Player Matchup

Hera
Hera
GremlinFiend
Hera
Level 23
God Stats
49W - 68L
1,421 SR
Queue Stats
171W - 213L
1,364 Elo+
Party 2
Scylla
Scylla
HaruMiim
Scylla
Level 17
God Stats
43W - 48L
1,703 SR
Queue Stats
90W - 113L
1,412 Elo+
Party 3
Fenrir
Fenrir
Hirobinks45
Fenrir
Level 14
God Stats
39W - 66L
1,427 SR
Queue Stats
71W - 114L
1,325 Elo+
Party 2
Nox
Nox
LordKardia
Nox
Level 27
God Stats
7W - 7L
1,496 SR
Queue Stats
86W - 107L
1,480 Elo+
Party 3
Artemis
Artemis
Rosespirit48
Artemis
Level 23
God Stats
6W - 8L
1,407 SR
Queue Stats
94W - 104L
1,438 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,404 Elo+

VS

Team Averages
Level 20
1,482 SR
1,382 Elo+
Rama
Rama
Croakan
Rama
Level 29
God Stats
14W - 9L
1,501 SR
Queue Stats
134W - 117L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Lachinoiserie59
Amaterasu
Level 18
God Stats
17W - 13L
1,457 SR
Queue Stats
23W - 31L
1,367 Elo+
Party 1
Anubis
Anubis
S2P_NiiKToO
Anubis
Level 20
God Stats
4W - 2L
1,662 SR
Queue Stats
33W - 40L
1,376 Elo+
Party 1
Chang'e
Chang'e
iMUMUi
Chang'e
Level 6
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 3L
1,194 Elo+
Solo
Thor
Thor
ixilty
Thor
Level 29
God Stats
6W - 7L
1,499 SR
Queue Stats
116W - 128L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 16
10,973
998
15,249
19,632
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
HaruMiim
Scylla
18
4 / 9 / 7
11,025
1,002
9,674
23,108
7,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
7 / 16 / 7
12,739
1,158
10,136
28,769
16,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
7 / 7 / 10
12,914
1,174
25,512
20,366
7,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Rosespirit48
Artemis
17
4 / 4 / 7
10,835
985
9,725
15,135
6,425
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Croakan
Rama
20
22 / 1 / 17
16,698
1,518
41,104
12,304
4,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Lachinoiserie59
Amaterasu
20
6 / 6 / 30
12,898
1,173
18,780
20,578
18,524
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
20
5 / 6 / 22
12,552
1,141
20,117
17,889
9,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
iMUMUi
Chang'e
19
4 / 2 / 15
11,446
1,041
4,508
11,729
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
ixilty
Thor
19
8 / 7 / 17
12,293
1,118
15,131
16,770
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
146
22
Kills
45
45
Deaths
22
47
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Rama
Croakan
Rama
22
1
17
30.5
L
0
9
16
0.89
L
Scylla
HaruMiim
Scylla
4
9
7
0.83
L
Fenrir
7
16
7
0.66
W
Amaterasu
Lachinoiserie59
Amaterasu
6
6
30
3.5
L
7
7
10
1.71
L
Artemis
Rosespirit48
Artemis
4
4
7
1.88
W
Anubis
5
6
22
2.67
W
Chang'e
iMUMUi
Chang'e
4
2
15
5.75
W
Thor
ixilty
Thor
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,296
Damage
99,640
107,010
Taken
79,270
43,528
Mitigated
42,721
4,609
Healing
22,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Croakan
Rama
41,104
37,005
0
6,685
12,304
4,560
0
7,953
4,250
0
67,208
L
15,249
4,006
0
428
19,632
6,291
0
5,471
14,161
30,048
0
L
Scylla
HaruMiim
Scylla
9,674
1,613
78
552
23,108
7,047
0
5,995
17,113
21,738
0
L
Fenrir
10,136
1,109
0
487
28,769
16,111
0
6,769
22,000
0
24,844
W
Amaterasu
Lachinoiserie59
Amaterasu
18,780
6,812
0
4,363
20,578
18,524
0
9,780
8,828
10,118
24,379
L
25,512
2,965
0
1,960
20,366
7,654
0
6,369
13,997
42,837
0
L
Artemis
Rosespirit48
Artemis
9,725
7,086
0
1,104
15,135
6,425
0
3,412
11,723
0
27,355
W
Anubis
20,117
829
356
7,650
17,889
9,258
0
12,639
5,114
44,172
0
W
Chang'e
iMUMUi
Chang'e
4,508
89
2,283
1,390
11,729
3,985
0
9,295
2,376
15,696
0
W
Thor
ixilty
Thor
15,131
5,694
0
120
16,770
6,394
0
9,824
6,620
0
29,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
65,887
170
Minions Killed
192
4
Camps Cleared
8
948,868
Distance Traveled
971,124
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,698
1,518
55
5
4
187,822
0
L
Hera
10,973
998
35
3
0
179,442
0
L
Scylla
11,025
1,002
45
4
0
194,317
0
L
Fenrir
12,739
1,158
22
2
1
180,009
0
W
Amaterasu
12,898
1,173
34
3
0
231,333
2
L
Nox
12,914
1,174
41
4
1
228,807
0
L
Artemis
10,835
985
27
2
2
166,293
0
W
Anubis
12,552
1,141
49
4
2
163,161
0
W
Chang'e
11,446
1,041
21
2
0
210,868
0
W
Thor
12,293
1,118
33
3
2
177,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role