Player Matchup

Yemoja
Yemoja
Djsneekz
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,530 Elo+
Solo
Scylla
Scylla
HaruMiim
Scylla
Level 17
God Stats
43W - 48L
1,631 SR
Queue Stats
90W - 113L
1,399 Elo+
Party 2
Nemesis
Nemesis
LordKardia
Nemesis
Level 27
God Stats
2W - 10L
1,467 SR
Queue Stats
86W - 107L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
Michiko69
Kukulkan
Level 11
God Stats
3W - 1L
1,824 SR
Queue Stats
18W - 23L
1,365 Elo+
Solo
Danzaburou
Danzaburou
YoshinoMin
Danzaburou
Level 20
God Stats
5W - 3L
1,665 SR
Queue Stats
128W - 77L
1,554 Elo+
Solo
Team Averages
Level 18
1,617 SR
1,463 Elo+

VS

Team Averages
Level 19
1,438 SR
1,412 Elo+
Medusa
Medusa
GinaDaisy
Medusa
Level 17
God Stats
3W - 6L
1,673 SR
Queue Stats
69W - 63L
1,415 Elo+
Solo
Hel
Hel
GothBinchBlaire
Hel
Level 29
God Stats
2W - 2L
1,274 SR
Queue Stats
368W - 314L
1,566 Elo+
Solo
Amaterasu
Amaterasu
Lachinoiserie59
Amaterasu
Level 18
God Stats
17W - 13L
1,478 SR
Queue Stats
23W - 31L
1,382 Elo+
Party 1
Anhur
Anhur
S2P_NiiKToO
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,389 Elo+
Party 1
Hades
Hades
XxDeath06xX
Hades
Level 13
God Stats
4W - 2L
1,264 SR
Queue Stats
99W - 92L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Djsneekz
Yemoja
19
2 / 4 / 13
12,894
992
5,893
15,372
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Scylla
HaruMiim
Scylla
19
3 / 8 / 10
11,973
921
11,432
20,409
5,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LordKardia
Nemesis
19
10 / 16 / 7
14,364
1,105
22,839
34,138
11,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Michiko69
Kukulkan
20
3 / 3 / 17
13,598
1,046
21,240
12,937
5,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YoshinoMin
Danzaburou
19
3 / 4 / 13
12,713
978
9,457
14,217
4,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GinaDaisy
Medusa
20
7 / 4 / 21
14,714
1,132
19,140
13,418
5,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 20
14,932
1,149
22,535
11,595
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Lachinoiserie59
Amaterasu
20
8 / 6 / 19
14,120
1,086
18,530
23,349
21,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 6 / 19
13,039
1,003
16,070
16,868
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 15
13,188
1,014
15,134
15,231
8,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
129
21
Kills
35
35
Deaths
21
60
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Djsneekz
Yemoja
2
4
13
2.13
W
Medusa
GinaDaisy
Medusa
7
4
21
4.38
W
9
3
20
6.33
L
Scylla
HaruMiim
Scylla
3
8
10
1
W
Amaterasu
Lachinoiserie59
Amaterasu
8
6
19
2.92
L
Nemesis
LordKardia
Nemesis
10
16
7
0.84
L
Kukulkan
Michiko69
Kukulkan
3
3
17
3.83
W
5
6
19
2.42
W
6
2
15
6.75
L
Danzaburou
YoshinoMin
Danzaburou
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,861
Damage
91,409
97,073
Taken
80,461
36,320
Mitigated
48,699
9,826
Healing
27,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Djsneekz
Yemoja
5,893
818
1,934
1,384
15,372
8,954
0
5,706
9,241
14,530
0
W
Medusa
GinaDaisy
Medusa
19,140
9,133
0
1,343
13,418
5,815
0
5,365
8,053
0
54,805
W
22,535
1,881
9,195
6,195
11,595
4,989
0
5,148
6,447
53,158
0
L
Scylla
HaruMiim
Scylla
11,432
1,706
9
892
20,409
5,967
0
8,292
11,686
23,414
0
W
Amaterasu
Lachinoiserie59
Amaterasu
18,530
5,419
0
4,232
23,349
21,198
0
13,245
10,104
12,161
28,453
L
Nemesis
LordKardia
Nemesis
22,839
12,693
0
3,945
34,138
11,503
0
15,954
17,375
0
36,022
L
Kukulkan
Michiko69
Kukulkan
21,240
1,495
0
432
12,937
5,183
0
5,706
7,112
67,758
0
W
16,070
6,817
0
2,898
16,868
8,083
0
8,681
8,187
0
32,865
W
15,134
1,491
370
3,488
15,231
8,614
0
6,126
9,105
26,230
0
L
Danzaburou
YoshinoMin
Danzaburou
9,457
5,206
0
1,230
14,217
4,713
0
5,265
8,470
0
34,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,542
Gold Earned
69,993
234
Minions Killed
259
9
Camps Cleared
13
1,203,834
Distance Traveled
1,177,157
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,894
992
11
1
0
220,311
1
W
Medusa
14,714
1,132
80
6
4
268,035
0
W
Hel
14,932
1,149
81
6
2
227,640
0
L
Scylla
11,973
921
28
2
1
237,657
0
W
Amaterasu
14,120
1,086
42
3
1
257,600
1
L
Nemesis
14,364
1,105
24
2
2
271,799
0
L
Kukulkan
13,598
1,046
112
9
4
253,108
1
W
Anhur
13,039
1,003
34
3
3
224,796
0
W
Hades
13,188
1,014
22
2
3
199,086
1
L
Danzaburou
12,713
978
59
5
2
220,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role