Player Matchup

Ravana
Ravana
Barneybarnz96
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,305 Elo+
Party 1
Ra
Ra
DecoratorFlyer2
Ra
Level 7
God Stats
4W - 6L
1,245 SR
Queue Stats
4W - 8L
1,313 Elo+
Party 1
Neith
Neith
HerMajesty90
Neith
Level 30
God Stats
86W - 73L
1,568 SR
Queue Stats
114W - 131L
1,418 Elo+
Solo
Tiamat
Tiamat
SpoiledWhiteK1d
Tiamat
Level 29
God Stats
12W - 9L
1,671 SR
Queue Stats
99W - 69L
1,585 Elo+
Solo
Ares
Ares
nugzbunny209
Ares
Level 29
God Stats
8W - 3L
1,642 SR
Queue Stats
23W - 12L
1,430 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,410 Elo+

VS

Team Averages
Level 17
1,521 SR
1,504 Elo+
Athena
Athena
BrolessName
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,759 Elo+
Solo
Neith
Neith
Dark_Angel0005
Neith
Level 24
God Stats
28W - 25L
1,458 SR
Queue Stats
55W - 70L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Harleys_Mayhem
Kukulkan
Level 28
God Stats
7W - 4L
1,655 SR
Queue Stats
83W - 72L
1,419 Elo+
Solo
Cupid
Cupid
JaySab_24
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,631 Elo+
Solo
Anubis
Anubis
lalo-rom18
Anubis
Level 14
God Stats
2W - 3L
1,491 SR
Queue Stats
6W - 8L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
8,497
944
4,064
6,989
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 0 / 8
8,405
934
4,828
3,184
1,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 12
9,540
1,060
9,602
5,567
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 0 / 9
10,906
1,212
20,614
5,803
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 11
10,955
1,217
12,892
10,613
13,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

382

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 5 / 3
7,844
872
5,737
18,610
19,331
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 7 / 1
8,451
939
6,690
16,159
5,720
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
0 / 1 / 0
7,096
788
144
848
279
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
JaySab_24
Cupid
13
0 / 4 / 2
7,933
881
7,653
13,205
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
lalo-rom18
Anubis
13
1 / 5 / 2
7,851
872
4,067
8,675
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
22
Kills
3
3
Deaths
22
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Athena
0
5
3
0.3
L
2
7
1
0.36
W
1
0
8
5
L
Kukulkan
0
1
0
0
W
2
0
12
8
L
Cupid
JaySab_24
Cupid
0
4
2
0.25
W
10
0
9
14.5
L
Anubis
lalo-rom18
Anubis
1
5
2
0.4
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,000
Damage
24,291
32,156
Taken
57,497
24,132
Mitigated
35,430
7,937
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,064
2,162
0
129
6,989
2,872
0
3,231
3,758
0
9,014
L
Athena
5,737
1,532
0
190
18,610
19,331
0
10,374
7,808
18,522
0
L
6,690
2,528
0
1,552
16,159
5,720
0
10,140
5,684
0
29,804
W
4,828
620
335
1,366
3,184
1,236
0
182
3,002
28,569
0
L
Kukulkan
144
144
0
0
848
279
0
686
156
1,149
0
W
9,602
5,314
0
2,323
5,567
2,114
0
2,070
3,497
0
32,023
L
Cupid
JaySab_24
Cupid
7,653
3,643
160
900
13,205
5,869
0
9,580
3,431
0
14,328
W
20,614
1,877
389
1,777
5,803
4,608
0
1,077
4,726
29,947
0
L
Anubis
lalo-rom18
Anubis
4,067
343
0
919
8,675
4,231
0
6,393
2,084
8,855
0
W
12,892
802
0
1,618
10,613
13,302
0
3,388
7,225
17,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
39,175
164
Minions Killed
102
6
Camps Cleared
3
749,851
Distance Traveled
560,029
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,497
944
13
1
0
121,475
0
L
Athena
7,844
872
25
3
2
160,794
0
L
Neith
8,451
939
47
5
1
144,970
0
W
Ra
8,405
934
56
6
0
148,993
0
L
Kukulkan
7,096
788
1
0
0
29,188
0
W
Neith
9,540
1,060
58
6
3
136,455
1
L
Cupid
7,933
881
13
1
0
117,912
0
W
Tiamat
10,906
1,212
31
3
2
179,289
3
L
Anubis
7,851
872
16
2
0
107,165
0
W
Ares
10,955
1,217
6
1
1
163,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role