Player Matchup

Chaac
Chaac
Ciolmit
Chaac
Level 28
God Stats
9W - 3L
1,514 SR
Queue Stats
71W - 70L
1,492 Elo+
Party 4
Apollo
Apollo
Joukere
Apollo
Level 89
God Stats
12W - 12L
1,692 SR
Queue Stats
114W - 106L
1,535 Elo+
Party 4
Nemesis
Nemesis
Linklein
Nemesis
Level 59
God Stats
2W - 5L
1,242 SR
Queue Stats
225W - 241L
1,418 Elo+
Party 1
Agni
Agni
SAkim99
Agni
Level 30
God Stats
8W - 8L
1,556 SR
Queue Stats
166W - 169L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
SpellWeaverLII
Kukulkan
Level 64
God Stats
15W - 27L
1,405 SR
Queue Stats
412W - 479L
1,484 Elo+
Solo
Team Averages
Level 54
1,482 SR
1,465 Elo+

VS

Team Averages
Level 85
1,565 SR
1,497 Elo+
Da Ji
Da Ji
Drokin6
Da Ji
Level 129
God Stats
21W - 17L
1,521 SR
Queue Stats
160W - 127L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Greger1337
Zhong Kui
Level 129
God Stats
6W - 5L
1,722 SR
Queue Stats
98W - 83L
1,545 Elo+
Party 3
Artio
Artio
Jonez
Artio
Level 22
God Stats
3W - 2L
1,595 SR
Queue Stats
15W - 14L
1,494 Elo+
Party 3
Izanami
Izanami
MisaKiraL
Izanami
Level 63
God Stats
61W - 76L
1,398 SR
Queue Stats
209W - 234L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
РайнерРид
Sylvanus
Level 84
God Stats
3W - 4L
1,589 SR
Queue Stats
221W - 230L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ciolmit
Chaac
15
3 / 4 / 6
10,136
507
9,810
17,715
15,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Joukere
Apollo
18
10 / 2 / 3
11,041
552
17,387
14,629
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Linklein
Nemesis
19
3 / 2 / 5
11,710
586
6,476
10,263
4,648
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
SAkim99
Agni
15
1 / 8 / 5
9,316
466
8,420
12,972
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
14
2 / 7 / 4
8,495
425
9,477
11,978
3,440
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drokin6
Da Ji
18
9 / 4 / 5
11,194
560
12,933
13,847
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Greger1337
Zhong Kui
19
11 / 6 / 4
11,717
586
18,775
19,249
12,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Jonez
Artio
11
0 / 0 / 2
7,106
355
1,631
5,383
4,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
MisaKiraL
Izanami
14
1 / 5 / 1
8,613
431
8,087
12,937
6,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 2
8,726
436
7,233
18,002
23,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
19
Kills
23
23
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ciolmit
Chaac
3
4
6
1.5
L
Da Ji
Drokin6
Da Ji
9
4
5
2.88
L
Zhong Kui
Greger1337
Zhong Kui
11
6
4
2.17
L
Artio
Jonez
Artio
0
0
2
1
W
Apollo
Joukere
Apollo
10
2
3
5.75
W
Nemesis
Linklein
Nemesis
3
2
5
2.75
L
Izanami
MisaKiraL
Izanami
1
5
1
0.3
W
Agni
SAkim99
Agni
1
8
5
0.44
W
Kukulkan
2
7
4
0.57
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,570
Damage
48,659
67,557
Taken
69,418
32,122
Mitigated
52,984
18,456
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ciolmit
Chaac
9,810
2,746
307
7,340
17,715
15,017
226
5,280
12,435
0
46,104
L
Da Ji
Drokin6
Da Ji
12,933
3,979
0
2,971
13,847
6,241
714
4,157
9,592
0
70,832
L
Zhong Kui
Greger1337
Zhong Kui
18,775
1,780
51
6,829
19,249
12,701
899
5,071
13,760
88,869
0
L
Artio
Jonez
Artio
1,631
21
0
250
5,383
4,904
0
1,451
3,916
11,870
0
W
Apollo
Joukere
Apollo
17,387
10,188
0
4,497
14,629
5,290
1,018
6,627
8,002
0
70,421
W
Nemesis
Linklein
Nemesis
6,476
3,170
0
2,493
10,263
4,648
0
3,297
6,966
0
91,414
L
Izanami
MisaKiraL
Izanami
8,087
6,193
0
2,031
12,937
6,090
698
1,885
11,052
0
73,779
W
Agni
SAkim99
Agni
8,420
626
0
1,552
12,972
3,727
296
5,917
7,055
54,485
0
W
Kukulkan
9,477
1,331
654
1,613
11,978
3,440
238
6,518
5,460
43,502
0
L
7,233
1,082
277
5,813
18,002
23,048
978
4,879
12,991
30,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,698
Gold Earned
47,356
538
Minions Killed
464
0
Camps Cleared
0
1,800,723
Distance Traveled
1,779,261
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,136
507
93
5
0
378,976
6
L
Da Ji
11,194
560
124
6
0
377,873
10
L
Zhong Kui
11,717
586
152
8
0
349,701
3
L
Artio
7,106
355
22
1
0
371,685
0
W
Apollo
11,041
552
109
5
0
398,728
2
W
Nemesis
11,710
586
153
8
0
401,584
1
L
Izanami
8,613
431
132
7
0
332,711
5
W
Agni
9,316
466
107
5
0
329,420
0
W
Kukulkan
8,495
425
76
4
0
292,015
3
L
Sylvanus
8,726
436
34
2
0
347,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role