Player Matchup

Morgan Le Fay
Morgan Le Fay
CJUniverse-
Morgan Le Fay
Level 148
God Stats
0W - 2L
1,671 SR
Queue Stats
31W - 40L
1,407 Elo+
Solo
Cerberus
Cerberus
SeamanDemonQ
Cerberus
Level 110
God Stats
4W - 1L
1,594 SR
Queue Stats
159W - 134L
1,619 Elo+
Party 1
Charybdis
Charybdis
UnXpectedPickle
Charybdis
Level 137
God Stats
12W - 12L
1,639 SR
Queue Stats
359W - 332L
1,568 Elo+
Solo
Odin
Odin
bigfig007
Odin
Level 89
God Stats
2W - 3L
1,522 SR
Queue Stats
73W - 63L
1,597 Elo+
Party 1
Artemis
Artemis
katoryn
Artemis
Level 101
God Stats
30W - 22L
1,714 SR
Queue Stats
286W - 286L
1,638 Elo+
Solo
Team Averages
Level 117
1,628 SR
1,566 Elo+

VS

Team Averages
Level 115
1,571 SR
1,544 Elo+
Serqet
Serqet
 
Serqet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Eilean
Ganesha
Level 154
God Stats
5W - 3L
1,697 SR
Queue Stats
137W - 134L
1,624 Elo+
Solo
Medusa
Medusa
SweatySoysauce
Medusa
Level 95
God Stats
63W - 35L
1,659 SR
Queue Stats
83W - 69L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CJUniverse-
Morgan Le Fay
14
4 / 3 / 2
8,410
841
8,720
6,823
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SeamanDemonQ
Cerberus
12
1 / 3 / 5
6,922
692
14,783
16,035
13,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
UnXpectedPickle
Charybdis
14
1 / 3 / 2
7,542
754
8,536
7,864
2,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odin
11
0 / 1 / 2
5,986
599
3,288
7,561
4,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
katoryn
Artemis
10
1 / 2 / 3
6,235
624
2,767
3,347
947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
6 / 3 / 1
8,553
855
8,222
10,359
6,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
14
1 / 1 / 7
7,557
756
4,559
7,384
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
 
Hercules
13
1 / 1 / 6
7,218
722
3,993
14,689
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Eilean
Ganesha
15
0 / 1 / 8
7,697
770
4,097
12,510
9,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 4
8,225
823
11,421
6,321
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
7
Kills
12
12
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
3
1
2.17
W
Aphrodite
 
Aphrodite
1
1
7
4.5
W
Hercules
 
Hercules
1
1
6
4
L
Morgan Le Fay
CJUniverse-
Morgan Le Fay
4
3
2
1.67
W
Ganesha
Eilean
Ganesha
0
1
8
4
L
Cerberus
SeamanDemonQ
Cerberus
1
3
5
1.17
W
4
1
4
6
L
Charybdis
UnXpectedPickle
Charybdis
1
3
2
0.67
L
Odin
0
1
2
1
L
Artemis
katoryn
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
32,292
41,630
Taken
51,263
24,873
Mitigated
29,326
10,410
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,222
1,704
0
125
10,359
6,071
17
5,151
4,871
0
16,397
W
Aphrodite
 
Aphrodite
4,559
462
5,174
4,200
7,384
4,154
32
4,867
2,167
25,058
0
W
Hercules
 
Hercules
3,993
1,066
0
8,403
14,689
7,216
229
5,759
8,578
0
22,917
L
Morgan Le Fay
CJUniverse-
Morgan Le Fay
8,720
181
0
1,019
6,823
2,321
196
715
5,750
28,322
0
W
Ganesha
Eilean
Ganesha
4,097
840
1,610
3,080
12,510
9,635
0
4,737
7,378
17,893
0
L
Cerberus
SeamanDemonQ
Cerberus
14,783
859
610
6,408
16,035
13,901
1
5,111
10,924
27,749
0
W
11,421
5,384
0
311
6,321
2,250
2,797
2,496
3,660
0
30,573
L
Charybdis
UnXpectedPickle
Charybdis
8,536
5,476
0
1,418
7,864
2,764
0
2,005
5,859
0
37,305
L
Odin
3,288
232
0
441
7,561
4,940
0
1,016
6,369
152
9,614
L
Artemis
katoryn
Artemis
2,767
1,165
0
514
3,347
947
0
321
2,938
0
9,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
39,250
220
Minions Killed
221
7
Camps Cleared
10
814,217
Distance Traveled
965,353
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,553
855
31
3
4
206,406
3
W
Aphrodite
7,557
756
60
6
2
198,088
4
W
Hercules
7,218
722
62
6
1
178,003
0
L
Morgan Le Fay
8,410
841
55
6
1
193,294
1
W
Ganesha
7,697
770
8
1
0
195,538
0
L
Cerberus
6,922
692
44
4
1
181,831
2
W
Medusa
8,225
823
60
6
3
187,318
3
L
Charybdis
7,542
754
79
8
3
155,917
2
L
Odin
5,986
599
24
2
0
200,198
2
L
Artemis
6,235
624
18
2
2
82,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role