Player Matchup

Anubis
Anubis
Dacromir
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,058 Elo+
Solo
Kukulkan
Kukulkan
DylanHp
Kukulkan
Level 5
God Stats
1W - 2L
1,431 SR
Queue Stats
3W - 6L
1,643 Elo+
Solo
Nemesis
Nemesis
Fireheart291
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,290 Elo+
Solo
Bakasura
Bakasura
TrollBoss101
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,504 Elo+
Solo
Cthulhu
Cthulhu
joshupinthisbih
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,460 Elo+
Solo
Team Averages
Level 9
1,486 SR
1,391 Elo+

VS

Team Averages
Level 22
1,413 SR
1,433 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GyroAtMauntak
Nu Wa
Level 24
God Stats
6W - 5L
1,498 SR
Queue Stats
119W - 108L
1,496 Elo+
Solo
Kukulkan
Kukulkan
KushXXV
Kukulkan
Level 26
God Stats
64W - 66L
1,581 SR
Queue Stats
160W - 192L
1,521 Elo+
Solo
Yemoja
Yemoja
MakeAWishToddler
Yemoja
Level 18
God Stats
5W - 4L
1,242 SR
Queue Stats
46W - 49L
1,296 Elo+
Solo
Thor
Thor
Michiko69
Thor
Level 11
God Stats
2W - 3L
1,244 SR
Queue Stats
18W - 23L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dacromir
Anubis
16
4 / 9 / 4
10,868
988
12,032
18,583
8,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
DylanHp
Kukulkan
17
4 / 12 / 6
10,802
982
14,347
18,114
6,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Fireheart291
Nemesis
16
0 / 7 / 8
9,577
871
4,092
13,444
4,761
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TrollBoss101
Bakasura
17
4 / 10 / 2
10,605
964
6,585
20,140
6,550
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 8 / 10
10,238
931
13,370
19,160
19,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 17
11,370
1,034
8,902
6,543
2,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 3 / 16
10,952
996
16,777
8,759
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KushXXV
Kukulkan
20
19 / 0 / 17
15,562
1,415
30,799
10,588
3,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 2 / 30
13,506
1,228
13,364
16,305
17,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
19
6 / 6 / 23
11,787
1,072
9,822
12,672
4,168
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
149
12
Kills
46
46
Deaths
12
30
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
17
16.5
L
Anubis
Dacromir
Anubis
4
9
4
0.67
L
Kukulkan
DylanHp
Kukulkan
4
12
6
0.58
L
Nemesis
Fireheart291
Nemesis
0
7
8
0.57
W
6
3
16
4.67
W
Kukulkan
KushXXV
Kukulkan
19
0
17
27.5
W
7
2
30
11
W
Thor
6
6
23
2.92
L
Bakasura
TrollBoss101
Bakasura
4
10
2
0.5
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,426
Damage
79,664
89,441
Taken
54,867
45,930
Mitigated
31,301
7,619
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,902
3,547
0
766
6,543
2,370
0
4,962
1,511
0
19,697
L
Anubis
Dacromir
Anubis
12,032
898
118
4,339
18,583
8,731
0
14,171
4,260
47,800
0
L
Kukulkan
DylanHp
Kukulkan
14,347
1,650
0
336
18,114
6,181
0
13,753
4,121
38,052
0
L
Nemesis
Fireheart291
Nemesis
4,092
1,494
0
375
13,444
4,761
0
7,682
5,590
0
18,798
W
16,777
4,278
0
475
8,759
3,170
0
5,998
2,616
30,718
0
W
Kukulkan
KushXXV
Kukulkan
30,799
2,986
0
1,850
10,588
3,917
0
7,897
2,551
70,297
0
W
13,364
2,688
1,561
2,669
16,305
17,676
0
11,714
4,241
29,973
0
W
Thor
9,822
1,232
0
0
12,672
4,168
0
9,178
3,074
0
20,395
L
Bakasura
TrollBoss101
Bakasura
6,585
4,454
0
1,053
20,140
6,550
0
11,893
7,959
0
13,711
L
13,370
385
379
1,019
19,160
19,707
0
12,219
6,571
31,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,090
Gold Earned
63,177
206
Minions Killed
209
4
Camps Cleared
9
942,851
Distance Traveled
968,183
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,370
1,034
26
2
1
202,667
0
L
Anubis
10,868
988
77
7
0
163,152
0
L
Kukulkan
10,802
982
53
5
0
187,809
1
L
Nemesis
9,577
871
33
3
4
166,944
0
W
Nu Wa
10,952
996
14
1
3
176,052
0
W
Kukulkan
15,562
1,415
102
9
2
224,040
3
W
Yemoja
13,506
1,228
34
3
3
178,955
1
W
Thor
11,787
1,072
33
3
0
186,469
0
L
Bakasura
10,605
964
19
2
0
215,334
2
L
Cthulhu
10,238
931
24
2
0
209,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role