Player Matchup

Baron Samedi
Baron Samedi
Big_Bacca
Baron Samedi
Level 28
God Stats
12W - 7L
1,538 SR
Queue Stats
25W - 24L
1,333 Elo+
Party 1
Ravana
Ravana
NavePlaysGames
Ravana
Level 28
God Stats
14W - 16L
1,381 SR
Queue Stats
24W - 26L
1,313 Elo+
Party 1
Anhur
Anhur
ThrasherPanther
Anhur
Level 16
God Stats
2W - 1L
1,512 SR
Queue Stats
16W - 25L
1,259 Elo+
Solo
Guan Yu
Guan Yu
XNXXTENT
Guan Yu
Level 8
God Stats
2W - 2L
1,511 SR
Queue Stats
17W - 21L
1,257 Elo+
Solo
Achilles
Achilles
boss9game
Achilles
Level 4
God Stats
3W - 6L
1,266 SR
Queue Stats
419W - 487L
976 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,228 Elo+

VS

Team Averages
Level 24
1,552 SR
1,371 Elo+
Nemesis
Nemesis
Queen_vallbaby
Nemesis
Level 3
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
Th3Travesty
Charybdis
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
80W - 72L
1,295 Elo+
Solo
Cthulhu
Cthulhu
butters lo
Cthulhu
Level 91
God Stats
12W - 10L
1,541 SR
Queue Stats
127W - 141L
1,469 Elo+
Party 2
Bellona
Bellona
redrumqueen95
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
rhythmic-shank58
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_Bacca
Baron Samedi
18
11 / 1 / 2
12,277
534
17,117
12,904
10,166
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 4
10,394
452
10,601
15,476
7,631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 10 / 2
9,521
414
8,336
17,050
5,651
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
XNXXTENT
Guan Yu
17
7 / 9 / 5
11,012
479
14,796
21,865
11,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
boss9game
Achilles
14
0 / 7 / 4
8,705
378
5,639
18,567
15,163
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,229
401
2,907
10,153
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Th3Travesty
Charybdis
20
11 / 3 / 4
13,308
579
23,599
17,701
6,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
butters lo
Cthulhu
18
8 / 2 / 7
12,788
556
20,421
28,865
30,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
15
4 / 9 / 5
10,557
459
6,301
18,805
19,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 10 / 6
10,991
478
8,370
17,350
5,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
25
Kills
30
30
Deaths
27
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big_Bacca
Baron Samedi
11
1
2
12
W
5
3
4
2.33
L
1
3
4
1
L
Charybdis
Th3Travesty
Charybdis
11
3
4
4.33
W
2
10
2
0.3
W
Guan Yu
XNXXTENT
Guan Yu
7
9
5
1.06
W
Achilles
boss9game
Achilles
0
7
4
0.29
L
Cthulhu
butters lo
Cthulhu
8
2
7
5.75
L
Bellona
4
9
5
0.72
L
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,489
Damage
61,598
85,862
Taken
92,874
50,107
Mitigated
66,983
15,725
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big_Bacca
Baron Samedi
17,117
2,098
1,484
5,247
12,904
10,166
230
7,349
5,555
52,263
0
W
10,601
5,406
0
2,712
15,476
7,631
1,610
7,397
8,079
0
53,626
L
2,907
1,872
0
1,283
10,153
4,186
0
442
9,711
0
43,971
L
Charybdis
Th3Travesty
Charybdis
23,599
14,653
0
7,471
17,701
6,374
1,808
504
16,646
0
103,329
W
8,336
4,979
0
0
17,050
5,651
3,015
4,563
12,487
74
54,396
W
Guan Yu
XNXXTENT
Guan Yu
14,796
2,577
510
4,806
21,865
11,496
664
8,205
13,660
66
65,195
W
Achilles
boss9game
Achilles
5,639
2,312
0
966
18,567
15,163
721
3,033
15,534
0
34,536
L
Cthulhu
butters lo
Cthulhu
20,421
2,238
571
10,137
28,865
30,841
971
7,049
21,763
77,028
0
L
Bellona
6,301
1,661
0
213
18,805
19,977
703
5,124
13,681
10,266
22,135
L
8,370
2,033
0
4,399
17,350
5,605
24
4,316
12,981
61,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
56,873
424
Minions Killed
481
0
Camps Cleared
0
1,818,467
Distance Traveled
1,970,871
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,277
534
77
3
0
373,156
4
W
Ravana
10,394
452
80
3
0
373,620
1
L
Nemesis
9,229
401
59
3
0
386,848
0
L
Charybdis
13,308
579
160
7
0
405,290
2
W
Anhur
9,521
414
96
4
0
326,949
2
W
Guan Yu
11,012
479
109
5
0
398,553
0
W
Achilles
8,705
378
62
3
0
346,189
3
L
Cthulhu
12,788
556
112
5
0
418,372
0
L
Bellona
10,557
459
65
3
0
410,537
0
L
He Bo
10,991
478
85
4
0
349,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role