Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
Dashboarřd
Fafnir
Masters
Level 160
God Stats
99W - 74L
1,685 SR
Queue Stats
1,434W - 1,370L
2,778 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Ignís
Sun Wukong
Diamond III
Level 146
God Stats
5W - 2L
1,785 SR
Queue Stats
396W - 388L
2,354 MMR
Solo
Loki
Loki
Masters
MooMuse
Loki
Masters
Level 147
God Stats
35W - 29L
1,663 SR
Queue Stats
408W - 412L
2,578 MMR
Solo
Tiamat
Tiamat
Diamond I
xXThorminatorXx
Tiamat
Diamond I
Level 69
God Stats
11W - 10L
1,634 SR
Queue Stats
198W - 176L
2,448 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,653 SR
2,332 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,602 SR
2,230 MMR
Awilix
Awilix
Masters
 
Awilix
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
ACrimsonNinja
Scylla
Masters
Level 160
God Stats
8W - 3L
1,850 SR
Queue Stats
182W - 162L
2,528 MMR
Solo
Neith
Neith
Masters
Meokio
Neith
Masters
Level 160
God Stats
7W - 7L
1,584 SR
Queue Stats
436W - 436L
2,542 MMR
Solo
Horus
Horus
Diamond II
OrionJavier
Horus
Diamond II
Level 154
God Stats
22W - 13L
1,615 SR
Queue Stats
403W - 388L
2,344 MMR
Solo
Cthulhu
Cthulhu
Diamond III
PhenomDuck
Cthulhu
Diamond III
Level 148
God Stats
5W - 4L
1,460 SR
Queue Stats
249W - 234L
2,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 6 / 1
6,330
487
4,878
10,138
2,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
8
0 / 3 / 0
5,804
446
3,001
10,260
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Ignís
Sun Wukong
12
0 / 1 / 1
6,998
538
4,469
10,147
7,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
MooMuse
Loki
11
1 / 4 / 0
6,841
526
3,948
9,038
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,058
466
4,675
8,656
4,342
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinGebNikeArtioCamazotz

VS

Bans
UllrRaijinSolMorgan Le FaySet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
9 / 1 / 1
8,225
633
8,014
8,701
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 6
7,681
591
8,387
4,766
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Meokio
Neith
14
2 / 0 / 5
8,202
631
7,074
5,844
1,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 8
6,906
531
4,318
9,269
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
PhenomDuck
Cthulhu
14
2 / 0 / 1
7,683
591
9,313
9,628
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
17
17
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
6
1
0.08
W
Awilix
 
Awilix
9
1
1
9.5
W
3
0
6
6
L
Fafnir
0
3
0
0
L
Sun Wukong
Ignís
Sun Wukong
0
1
1
0.5
W
Neith
Meokio
Neith
2
0
5
4.5
L
Loki
MooMuse
Loki
1
4
0
0.25
W
1
0
8
5
W
Cthulhu
PhenomDuck
Cthulhu
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
37,106
48,239
Taken
38,208
25,656
Mitigated
20,564
11,978
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,878
3,019
0
1,888
10,138
2,029
0
0
10,138
0
44,369
W
Awilix
 
Awilix
8,014
2,820
0
3,388
8,701
3,172
0
2,227
6,474
0
54,028
W
8,387
1,351
0
1,256
4,766
1,471
0
2,252
2,514
57,403
0
L
Fafnir
3,001
602
0
2,175
10,260
9,001
0
3,530
6,584
9,080
0
L
Sun Wukong
Ignís
Sun Wukong
4,469
974
0
3,101
10,147
7,821
0
5,935
3,056
0
44,042
W
Neith
Meokio
Neith
7,074
4,018
0
3,547
5,844
1,603
1,134
137
5,707
0
64,082
L
Loki
MooMuse
Loki
3,948
1,326
0
3,068
9,038
2,463
0
2,705
6,251
0
39,922
W
4,318
1,479
1,296
4,316
9,269
6,412
0
2,177
7,092
0
14,082
W
Cthulhu
PhenomDuck
Cthulhu
9,313
551
186
3,446
9,628
7,906
0
883
8,745
46,152
0
L
4,675
403
0
1,746
8,656
4,342
10
3,864
4,510
40,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
38,697
377
Minions Killed
466
0
Camps Cleared
0
1,307,936
Distance Traveled
1,371,542
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,330
487
96
7
0
225,818
5
W
Awilix
8,225
633
92
7
0
307,039
2
W
Scylla
7,681
591
128
10
0
255,170
4
L
Fafnir
5,804
446
13
1
0
275,281
11
L
Sun Wukong
6,998
538
103
8
0
271,527
6
W
Neith
8,202
631
131
10
0
251,905
4
L
Loki
6,841
526
83
6
0
279,313
5
W
Horus
6,906
531
29
2
0
272,979
6
W
Cthulhu
7,683
591
86
7
0
284,449
2
L
Tiamat
6,058
466
82
6
0
255,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role