Player Matchup

Tsukuyomi
Tsukuyomi
IlIlIlIIIlJ
Tsukuyomi
Level 24
God Stats
6W - 4L
1,491 SR
Queue Stats
38W - 29L
1,432 Elo+
Solo
Merlin
Merlin
KING_559144
Merlin
Level 29
God Stats
112W - 92L
1,563 SR
Queue Stats
168W - 166L
1,446 Elo+
Solo
Ne Zha
Ne Zha
Meatswamp
Ne Zha
Level 27
God Stats
7W - 3L
1,610 SR
Queue Stats
218W - 266L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
Shtulif
Sun Wukong
Level 18
God Stats
13W - 8L
1,531 SR
Queue Stats
37W - 38L
1,424 Elo+
Party 1
Yemoja
Yemoja
Wishedsoup
Yemoja
Level 11
God Stats
5W - 4L
1,234 SR
Queue Stats
38W - 38L
1,121 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,371 Elo+

VS

Team Averages
Level 25
1,278 SR
1,399 Elo+
Amaterasu
Amaterasu
AlanPorridge
Amaterasu
Level 29
God Stats
1W - 3L
1,212 SR
Queue Stats
193W - 201L
1,399 Elo+
Solo
Ravana
Ravana
Larcotex78
Ravana
Level 17
God Stats
11W - 15L
1,376 SR
Queue Stats
49W - 69L
1,276 Elo+
Party 2
Persephone
Persephone
PhoneHome
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,634 Elo+
Solo
Kali
Kali
YugiHomø
Kali
Level 28
God Stats
0W - 3L
1,130 SR
Queue Stats
112W - 136L
1,408 Elo+
Solo
Fenrir
Fenrir
xX_delga_Xx
Fenrir
Level 29
God Stats
1W - 6L
1,170 SR
Queue Stats
42W - 69L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IlIlIlIIIlJ
Tsukuyomi
20
5 / 4 / 24
13,756
1,058
15,436
15,923
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
12 / 4 / 16
14,481
1,114
24,899
18,434
6,825
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
Meatswamp
Ne Zha
20
7 / 2 / 17
12,791
984
11,645
11,705
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Shtulif
Sun Wukong
20
10 / 4 / 20
14,516
1,117
28,945
17,658
8,662
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Wishedsoup
Yemoja
20
2 / 3 / 24
12,528
964
7,375
15,250
13,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlanPorridge
Amaterasu
19
4 / 13 / 12
13,363
1,028
19,724
39,274
34,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Larcotex78
Ravana
17
0 / 5 / 5
10,433
803
3,500
11,669
8,270
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
PhoneHome
Persephone
20
7 / 5 / 7
14,668
1,128
36,410
18,636
8,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
19
5 / 9 / 8
13,349
1,027
10,436
18,986
8,998
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
17
1 / 3 / 2
10,719
825
2,820
8,315
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
51
36
Kills
17
17
Deaths
35
101
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlanPorridge
Amaterasu
4
13
12
0.77
W
Tsukuyomi
IlIlIlIIIlJ
Tsukuyomi
5
4
24
4.25
W
Merlin
12
4
16
5
L
Ravana
Larcotex78
Ravana
0
5
5
0.5
W
Ne Zha
Meatswamp
Ne Zha
7
2
17
7.75
L
Persephone
PhoneHome
Persephone
7
5
7
2.1
W
Sun Wukong
Shtulif
Sun Wukong
10
4
20
5
W
Yemoja
Wishedsoup
Yemoja
2
3
24
4.67
L
Kali
5
9
8
1
L
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,300
Damage
72,890
78,970
Taken
96,880
40,548
Mitigated
65,296
15,068
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlanPorridge
Amaterasu
19,724
9,749
0
4,564
39,274
34,880
0
14,450
24,824
0
26,178
W
Tsukuyomi
IlIlIlIIIlJ
Tsukuyomi
15,436
4,903
222
1,651
15,923
6,468
0
8,134
7,789
0
43,559
W
Merlin
24,899
4,375
0
1,656
18,434
6,825
0
7,776
10,658
49,955
0
L
Ravana
Larcotex78
Ravana
3,500
1,473
0
98
11,669
8,270
0
5,682
5,987
0
6,878
W
Ne Zha
Meatswamp
Ne Zha
11,645
3,003
0
1,452
11,705
5,140
0
6,483
5,222
0
20,184
L
Persephone
PhoneHome
Persephone
36,410
1,986
195
3,654
18,636
8,407
0
3,447
15,184
80,832
0
W
Sun Wukong
Shtulif
Sun Wukong
28,945
15,625
0
2,265
17,658
8,662
0
7,938
9,611
0
49,456
W
Yemoja
Wishedsoup
Yemoja
7,375
2,710
5,926
1,896
15,250
13,453
0
6,079
9,040
23,511
0
L
Kali
10,436
3,974
0
1,867
18,986
8,998
0
6,831
12,155
0
30,035
L
Fenrir
2,820
609
0
412
8,315
4,741
0
1,864
6,451
0
11,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,072
Gold Earned
62,532
224
Minions Killed
177
9
Camps Cleared
5
1,136,438
Distance Traveled
950,592
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,363
1,028
9
1
0
255,930
0
W
Tsukuyomi
13,756
1,058
74
6
4
242,457
3
W
Merlin
14,481
1,114
53
4
0
218,351
0
L
Ravana
10,433
803
8
1
0
149,460
0
W
Ne Zha
12,791
984
18
1
1
231,566
0
L
Persephone
14,668
1,128
105
8
0
248,510
2
W
Sun Wukong
14,516
1,117
42
3
3
235,397
0
W
Yemoja
12,528
964
37
3
1
208,667
2
L
Kali
13,349
1,027
34
3
3
205,906
0
L
Fenrir
10,719
825
21
2
2
90,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role