Player Matchup

Chang'e
Chang'e
BolognaLover
Chang'e
Level 125
God Stats
1W - 0L
1,714 SR
Queue Stats
26W - 21L
1,518 Elo+
Solo
Bakasura
Bakasura
Eva Stronger
Bakasura
Level 157
God Stats
1W - 1L
1,248 SR
Queue Stats
992W - 1,067L
1,482 Elo+
Solo
Chaac
Chaac
RafinhaSenseih
Chaac
Level 158
God Stats
1W - 1L
1,650 SR
Queue Stats
435W - 451L
1,435 Elo+
Solo
Charybdis
Charybdis
TechnicolorRay
Charybdis
Level 40
God Stats
11W - 13L
1,521 SR
Queue Stats
244W - 275L
1,394 Elo+
Solo
Tiamat
Tiamat
sadely678
Tiamat
Level 98
God Stats
5W - 5L
1,481 SR
Queue Stats
380W - 408L
1,473 Elo+
Solo
Team Averages
Level 116
1,523 SR
1,460 Elo+

VS

Team Averages
Level 65
1,447 SR
1,419 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cmnst
Charybdis
Level 143
God Stats
3W - 4L
1,509 SR
Queue Stats
318W - 303L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Focos_gamer
Kukulkan
Level 27
God Stats
8W - 16L
1,319 SR
Queue Stats
8W - 23L
1,232 Elo+
Party 1
Chiron
Chiron
LilBluee__
Chiron
Level 61
God Stats
2W - 4L
1,574 SR
Queue Stats
71W - 74L
1,407 Elo+
Party 1
Vulcan
Vulcan
escobarmiguel
Vulcan
Level 37
God Stats
4W - 10L
1,331 SR
Queue Stats
212W - 253L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BolognaLover
Chang'e
20
17 / 3 / 15
18,556
1,237
50,471
26,311
11,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Eva Stronger
Bakasura
20
7 / 12 / 12
15,299
1,020
19,950
28,811
12,766
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 13
16,009
1,067
28,571
25,806
23,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
TechnicolorRay
Charybdis
20
6 / 5 / 11
14,467
964
19,634
20,002
8,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
sadely678
Tiamat
20
4 / 3 / 13
14,749
983
12,647
13,898
9,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
4 / 4 / 21
16,103
1,074
25,672
33,571
52,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Cmnst
Charybdis
20
11 / 5 / 11
16,764
1,118
30,392
21,947
9,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Focos_gamer
Kukulkan
20
1 / 16 / 15
13,313
888
4,444
31,788
15,697
Chiron
LilBluee__
Chiron
20
3 / 6 / 17
14,406
960
17,000
24,116
11,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 7 / 11
16,029
1,069
29,073
23,911
10,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
103
38
Kills
28
28
Deaths
38
64
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
21
3.63
W
Chang'e
BolognaLover
Chang'e
17
3
15
8.17
L
Charybdis
Cmnst
Charybdis
11
5
11
3.3
W
Bakasura
Eva Stronger
Bakasura
7
12
12
1.08
L
Kukulkan
Focos_gamer
Kukulkan
1
16
15
0.53
L
Chiron
LilBluee__
Chiron
3
6
17
1.92
W
4
5
13
2.1
W
Charybdis
TechnicolorRay
Charybdis
6
5
11
2.3
L
9
7
11
2.07
W
Tiamat
sadely678
Tiamat
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,273
Damage
106,581
114,828
Taken
135,333
65,533
Mitigated
100,853
33,289
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
25,672
3,026
772
2,423
33,571
52,363
0
15,171
16,628
51,922
0
W
Chang'e
BolognaLover
Chang'e
50,471
4,202
3,795
10,459
26,311
11,312
0
13,509
12,802
81,435
0
L
Charybdis
Cmnst
Charybdis
30,392
16,611
0
3,603
21,947
9,982
0
8,204
13,172
0
76,772
W
Bakasura
Eva Stronger
Bakasura
19,950
12,572
0
2,251
28,811
12,766
0
14,539
14,272
0
27,847
L
Kukulkan
Focos_gamer
Kukulkan
4,444
1,119
0
50
31,788
15,697
0
15,591
15,387
15,825
0
L
Chiron
LilBluee__
Chiron
17,000
8,224
1,500
3,681
24,116
11,956
0
11,478
11,679
0
46,262
W
28,571
2,270
193
12,264
25,806
23,649
0
13,614
12,192
0
73,887
W
Charybdis
TechnicolorRay
Charybdis
19,634
18,145
0
1,027
20,002
8,201
0
10,979
9,023
0
51,309
L
29,073
7,790
0
221
23,911
10,855
0
12,674
10,619
48,530
0
W
Tiamat
sadely678
Tiamat
12,647
449
158
3,142
13,898
9,605
0
6,548
7,350
26,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,080
Gold Earned
76,615
320
Minions Killed
297
13
Camps Cleared
8
1,417,742
Distance Traveled
1,478,616
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,103
1,074
67
4
1
340,466
1
W
Chang'e
18,556
1,237
80
5
2
332,245
1
L
Charybdis
16,764
1,118
101
7
1
229,944
3
W
Bakasura
15,299
1,020
35
2
0
327,581
0
L
Kukulkan
13,313
888
21
1
0
283,503
0
L
Chiron
14,406
960
54
4
3
309,881
0
W
Chaac
16,009
1,067
90
6
8
319,932
2
W
Charybdis
14,467
964
80
5
3
275,829
0
L
Vulcan
16,029
1,069
54
4
3
314,822
0
W
Tiamat
14,749
983
35
2
0
162,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role