Player Matchup

Zeus
Zeus
AlexRemb
Zeus
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Discordia
Discordia
Blue-EyedBarbie
Discordia
Level 28
God Stats
5W - 1L
2,004 SR
Queue Stats
68W - 21L
1,831 Elo+
Solo
Fenrir
Fenrir
Denissladek54
Fenrir
Level 9
God Stats
2W - 2L
1,160 SR
Queue Stats
12W - 18L
1,102 Elo+
Solo
Sylvanus
Sylvanus
nanaAoMa3756
Sylvanus
Level 14
God Stats
3W - 1L
1,563 SR
Queue Stats
22W - 33L
1,344 Elo+
Solo
Loki
Loki
tumulto-diagonal
Loki
Level 16
God Stats
11W - 5L
1,384 SR
Queue Stats
28W - 28L
1,424 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,440 Elo+

VS

Team Averages
Level 22
1,539 SR
1,481 Elo+
Susano
Susano
Doomeater9671
Susano
Level 44
God Stats
12W - 3L
1,750 SR
Queue Stats
94W - 36L
1,739 Elo+
Party 1
Ra
Ra
Smurfalot5412
Ra
Level 16
God Stats
2W - 1L
1,738 SR
Queue Stats
139W - 48L
1,704 Elo+
Party 1
Arachne
Arachne
WladekHRC
Arachne
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 37L
1,421 Elo+
Solo
Odin
Odin
dkdnc9
Odin
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,342 Elo+
Solo
Hachiman
Hachiman
raisinbarbarian
Hachiman
Level 12
God Stats
9W - 13L
1,205 SR
Queue Stats
50W - 69L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 7 / 15
9,891
989
13,235
12,749
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Blue-EyedBarbie
Discordia
18
12 / 2 / 10
12,071
1,207
22,076
6,025
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 3 / 18
9,397
940
6,500
13,119
7,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
nanaAoMa3756
Sylvanus
17
0 / 1 / 20
10,813
1,081
4,435
11,175
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 0 / 13
11,200
1,120
11,417
7,631
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

205

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 5
11,415
1,142
18,858
13,324
5,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 9
10,176
1,018
10,074
8,024
6,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
WladekHRC
Arachne
15
3 / 9 / 7
9,682
968
11,218
15,788
6,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
dkdnc9
Odin
15
1 / 1 / 7
9,204
920
3,685
8,466
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
16
0 / 14 / 9
8,978
898
5,133
19,424
7,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
26
Kills
13
13
Deaths
26
76
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
7
15
1.79
W
Discordia
Blue-EyedBarbie
Discordia
12
2
10
8.5
W
0
3
18
3
L
8
1
5
10.5
L
1
1
9
5.5
L
Arachne
WladekHRC
Arachne
3
9
7
0.72
L
Odin
dkdnc9
Odin
1
1
7
4.5
W
Sylvanus
nanaAoMa3756
Sylvanus
0
1
20
10
L
Hachiman
0
14
9
0.32
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,663
Damage
48,968
50,699
Taken
65,026
30,619
Mitigated
34,835
6,136
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,235
3,102
0
378
12,749
4,648
0
2,316
10,433
27,161
0
W
Discordia
Blue-EyedBarbie
Discordia
22,076
2,569
0
554
6,025
2,083
0
800
5,093
52,308
0
W
6,500
1,617
0
661
13,119
7,102
0
3,329
9,662
0
15,689
L
18,858
3,183
0
0
13,324
5,107
0
9,686
3,638
0
39,152
L
10,074
343
1,229
1,332
8,024
6,934
0
5,725
2,299
53,939
0
L
Arachne
WladekHRC
Arachne
11,218
7,240
0
3,407
15,788
6,096
0
7,752
8,036
0
21,335
L
Odin
dkdnc9
Odin
3,685
766
0
539
8,466
8,869
0
5,886
2,580
0
8,963
W
Sylvanus
nanaAoMa3756
Sylvanus
4,435
700
1,314
2,795
11,175
13,779
0
2,777
8,130
7,365
0
L
Hachiman
5,133
3,761
0
822
19,424
7,829
0
10,697
8,727
0
19,589
W
11,417
2,132
0
434
7,631
3,007
0
852
6,779
0
39,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
49,455
209
Minions Killed
209
5
Camps Cleared
9
932,033
Distance Traveled
946,902
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,891
989
38
4
0
149,129
1
W
Discordia
12,071
1,207
74
7
1
190,563
0
W
Fenrir
9,397
940
36
4
0
191,938
3
L
Susano
11,415
1,142
35
4
0
221,958
1
L
Ra
10,176
1,018
107
11
2
203,477
0
L
Arachne
9,682
968
19
2
5
167,642
0
L
Odin
9,204
920
20
2
0
203,372
0
W
Sylvanus
10,813
1,081
6
1
1
187,958
0
L
Hachiman
8,978
898
28
3
2
150,453
0
W
Loki
11,200
1,120
55
6
3
212,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role