Player Matchup

Discordia
Discordia
ASDU1ASD
Discordia
Level 68
God Stats
5W - 6L
1,545 SR
Queue Stats
348W - 350L
1,439 Elo+
Solo
Hachiman
Hachiman
Jotaro420
Hachiman
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
242W - 275L
1,442 Elo+
Party 3
Ymir
Ymir
LordDiablo_89_cz
Ymir
Level 137
God Stats
1W - 2L
1,527 SR
Queue Stats
192W - 197L
1,423 Elo+
Party 2
Bakasura
Bakasura
TrikatelCZ_187
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 2
Loki
Loki
гагабу
Loki
Level 88
God Stats
3W - 1L
1,808 SR
Queue Stats
383W - 364L
1,455 Elo+
Party 3
Team Averages
Level 81
1,576 SR
1,482 Elo+

VS

Team Averages
Level 71
1,535 SR
1,408 Elo+
Pele
Pele
Albion433
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 56L
1,248 Elo+
Solo
Jormungandr
Jormungandr
Curaidh
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Eset
Eset
JuSt_SkILL_OLTAA
Eset
Level 121
God Stats
19W - 6L
1,715 SR
Queue Stats
568W - 576L
1,412 Elo+
Party 1
Discordia
Discordia
Kruke1012
Discordia
Level 63
God Stats
7W - 6L
1,459 SR
Queue Stats
417W - 443L
1,411 Elo+
Party 1
Odin
Odin
LuminescentHeart
Odin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ASDU1ASD
Discordia
20
12 / 5 / 17
14,063
827
32,527
16,654
8,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Jotaro420
Hachiman
20
8 / 10 / 11
12,761
751
19,222
18,573
8,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 10 / 17
10,447
615
7,143
22,254
29,336
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
18
4 / 7 / 10
12,547
738
2,929
15,102
10,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 9 / 14
13,340
785
21,060
15,501
6,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
1 / 10 / 17
10,696
629
11,284
21,658
9,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Curaidh
Jormungandr
18
3 / 5 / 19
11,646
685
9,448
22,417
28,553
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 8 / 15
15,141
891
23,557
19,153
9,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Kruke1012
Discordia
20
9 / 9 / 13
13,918
819
14,846
16,590
7,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 3 / 11
13,525
796
14,411
17,378
11,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
116
35
Kills
41
41
Deaths
35
69
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Discordia
ASDU1ASD
Discordia
12
5
17
4.1
W
Pele
1
10
17
0.95
W
Jormungandr
Curaidh
Jormungandr
3
5
19
2.5
L
Hachiman
Jotaro420
Hachiman
8
10
11
1.35
W
15
8
15
2.81
W
Discordia
Kruke1012
Discordia
9
9
13
1.72
L
1
10
17
0.95
W
13
3
11
6.17
L
Bakasura
4
7
10
1.29
L
10
9
14
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,881
Damage
73,546
88,084
Taken
97,196
62,909
Mitigated
66,048
21,563
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ASDU1ASD
Discordia
32,527
1,074
1,301
4,984
16,654
8,282
0
8,769
7,885
59,293
0
W
Pele
11,284
2,934
1,142
2,876
21,658
9,556
778
8,078
13,580
0
19,380
W
Jormungandr
Curaidh
Jormungandr
9,448
2,616
1,000
2,013
22,417
28,553
561
9,849
11,443
21,198
0
L
Hachiman
Jotaro420
Hachiman
19,222
9,259
247
2,436
18,573
8,205
364
9,573
9,000
0
38,080
W
23,557
852
2,507
4,749
19,153
9,372
712
8,839
10,174
43,003
0
W
Discordia
Kruke1012
Discordia
14,846
223
1,548
2,273
16,590
7,221
1,376
6,934
9,656
40,734
0
L
7,143
329
1,797
2,250
22,254
29,336
0
12,840
9,414
17,112
0
W
14,411
6,619
1,811
3,633
17,378
11,346
1,514
5,970
11,018
274
35,458
L
Bakasura
2,929
1,910
1,746
2,920
15,102
10,601
1,034
10,541
4,561
0
5,120
L
21,060
4,394
1,252
2,630
15,501
6,485
0
6,350
9,151
0
32,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,158
Gold Earned
64,926
123
Minions Killed
181
0
Camps Cleared
0
1,302,417
Distance Traveled
1,444,074
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,063
827
46
3
0
293,102
0
W
Pele
10,696
629
15
1
0
301,278
0
W
Jormungandr
11,646
685
16
1
0
274,342
0
L
Hachiman
12,761
751
35
2
0
231,543
0
W
Eset
15,141
891
54
3
0
270,756
0
W
Discordia
13,918
819
47
3
0
273,391
0
L
Ymir
10,447
615
12
1
0
238,025
0
W
Odin
13,525
796
49
3
0
324,307
2
L
Bakasura
12,547
738
13
1
0
229,537
1
L
Loki
13,340
785
17
1
0
310,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role