazaAztec
Cthulhu
Platinum V
Level 143
God Stats
6W - 5L
1,362 SR
Queue Stats
293W - 325L
1,526 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,482 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,531 SR
1,333 MMR
Kumbhakarna
Kumbhakarna
Bronze IV
I8URPIEHAG
Kumbhakarna
Bronze IV
Level 49
God Stats
0W - 3L
1,429 SR
Queue Stats
2W - 9L
1,258 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
Intus Mori
Nu Wa
Platinum IV
Level 129
God Stats
4W - 4L
1,679 SR
Queue Stats
318W - 331L
1,678 MMR
Solo
Chaac
Chaac
Silver IV
Valdosenpai
Chaac
Silver IV
Level 67
God Stats
13W - 17L
1,484 SR
Queue Stats
23W - 48L
1,063 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHIPT00THL33
Danzaburou
16
4 / 1 / 6
11,982
666
16,709
12,530
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 2 / 3
12,568
698
14,249
19,205
8,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RazaAztec
Cthulhu
14
0 / 1 / 8
10,669
593
10,429
25,149
20,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshTiamatAphroditeGebAthena

VS

Bans
OdinMedusaAchillesHou YiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I8URPIEHAG
Kumbhakarna
13
2 / 0 / 0
10,085
560
6,417
17,578
19,112
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
14
1 / 5 / 2
10,580
588
21,642
12,107
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 2
9,708
539
14,107
18,057
10,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CHIPT00THL33
Danzaburou
4
1
6
7
L
Kumbhakarna
I8URPIEHAG
Kumbhakarna
2
0
0
2
L
Nu Wa
1
5
2
0.4
W
8
2
3
4.75
W
Cthulhu
RazaAztec
Cthulhu
0
1
8
4
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
42,166
56,884
Taken
47,742
33,164
Mitigated
33,813
18,933
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CHIPT00THL33
Danzaburou
16,709
3,979
0
2,711
12,530
4,117
1,623
5,382
6,706
0
68,158
L
Kumbhakarna
I8URPIEHAG
Kumbhakarna
6,417
1,154
0
1,152
17,578
19,112
0
8,060
9,518
12,903
0
L
Nu Wa
21,642
7,773
0
1,362
12,107
3,975
39
10,142
1,965
60,068
0
W
14,249
659
747
7,790
19,205
8,156
517
8,417
10,270
67,552
0
W
Cthulhu
RazaAztec
Cthulhu
10,429
736
519
7,166
25,149
20,891
136
13,556
10,848
47,317
0
L
14,107
1,732
913
4,587
18,057
10,726
0
6,995
11,062
0
48,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
30,373
296
Minions Killed
186
9
Camps Cleared
8
955,509
Distance Traveled
1,010,026
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,982
666
109
6
2
361,415
5
L
Kumbhakarna
10,085
560
16
1
0
358,339
2
L
Nu Wa
10,580
588
94
5
5
308,667
3
W
Hades
12,568
698
118
7
6
292,147
2
W
Cthulhu
10,669
593
69
4
1
301,947
2
L
Chaac
9,708
539
76
4
3
343,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role