Player Matchup

Ah Puch
Ah Puch
DerJuJuking
Ah Puch
Level 27
God Stats
3W - 4L
1,749 SR
Queue Stats
11W - 13L
1,313 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jpainda
Kumbhakarna
Level 22
God Stats
1W - 1L
1,273 SR
Queue Stats
30W - 32L
1,264 Elo+
Solo
Bakasura
Bakasura
SageMage98
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Superkarna
Thanatos
Level 34
God Stats
1W - 0L
1,537 SR
Queue Stats
6W - 9L
1,421 Elo+
Party 1
Chronos
Chronos
cherrycolaa
Chronos
Level 25
God Stats
2W - 2L
1,285 SR
Queue Stats
69W - 74L
1,411 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,382 Elo+

VS

Team Averages
Level 19
1,438 SR
1,307 Elo+
Anhur
Anhur
ElPerkZz
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Majin73
Thanatos
Level 29
God Stats
6W - 10L
1,460 SR
Queue Stats
118W - 169L
1,285 Elo+
Solo
Xbalanque
Xbalanque
YatirAsh
Xbalanque
Level 17
God Stats
6W - 13L
1,282 SR
Queue Stats
63W - 100L
1,362 Elo+
Party 2
Horus
Horus
nasty_scorpion1
Horus
Level 35
God Stats
10W - 19L
1,448 SR
Queue Stats
237W - 314L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
pompik230
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DerJuJuking
Ah Puch
18
22 / 1 / 4
13,235
630
33,446
17,511
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Jpainda
Kumbhakarna
14
1 / 1 / 8
9,785
466
3,840
9,849
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
SageMage98
Bakasura
15
2 / 6 / 5
9,801
467
4,616
15,051
7,415
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Superkarna
Thanatos
15
4 / 3 / 3
9,642
459
4,791
8,967
2,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
cherrycolaa
Chronos
15
3 / 3 / 4
9,926
473
9,201
12,188
4,130
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElPerkZz
Anhur
12
0 / 7 / 5
7,749
369
4,918
11,163
3,175
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Majin73
Thanatos
13
4 / 9 / 4
9,169
437
5,152
16,156
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
YatirAsh
Xbalanque
14
4 / 3 / 3
8,689
414
11,860
11,145
3,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 2
7,985
380
9,890
17,872
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
pompik230
Kukulkan
12
2 / 11 / 0
7,689
366
5,601
12,254
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
32
Kills
14
14
Deaths
32
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DerJuJuking
Ah Puch
22
1
4
24
L
Anhur
ElPerkZz
Anhur
0
7
5
0.36
W
Kumbhakarna
Jpainda
Kumbhakarna
1
1
8
5
L
Thanatos
Majin73
Thanatos
4
9
4
0.67
W
Bakasura
SageMage98
Bakasura
2
6
5
0.75
W
Thanatos
Superkarna
Thanatos
4
3
3
1.83
L
Xbalanque
YatirAsh
Xbalanque
4
3
3
1.83
W
Chronos
cherrycolaa
Chronos
3
3
4
1.67
L
4
2
2
2.5
L
Kukulkan
pompik230
Kukulkan
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,894
Damage
37,421
63,566
Taken
68,590
33,336
Mitigated
29,903
29,719
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DerJuJuking
Ah Puch
33,446
2,060
0
9,965
17,511
6,617
2,554
3,360
13,617
89,375
0
L
Anhur
ElPerkZz
Anhur
4,918
2,097
0
118
11,163
3,175
589
6,612
4,501
0
29,772
W
Kumbhakarna
Jpainda
Kumbhakarna
3,840
694
504
2,908
9,849
12,237
330
463
9,250
30,731
0
L
Thanatos
Majin73
Thanatos
5,152
1,190
0
5,934
16,156
6,040
0
9,565
6,541
0
43,302
W
Bakasura
SageMage98
Bakasura
4,616
3,171
0
4,459
15,051
7,415
2,333
1,572
13,168
0
53,193
W
Thanatos
Superkarna
Thanatos
4,791
981
0
6,391
8,967
2,937
1,899
828
8,055
0
40,731
L
Xbalanque
YatirAsh
Xbalanque
11,860
7,952
0
2,214
11,145
3,313
0
5,991
5,154
0
46,987
W
Chronos
cherrycolaa
Chronos
9,201
3,200
0
5,492
12,188
4,130
835
1,600
10,073
41,706
0
L
9,890
2,554
1,528
4,326
17,872
13,363
0
12,938
4,864
9,756
17,393
L
Kukulkan
pompik230
Kukulkan
5,601
823
0
392
12,254
4,012
0
11,381
873
21,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
41,281
439
Minions Killed
299
0
Camps Cleared
0
1,931,975
Distance Traveled
1,696,851
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,235
630
129
6
0
399,850
0
L
Anhur
7,749
369
54
3
0
292,129
2
W
Kumbhakarna
9,785
466
42
2
0
401,492
2
L
Thanatos
9,169
437
71
3
0
328,150
0
W
Bakasura
9,801
467
111
5
0
395,945
0
W
Thanatos
9,642
459
79
4
0
398,484
0
L
Xbalanque
8,689
414
95
5
0
351,259
3
W
Chronos
9,926
473
78
4
0
336,204
4
L
Horus
7,985
380
41
2
0
419,679
0
L
Kukulkan
7,689
366
38
2
0
305,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role