Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
IkarYmi
Tiamat
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 292L
1,581 Elo+
Party 1
Neith
Neith
Slava4801
Neith
Level 141
God Stats
28W - 25L
1,494 SR
Queue Stats
629W - 730L
1,460 Elo+
Party 1
Team Averages
Level 134
1,498 SR
1,514 Elo+

VS

Team Averages
Level 58
1,487 SR
1,168 Elo+
Kukulkan
Kukulkan
Dandzay
Kukulkan
Level 68
God Stats
0W - 3L
1,474 SR
Queue Stats
1W - 6L
1,170 Elo+
Party 2
Artemis
Artemis
KumikoKuroda
Artemis
Level 53
God Stats
0W - 3L
1,464 SR
Queue Stats
0W - 3L
1,003 Elo+
Party 2
Bacchus
Bacchus
Trackmor
Bacchus
Level 52
God Stats
1W - 1L
1,522 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
7 / 0 / 6
8,886
889
10,413
11,098
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
IkarYmi
Tiamat
10
2 / 2 / 10
7,348
735
5,422
7,115
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Slava4801
Neith
13
5 / 2 / 9
8,374
837
10,271
6,968
2,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dandzay
Kukulkan
10
0 / 4 / 2
6,455
646
5,467
7,939
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
KumikoKuroda
Artemis
10
3 / 5 / 1
7,329
733
8,600
9,485
3,485
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Trackmor
Bacchus
10
1 / 5 / 2
6,843
684
4,645
13,318
13,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
6
10
L
Kukulkan
Dandzay
Kukulkan
0
4
2
0.25
W
Tiamat
IkarYmi
Tiamat
2
2
10
3.5
L
Artemis
KumikoKuroda
Artemis
3
5
1
0.7
W
Neith
Slava4801
Neith
5
2
9
4.75
L
Bacchus
Trackmor
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
18,712
25,181
Taken
30,742
17,351
Mitigated
20,274
7,347
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,413
1,207
54
3,256
11,098
10,196
0
5,486
5,612
23,110
0
L
Kukulkan
Dandzay
Kukulkan
5,467
1,351
378
1,152
7,939
2,917
0
4,863
3,076
24,905
0
W
Tiamat
IkarYmi
Tiamat
5,422
1,281
0
1,342
7,115
4,251
159
2,923
4,192
16,023
0
L
Artemis
KumikoKuroda
Artemis
8,600
4,240
486
417
9,485
3,485
0
5,959
3,526
0
16,601
W
Neith
Slava4801
Neith
10,271
4,799
0
2,695
6,968
2,904
933
2,111
4,857
0
29,014
L
Bacchus
Trackmor
Bacchus
4,645
877
420
680
13,318
13,872
0
5,467
7,851
9,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
20,627
116
Minions Killed
80
6
Camps Cleared
2
594,992
Distance Traveled
540,018
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,886
889
36
4
1
210,291
1
L
Kukulkan
6,455
646
53
5
1
183,306
0
W
Tiamat
7,348
735
27
3
4
198,410
4
L
Artemis
7,329
733
14
1
1
173,592
0
W
Neith
8,374
837
53
5
1
186,291
0
L
Bacchus
6,843
684
13
1
0
183,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role