Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
AcyTheOne
Loki
Level 107
God Stats
159W - 120L
1,620 SR
Queue Stats
227W - 199L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Nsoiaf
Sylvanus
Level 130
God Stats
3W - 5L
1,429 SR
Queue Stats
472W - 461L
1,470 Elo+
Party 4
Ravana
Ravana
eldvindovatten
Ravana
Level 88
God Stats
5W - 4L
1,216 SR
Queue Stats
196W - 208L
1,503 Elo+
Party 1
Olorun
Olorun
swisha0763969402
Olorun
Level 84
God Stats
5W - 6L
1,389 SR
Queue Stats
559W - 525L
1,538 Elo+
Party 1
Team Averages
Level 104
1,431 SR
1,507 Elo+

VS

Team Averages
Level 138
1,572 SR
1,556 Elo+
Ah Puch
Ah Puch
Brionac91
Ah Puch
Level 125
God Stats
9W - 9L
1,568 SR
Queue Stats
899W - 862L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
Josew1000
Gilgamesh
Level 148
God Stats
23W - 12L
1,747 SR
Queue Stats
127W - 115L
1,536 Elo+
Party 3
Khepri
Khepri
MaggiMann
Khepri
Level 160
God Stats
1W - 3L
1,392 SR
Queue Stats
377W - 320L
1,609 Elo+
Party 2
Zhong Kui
Zhong Kui
Reex3
Zhong Kui
Level 126
God Stats
32W - 26L
1,556 SR
Queue Stats
129W - 116L
1,536 Elo+
Party 3
Artemis
Artemis
darjeen
Artemis
Level 129
God Stats
26W - 21L
1,598 SR
Queue Stats
839W - 847L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 0 / 2
6,296
525
3,132
4,143
1,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Loki
13
0 / 1 / 4
7,362
614
4,170
5,900
1,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Nsoiaf
Sylvanus
12
1 / 1 / 2
6,387
532
3,747
7,399
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 0 / 3
7,502
625
3,982
5,966
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 3
7,915
660
8,784
9,482
3,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brionac91
Ah Puch
11
0 / 2 / 0
6,203
517
7,167
6,734
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Josew1000
Gilgamesh
9
1 / 1 / 0
5,480
457
239
4,331
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
MaggiMann
Khepri
8
0 / 3 / 0
5,293
441
2,778
9,086
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Reex3
Zhong Kui
11
0 / 3 / 1
6,238
520
3,446
7,732
7,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
darjeen
Artemis
11
1 / 2 / 0
6,263
522
4,963
7,505
2,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
2
3
W
Loki
0
1
4
2
L
Ah Puch
Brionac91
Ah Puch
0
2
0
0
L
Gilgamesh
Josew1000
Gilgamesh
1
1
0
1
L
Khepri
MaggiMann
Khepri
0
3
0
0
W
Sylvanus
Nsoiaf
Sylvanus
1
1
2
2
L
Zhong Kui
Reex3
Zhong Kui
0
3
1
0.17
L
Artemis
darjeen
Artemis
1
2
0
0.5
W
5
0
3
6.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
18,593
32,890
Taken
35,388
12,781
Mitigated
20,138
16,052
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,132
256
129
1,291
4,143
1,591
414
1,088
2,989
22,294
0
W
Loki
4,170
1,326
0
1,851
5,900
1,947
0
3,073
2,555
0
48,801
L
Ah Puch
Brionac91
Ah Puch
7,167
247
40
2,402
6,734
2,440
0
4,736
1,998
45,318
0
L
Gilgamesh
Josew1000
Gilgamesh
239
0
0
1,334
4,331
2,246
0
446
3,885
0
22,568
L
Khepri
MaggiMann
Khepri
2,778
494
0
2,033
9,086
5,564
0
5,456
3,630
15,824
0
W
Sylvanus
Nsoiaf
Sylvanus
3,747
1,411
536
3,313
7,399
3,489
336
943
6,456
34,880
9,509
L
Zhong Kui
Reex3
Zhong Kui
3,446
237
0
3,006
7,732
7,570
0
1,048
6,684
32,560
0
L
Artemis
darjeen
Artemis
4,963
3,133
0
1,968
7,505
2,318
0
3,462
4,043
0
39,034
W
3,982
736
0
1,706
5,966
2,069
0
1,688
4,128
0
36,638
W
8,784
4,118
203
7,023
9,482
3,685
0
5,767
3,371
66,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
29,477
427
Minions Killed
333
0
Camps Cleared
0
1,262,024
Distance Traveled
1,104,740
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,296
525
33
3
0
247,363
3
W
Loki
7,362
614
103
9
0
256,870
3
L
Ah Puch
6,203
517
98
8
0
249,423
6
L
Gilgamesh
5,480
457
45
4
0
161,510
0
L
Khepri
5,293
441
13
1
0
240,931
8
W
Sylvanus
6,387
532
79
7
0
239,004
6
L
Zhong Kui
6,238
520
91
8
0
218,787
1
L
Artemis
6,263
522
86
7
0
234,089
1
W
Ravana
7,502
625
82
7
0
277,860
2
W
Olorun
7,915
660
130
11
0
240,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role