Player Matchup

Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Agent Joey3296
Hel
Level 60
God Stats
57W - 62L
1,439 SR
Queue Stats
231W - 258L
1,416 Elo+
Solo
Fenrir
Fenrir
MEMRZduke5246
Fenrir
Level 41
God Stats
1W - 3L
1,384 SR
Queue Stats
66W - 106L
1,259 Elo+
Solo
Ymir
Ymir
ShlShul
Ymir
Level 28
God Stats
132W - 156L
1,392 SR
Queue Stats
153W - 193L
1,317 Elo+
Party 1
Cernunnos
Cernunnos
WittiestAnt
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 92L
1,365 Elo+
Solo
Team Averages
Level 52
1,443 SR
1,371 Elo+

VS

Team Averages
Level 94
1,520 SR
1,414 Elo+
Loki
Loki
Dantcro
Loki
Level 84
God Stats
371W - 376L
1,462 SR
Queue Stats
552W - 628L
1,385 Elo+
Solo
Artemis
Artemis
DreDaKing66
Artemis
Level 107
God Stats
22W - 12L
1,532 SR
Queue Stats
377W - 464L
1,433 Elo+
Party 2
Ra
Ra
Drink Local
Ra
Level 146
God Stats
15W - 17L
1,444 SR
Queue Stats
661W - 697L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
PhucItSMe
Kumbhakarna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,466 Elo+
Solo
Fenrir
Fenrir
The IcyTiger
Fenrir
Level 89
God Stats
8W - 7L
1,662 SR
Queue Stats
64W - 88L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 5 / 2
5,491
549
2,921
4,469
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,280
528
1,397
5,432
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 1
4,610
461
1,618
8,495
2,976
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ShlShul
Ymir
8
1 / 5 / 1
5,109
511
2,950
6,445
2,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
WittiestAnt
Cernunnos
9
2 / 2 / 0
5,522
552
3,383
5,498
1,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
11
3 / 1 / 2
6,216
622
4,625
5,524
1,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
DreDaKing66
Artemis
10
4 / 1 / 3
5,775
578
3,867
4,113
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 1 / 3
6,604
660
5,789
3,825
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
PhucItSMe
Kumbhakarna
9
2 / 0 / 5
5,456
546
2,151
4,852
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
7 / 2 / 3
6,255
626
3,663
6,040
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
22
22
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
L
1
4
0
0.25
W
Loki
Dantcro
Loki
3
1
2
4
W
Artemis
DreDaKing66
Artemis
4
1
3
5.5
W
6
1
3
7.5
L
0
6
1
0.08
W
Kumbhakarna
PhucItSMe
Kumbhakarna
2
0
5
4.5
L
Ymir
ShlShul
Ymir
1
5
1
0.3
W
Fenrir
7
2
3
4.25
L
Cernunnos
WittiestAnt
Cernunnos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,269
Damage
20,095
30,339
Taken
24,354
9,615
Mitigated
9,480
5,454
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,921
220
0
0
4,469
784
0
670
3,799
22,957
0
L
1,397
0
321
1,530
5,432
1,377
866
1,310
4,028
26,083
0
W
Loki
Dantcro
Loki
4,625
1,057
0
2,052
5,524
1,512
0
132
5,390
0
28,591
W
Artemis
DreDaKing66
Artemis
3,867
2,288
0
530
4,113
1,421
1,689
2,286
1,711
0
26,671
W
5,789
858
522
1,849
3,825
1,297
769
1,326
2,419
36,019
0
L
1,618
106
137
1,535
8,495
2,976
0
3,390
4,906
0
16,076
W
Kumbhakarna
PhucItSMe
Kumbhakarna
2,151
374
0
779
4,852
2,961
210
2,089
2,609
8,367
0
L
Ymir
ShlShul
Ymir
2,950
514
0
34
6,445
2,986
0
2,207
4,168
17,857
0
W
Fenrir
3,663
755
0
2,987
6,040
2,289
0
1,243
4,725
0
23,396
L
Cernunnos
WittiestAnt
Cernunnos
3,383
977
0
1,897
5,498
1,492
0
0
5,498
0
21,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
30,306
218
Minions Killed
245
0
Camps Cleared
0
920,725
Distance Traveled
961,399
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,491
549
46
5
0
186,966
0
L
Hel
5,280
528
57
6
0
182,839
3
W
Loki
6,216
622
61
6
0
211,627
3
W
Artemis
5,775
578
47
5
0
171,617
2
W
Ra
6,604
660
73
7
0
199,919
3
L
Fenrir
4,610
461
38
4
0
202,209
0
W
Kumbhakarna
5,456
546
13
1
0
199,049
7
L
Ymir
5,109
511
40
4
0
170,741
0
W
Fenrir
6,255
626
51
5
0
179,187
3
L
Cernunnos
5,522
552
37
4
0
177,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role