Player Matchup

Da Ji
Da Ji
Blue-EyedBarbie
Da Ji
Level 28
God Stats
5W - 4L
1,798 SR
Queue Stats
47W - 23L
1,778 Elo+
Solo
Anhur
Anhur
Dyjok_
Anhur
Level 23
God Stats
3W - 5L
1,535 SR
Queue Stats
223W - 233L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
Jeanmomonneuh
Zhong Kui
Level 16
God Stats
1W - 2L
1,199 SR
Queue Stats
24W - 23L
1,514 Elo+
Solo
Nu Wa
Nu Wa
grosfessierhmm
Nu Wa
Level 28
God Stats
1W - 2L
1,201 SR
Queue Stats
124W - 97L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
l---3cm---lqt
Cu Chulainn
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 14L
1,802 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,619 Elo+

VS

Team Averages
Level 22
1,740 SR
1,606 Elo+
Chernobog
Chernobog
AABOTT47
Chernobog
Level 26
God Stats
17W - 8L
1,709 SR
Queue Stats
123W - 92L
1,575 Elo+
Solo
Arachne
Arachne
LustTropfen99
Arachne
Level 13
God Stats
21W - 12L
1,787 SR
Queue Stats
50W - 29L
1,685 Elo+
Party 1
Athena
Athena
Phans90
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,631 Elo+
Party 1
Bakasura
Bakasura
Skadi Solo Main
Bakasura
Level 25
God Stats
3W - 5L
1,774 SR
Queue Stats
139W - 116L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
nim__roth
Nu Wa
Level 21
God Stats
2W - 1L
1,929 SR
Queue Stats
31W - 28L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 6
10,551
586
11,463
13,308
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Dyjok_
Anhur
16
2 / 1 / 7
9,712
540
6,064
10,413
3,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Jeanmomonneuh
Zhong Kui
15
3 / 2 / 7
9,257
514
11,574
12,074
9,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 6
10,520
584
14,305
8,510
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
l---3cm---lqt
Cu Chulainn
18
4 / 2 / 6
11,518
640
10,664
11,984
11,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AABOTT47
Chernobog
14
0 / 5 / 3
8,325
463
6,563
14,294
3,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
15
2 / 4 / 0
9,043
502
5,547
14,436
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Phans90
Athena
11
1 / 4 / 4
7,766
431
5,546
18,422
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
12
2 / 8 / 4
8,100
450
6,371
16,041
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
nim__roth
Nu Wa
16
4 / 1 / 3
10,064
559
7,003
9,128
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
22
Kills
9
9
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AABOTT47
Chernobog
0
5
3
0.3
W
9
4
6
3
W
Anhur
Dyjok_
Anhur
2
1
7
5.5
W
Zhong Kui
Jeanmomonneuh
Zhong Kui
3
2
7
3.25
L
Arachne
2
4
0
0.5
L
Athena
Phans90
Athena
1
4
4
0.75
L
Bakasura
2
8
4
0.5
W
4
0
6
7
W
Cu Chulainn
l---3cm---lqt
Cu Chulainn
4
2
6
3.5
L
Nu Wa
nim__roth
Nu Wa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,070
Damage
31,030
56,289
Taken
72,321
34,581
Mitigated
31,944
16,524
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AABOTT47
Chernobog
6,563
2,951
0
3,991
14,294
3,584
1,011
5,315
8,779
0
54,685
W
11,463
4,004
0
1,380
13,308
7,125
0
2,042
11,151
0
57,552
W
Anhur
Dyjok_
Anhur
6,064
2,378
0
5,062
10,413
3,418
1,597
2,296
8,007
0
70,819
W
Zhong Kui
Jeanmomonneuh
Zhong Kui
11,574
1,280
61
6,356
12,074
9,309
580
4,623
6,976
44,836
0
L
Arachne
5,547
3,829
0
3,779
14,436
6,609
468
3,545
10,711
0
54,137
L
Athena
Phans90
Athena
5,546
1,137
0
2,316
18,422
12,035
0
9,735
8,455
22,933
0
L
Bakasura
6,371
3,835
0
4,629
16,041
6,369
0
4,778
11,061
0
46,384
W
14,305
2,331
92
2,454
8,510
2,930
3,299
1,394
6,866
95,922
0
W
Cu Chulainn
l---3cm---lqt
Cu Chulainn
10,664
842
0
1,119
11,984
11,799
0
2,463
9,355
17,178
82,526
L
Nu Wa
nim__roth
Nu Wa
7,003
901
0
3,775
9,128
3,347
0
3,585
5,295
74,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
43,298
625
Minions Killed
501
0
Camps Cleared
0
1,768,657
Distance Traveled
1,733,435
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,325
463
106
6
0
312,796
3
W
Da Ji
10,551
586
87
5
0
373,126
0
W
Anhur
9,712
540
111
6
0
349,280
3
W
Zhong Kui
9,257
514
79
4
0
341,287
2
L
Arachne
9,043
502
126
7
0
346,890
4
L
Athena
7,766
431
36
2
0
371,272
11
L
Bakasura
8,100
450
94
5
0
353,898
6
W
Nu Wa
10,520
584
141
8
0
355,711
6
W
Cu Chulainn
11,518
640
207
12
0
349,253
3
L
Nu Wa
10,064
559
139
8
0
348,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role