Player Matchup

Eset
Eset
Rising-Timing
Eset
Level 122
God Stats
7W - 7L
1,510 SR
Queue Stats
356W - 256L
1,557 Elo+
Party 2
Sobek
Sobek
alec4477
Sobek
Level 47
God Stats
9W - 14L
1,506 SR
Queue Stats
272W - 377L
1,310 Elo+
Solo
Susano
Susano
tilliboy96
Susano
Level 143
God Stats
25W - 10L
1,667 SR
Queue Stats
357W - 258L
1,559 Elo+
Party 2
Team Averages
Level 104
1,561 SR
1,476 Elo+

VS

Team Averages
Level 90
1,496 SR
1,398 Elo+
Baron Samedi
Baron Samedi
KevinCampo135
Baron Samedi
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 276L
1,461 Elo+
Party 1
Ares
Ares
sr_mendez
Ares
Level 110
God Stats
9W - 5L
1,489 SR
Queue Stats
328W - 274L
1,490 Elo+
Party 1
Hachiman
Hachiman
xXsergiomacias10
Hachiman
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 38L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,954
622
6,845
12,262
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
alec4477
Sobek
12
3 / 6 / 3
10,664
667
6,885
27,098
26,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
tilliboy96
Susano
13
3 / 6 / 5
9,892
618
13,820
13,030
6,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KevinCampo135
Baron Samedi
16
7 / 4 / 10
11,703
731
17,434
10,538
7,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
15
4 / 1 / 12
12,012
751
11,899
17,580
23,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 3 / 6
11,196
700
14,806
11,681
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
17
17
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KevinCampo135
Baron Samedi
7
4
10
3
L
2
5
5
0.9
L
Sobek
alec4477
Sobek
3
6
3
0.75
W
Ares
4
1
12
10
L
Susano
tilliboy96
Susano
3
6
5
0.92
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
44,139
52,390
Taken
39,799
37,163
Mitigated
36,736
12,701
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KevinCampo135
Baron Samedi
17,434
1,238
3,110
3,329
10,538
7,068
429
3,442
7,096
50,932
0
L
6,845
644
364
3,359
12,262
4,349
0
7,956
4,057
37,096
0
L
Sobek
alec4477
Sobek
6,885
292
242
7,687
27,098
26,193
0
12,846
13,547
19,348
0
W
Ares
11,899
433
0
3,572
17,580
23,998
0
5,609
11,971
20,525
0
L
Susano
tilliboy96
Susano
13,820
914
0
1,049
13,030
6,621
0
7,687
5,018
0
38,554
W
14,806
7,728
0
637
11,681
5,670
1,541
4,922
6,759
0
52,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
34,911
161
Minions Killed
198
3
Camps Cleared
8
841,422
Distance Traveled
889,331
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,703
731
98
6
3
288,816
2
L
Eset
9,954
622
88
6
0
272,434
1
L
Sobek
10,664
667
22
1
0
280,312
1
W
Ares
12,012
751
8
1
1
333,303
5
L
Susano
9,892
618
51
3
3
288,676
0
W
Hachiman
11,196
700
92
6
4
267,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role