Player Matchup

Guan Yu
Guan Yu
Ali_gator80
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,189 Elo+
Party 2
Ra
Ra
LeonNefarious
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 156L
1,510 Elo+
Party 1
Merlin
Merlin
SculptorOfBones
Merlin
Level 7
God Stats
1W - 3L
1,390 SR
Queue Stats
3W - 8L
1,306 Elo+
Party 2
Ravana
Ravana
Tippowitz
Ravana
Level 21
God Stats
2W - 7L
1,454 SR
Queue Stats
170W - 173L
1,537 Elo+
Party 1
Rama
Rama
WhereDAchicken
Rama
Level 29
God Stats
7W - 3L
1,588 SR
Queue Stats
65W - 84L
1,380 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,385 Elo+

VS

Team Averages
Level 18
1,566 SR
1,463 Elo+
Danzaburou
Danzaburou
AndrewPohuliai
Danzaburou
Level 25
God Stats
16W - 11L
1,516 SR
Queue Stats
216W - 180L
1,444 Elo+
Solo
King Arthur
King Arthur
JüanCa1106
King Arthur
Level 22
God Stats
6W - 10L
1,423 SR
Queue Stats
31W - 26L
1,492 Elo+
Solo
Bakasura
Bakasura
NONIDERNITE
Bakasura
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
83W - 86L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Victim170
Morgan Le Fay
Level 14
God Stats
4W - 1L
1,621 SR
Queue Stats
28W - 32L
1,443 Elo+
Solo
Ares
Ares
gigglybuttercup
Ares
Level 24
God Stats
33W - 7L
1,771 SR
Queue Stats
92W - 50L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ali_gator80
Guan Yu
13
2 / 2 / 1
7,290
429
2,822
9,306
7,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 2
8,802
518
4,415
6,384
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 6 / 0
7,517
442
4,028
7,244
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Tippowitz
Ravana
16
5 / 5 / 3
9,646
567
9,880
11,244
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 5 / 1
6,050
356
2,924
7,069
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndrewPohuliai
Danzaburou
17
11 / 2 / 5
11,198
659
10,028
11,816
4,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JüanCa1106
King Arthur
15
3 / 0 / 5
9,090
535
6,607
12,320
10,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
NONIDERNITE
Bakasura
14
2 / 4 / 2
8,282
487
3,954
11,195
3,693
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Victim170
Morgan Le Fay
16
3 / 4 / 3
9,710
571
5,005
9,015
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 13
8,512
501
4,708
9,344
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
21
21
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ali_gator80
Guan Yu
2
2
1
1.25
W
Danzaburou
AndrewPohuliai
Danzaburou
11
2
5
6.75
W
King Arthur
JüanCa1106
King Arthur
3
0
5
5.5
L
2
3
2
1
W
Bakasura
NONIDERNITE
Bakasura
2
4
2
0.75
L
1
6
0
0.17
L
Ravana
Tippowitz
Ravana
5
5
3
1.3
W
Morgan Le Fay
Victim170
Morgan Le Fay
3
4
3
1.13
L
0
5
1
0.1
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
30,302
41,247
Taken
53,690
18,778
Mitigated
29,772
7,670
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ali_gator80
Guan Yu
2,822
373
110
1,494
9,306
7,635
0
1,490
7,518
0
24,669
W
Danzaburou
AndrewPohuliai
Danzaburou
10,028
4,375
0
4,623
11,816
4,521
1,697
2,443
9,217
0
94,354
W
King Arthur
JüanCa1106
King Arthur
6,607
546
0
5,897
12,320
10,150
55
1,286
10,896
0
44,643
L
4,415
35
272
946
6,384
2,334
104
2,766
3,618
46,993
0
W
Bakasura
NONIDERNITE
Bakasura
3,954
3,037
0
5,074
11,195
3,693
0
44
11,135
0
38,232
L
4,028
483
0
500
7,244
1,987
124
1,637
5,607
29,266
0
L
Ravana
Tippowitz
Ravana
9,880
4,591
0
2,685
11,244
4,799
210
1,869
9,250
0
63,487
W
Morgan Le Fay
Victim170
Morgan Le Fay
5,005
581
178
1,247
9,015
3,086
1,624
1,977
7,038
57,990
0
L
2,924
2,134
0
1,663
7,069
2,023
0
1,951
5,118
0
22,956
W
4,708
137
0
2,337
9,344
8,322
276
2,653
6,503
22,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
46,792
372
Minions Killed
468
0
Camps Cleared
0
1,440,515
Distance Traveled
1,609,441
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,290
429
50
3
0
312,410
0
W
Danzaburou
11,198
659
146
9
0
316,184
8
W
King Arthur
9,090
535
77
5
0
356,195
4
L
Ra
8,802
518
101
6
0
350,425
0
W
Bakasura
8,282
487
86
5
0
352,335
3
L
Merlin
7,517
442
69
4
0
279,063
0
L
Ravana
9,646
567
114
7
0
321,251
1
W
Morgan Le Fay
9,710
571
130
8
0
289,597
4
L
Rama
6,050
356
38
2
0
177,366
2
W
Ares
8,512
501
29
2
0
295,130
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role