Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BonesDaYungin
Izanami
Level 123
God Stats
19W - 17L
1,597 SR
Queue Stats
168W - 122L
1,578 Elo+
Party 2
Sol
Sol
CheckeredFire
Sol
Level 66
God Stats
2W - 3L
1,570 SR
Queue Stats
8W - 15L
1,325 Elo+
Solo
Team Averages
Level 104
1,556 SR
1,468 Elo+

VS

Team Averages
Level 88
1,487 SR
1,400 Elo+
Danzaburou
Danzaburou
DC king 317
Danzaburou
Level 126
God Stats
72W - 66L
1,509 SR
Queue Stats
600W - 686L
1,349 Elo+
Party 1
Fenrir
Fenrir
INfaMous Gr1mM
Fenrir
Level 121
God Stats
71W - 103L
1,444 SR
Queue Stats
619W - 708L
1,336 Elo+
Party 1
Chaac
Chaac
IlGodlyCliipzlIl
Chaac
Level 17
God Stats
4W - 5L
1,509 SR
Queue Stats
65W - 47L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 4 / 2
9,842
703
9,511
12,958
13,047
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
2 / 6 / 2
9,003
643
12,163
11,897
3,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 2
7,984
570
6,344
9,437
2,109
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DC king 317
Danzaburou
15
6 / 0 / 9
10,156
725
10,651
8,661
3,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 3 / 6
9,282
663
8,579
12,658
7,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 2 / 9
10,574
755
10,824
16,869
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
17
17
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
2
1
L
Izanami
2
6
2
0.5
L
0
7
2
0.14
W
Danzaburou
DC king 317
Danzaburou
6
0
9
10.5
W
5
3
6
2.67
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
30,054
34,292
Taken
38,188
18,503
Mitigated
29,782
6,771
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,511
1,440
230
4,401
12,958
13,047
0
321
12,637
0
25,197
L
Izanami
12,163
7,630
0
1,832
11,897
3,347
266
50
11,847
0
32,592
L
6,344
1,250
0
308
9,437
2,109
1,106
0
9,437
22,511
0
W
Danzaburou
DC king 317
Danzaburou
10,651
4,506
1,056
3,584
8,661
3,377
496
1,033
7,628
0
34,330
W
8,579
796
959
724
12,658
7,000
513
3,765
8,893
0
21,935
W
10,824
1,817
0
6,679
16,869
19,405
1
2,444
14,425
0
36,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
30,012
145
Minions Killed
146
4
Camps Cleared
9
748,687
Distance Traveled
825,675
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,842
703
32
2
1
271,547
3
L
Izanami
9,003
643
63
5
3
247,294
1
L
Sol
7,984
570
50
4
0
229,846
0
W
Danzaburou
10,156
725
60
4
0
279,651
4
W
Fenrir
9,282
663
26
2
9
263,323
2
W
Chaac
10,574
755
60
4
0
282,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role