Player Matchup

Bakasura
Bakasura
Hooooki
Bakasura
Level 23
God Stats
7W - 6L
1,440 SR
Queue Stats
75W - 123L
1,278 Elo+
Party 1
Mercury
Mercury
Trofikee
Mercury
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 138L
1,297 Elo+
Party 1
Odin
Odin
lucabitu
Odin
Level 8
God Stats
2W - 0L
1,837 SR
Queue Stats
3W - 8L
1,149 Elo+
Party 3
Olorun
Olorun
nutzu1
Olorun
Level 12
God Stats
40W - 31L
1,453 SR
Queue Stats
154W - 188L
1,224 Elo+
Party 3
Izanami
Izanami
qLed
Izanami
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 39L
1,307 Elo+
Party 3
Team Averages
Level 18
1,546 SR
1,251 Elo+

VS

Team Averages
Level 8
1,438 SR
1,432 Elo+
Baba Yaga
Baba Yaga
EVGERENTYM12
Baba Yaga
Level 3
God Stats
7W - 10L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 2
Bakasura
Bakasura
Lmkkuk
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,365 Elo+
Solo
Chernobog
Chernobog
Tatar11n
Chernobog
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Party 2
Yemoja
Yemoja
mrblacksnow
Yemoja
Level 13
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
uchihaitachi1993
Amaterasu
Level 8
God Stats
76W - 104L
1,374 SR
Queue Stats
121W - 166L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hooooki
Bakasura
15
7 / 7 / 7
10,405
520
11,107
13,271
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
Trofikee
Mercury
14
9 / 4 / 8
9,817
491
11,516
11,975
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
15
5 / 2 / 5
9,837
492
7,006
9,467
5,483
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
nutzu1
Olorun
16
8 / 4 / 5
10,668
533
13,061
21,763
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
qLed
Izanami
16
6 / 3 / 11
10,813
541
14,618
14,948
5,459
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EVGERENTYM12
Baba Yaga
14
4 / 9 / 4
9,142
457
10,498
14,075
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Lmkkuk
Bakasura
13
0 / 3 / 1
8,408
420
2,313
13,140
4,322
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Tatar11n
Chernobog
15
6 / 8 / 5
10,628
531
9,885
13,693
4,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
14
3 / 6 / 7
9,941
497
10,436
18,440
16,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
13
3 / 10 / 5
9,240
462
6,973
17,153
10,325
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
35
Kills
16
20
Deaths
36
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
EVGERENTYM12
Baba Yaga
4
9
4
0.67
W
Bakasura
Hooooki
Bakasura
7
7
7
1.5
L
Bakasura
Lmkkuk
Bakasura
0
3
1
0.17
L
Chernobog
Tatar11n
Chernobog
6
8
5
1.06
W
Mercury
Trofikee
Mercury
9
4
8
3.25
W
Odin
5
2
5
3.75
L
Yemoja
3
6
7
1.08
W
Olorun
nutzu1
Olorun
8
4
5
2.63
W
Izanami
qLed
Izanami
6
3
11
3.83
L
Amaterasu
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,308
Damage
40,105
71,424
Taken
76,501
31,201
Mitigated
40,437
20,056
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
EVGERENTYM12
Baba Yaga
10,498
2,195
0
2,977
14,075
4,994
806
4,071
9,654
38,169
0
W
Bakasura
Hooooki
Bakasura
11,107
7,461
0
1,806
13,271
6,200
2,161
3,184
10,087
0
31,621
L
Bakasura
Lmkkuk
Bakasura
2,313
1,944
0
2,350
13,140
4,322
180
1,582
11,488
0
27,021
L
Chernobog
Tatar11n
Chernobog
9,885
6,955
0
1,601
13,693
4,588
4,152
1,260
12,353
0
50,778
W
Mercury
Trofikee
Mercury
11,516
4,204
0
608
11,975
5,526
404
3,421
8,454
0
35,127
W
Odin
7,006
2,348
0
148
9,467
5,483
1,180
1,369
8,098
2,093
26,697
L
Yemoja
10,436
3,080
570
1,559
18,440
16,208
326
6,845
11,026
42,671
0
W
Olorun
nutzu1
Olorun
13,061
9,620
0
13,110
21,763
8,533
1,659
10,577
11,146
61,953
0
W
Izanami
qLed
Izanami
14,618
9,608
0
4,384
14,948
5,459
2,813
2,383
12,565
0
85,465
L
Amaterasu
6,973
3,060
0
2,003
17,153
10,325
240
560
16,389
0
31,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
47,359
379
Minions Killed
312
0
Camps Cleared
0
1,803,311
Distance Traveled
1,473,399
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,142
457
60
3
0
267,662
3
W
Bakasura
10,405
520
62
3
0
358,184
0
L
Bakasura
8,408
420
63
3
0
332,922
2
L
Chernobog
10,628
531
92
5
0
247,672
0
W
Mercury
9,817
491
41
2
0
412,894
0
W
Odin
9,837
492
57
3
0
368,498
1
L
Yemoja
9,941
497
43
2
0
312,178
2
W
Olorun
10,668
533
91
5
0
307,679
0
W
Izanami
10,813
541
128
6
0
356,056
0
L
Amaterasu
9,240
462
54
3
0
312,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role