Player Matchup

Tiamat
Tiamat
CDELMARMBOB
Tiamat
Level 94
God Stats
3W - 6L
1,378 SR
Queue Stats
266W - 245L
1,479 Elo+
Solo
Cupid
Cupid
Mepcuk006
Cupid
Level 100
God Stats
6W - 1L
1,880 SR
Queue Stats
153W - 163L
1,380 Elo+
Party 2
Ratatoskr
Ratatoskr
eljos1999
Ratatoskr
Level 129
God Stats
6W - 5L
1,624 SR
Queue Stats
363W - 365L
1,504 Elo+
Solo
Guan Yu
Guan Yu
karliko94
Guan Yu
Level 97
God Stats
5W - 1L
1,752 SR
Queue Stats
194W - 181L
1,506 Elo+
Solo
Hun Batz
Hun Batz
parchun
Hun Batz
Level 89
God Stats
2W - 0L
1,731 SR
Queue Stats
226W - 228L
1,372 Elo+
Party 2
Team Averages
Level 102
1,673 SR
1,448 Elo+

VS

Team Averages
Level 95
1,592 SR
1,441 Elo+
Nu Wa
Nu Wa
D3M0N DCLXVI
Nu Wa
Level 117
God Stats
21W - 15L
1,606 SR
Queue Stats
375W - 416L
1,385 Elo+
Solo
Pele
Pele
FaTe Pingu
Pele
Level 57
God Stats
2W - 9L
1,240 SR
Queue Stats
205W - 225L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
Mango_Gamma_VoiD
Gilgamesh
Level 61
God Stats
8W - 5L
1,700 SR
Queue Stats
223W - 253L
1,376 Elo+
Party 1
Artemis
Artemis
NickkBenn
Artemis
Level 127
God Stats
1W - 3L
1,821 SR
Queue Stats
139W - 149L
1,539 Elo+
Solo
Sylvanus
Sylvanus
OrangeFlosse727
Sylvanus
Level 112
God Stats
8W - 12L
1,594 SR
Queue Stats
487W - 457L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 7 / 15
22,045
551
43,018
37,282
24,690
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Mepcuk006
Cupid
20
10 / 13 / 10
20,561
514
26,490
34,795
12,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
eljos1999
Ratatoskr
20
13 / 7 / 18
22,352
559
40,446
56,351
75,105
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
karliko94
Guan Yu
20
6 / 7 / 31
19,770
494
19,612
52,583
96,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
parchun
Hun Batz
20
4 / 15 / 24
18,569
464
27,443
37,962
21,644
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 15
22,232
556
41,005
34,711
13,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 16 / 10
17,186
430
25,024
40,708
16,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
20
4 / 8 / 22
18,464
462
27,071
55,250
52,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
NickkBenn
Artemis
20
15 / 9 / 13
22,241
556
48,993
34,133
15,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
20
12 / 7 / 11
21,788
545
34,028
46,293
65,880
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
119
45
Kills
48
49
Deaths
46
98
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tiamat
12
7
15
2.79
L
13
6
15
3.42
L
4
16
10
0.56
L
Gilgamesh
4
8
22
1.88
W
Cupid
Mepcuk006
Cupid
10
13
10
1.15
L
Artemis
NickkBenn
Artemis
15
9
13
2.39
L
Sylvanus
12
7
11
2.5
W
Ratatoskr
eljos1999
Ratatoskr
13
7
18
3.14
W
Guan Yu
karliko94
Guan Yu
6
7
31
3.07
W
Hun Batz
parchun
Hun Batz
4
15
24
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,009
Damage
176,121
218,973
Taken
211,095
231,094
Mitigated
164,296
73,674
Healing
61,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
43,018
2,697
896
11,767
37,282
24,690
3,293
16,488
20,794
160,816
0
L
41,005
7,260
267
9,362
34,711
13,562
873
8,099
25,619
192,796
0
L
25,024
3,822
0
1,213
40,708
16,581
167
11,614
27,409
0
126,384
L
Gilgamesh
27,071
3,857
709
16,683
55,250
52,797
1,048
12,951
40,351
22,580
84,476
W
Cupid
Mepcuk006
Cupid
26,490
15,789
2,134
10,646
34,795
12,849
9,860
12,520
22,275
0
167,318
L
Artemis
NickkBenn
Artemis
48,993
27,012
0
9,549
34,133
15,476
6,929
7,297
26,266
0
234,884
L
Sylvanus
34,028
11,494
3,817
19,885
46,293
65,880
1,957
10,717
33,840
140,796
16,149
W
Ratatoskr
eljos1999
Ratatoskr
40,446
7,940
0
20,335
56,351
75,105
3,649
26,546
29,805
20,643
150,981
W
Guan Yu
karliko94
Guan Yu
19,612
3,468
10,550
16,056
52,583
96,806
1,495
17,209
35,374
0
55,488
W
Hun Batz
parchun
Hun Batz
27,443
5,386
0
1,290
37,962
21,644
0
10,117
27,845
0
158,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,297
Gold Earned
101,911
903
Minions Killed
1,006
0
Camps Cleared
0
3,575,636
Distance Traveled
3,371,427
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
22,045
551
227
6
0
746,341
8
L
Nu Wa
22,232
556
246
6
0
696,700
0
L
Pele
17,186
430
140
4
0
674,889
0
L
Gilgamesh
18,464
462
130
3
0
778,565
6
W
Cupid
20,561
514
216
5
0
646,798
3
L
Artemis
22,241
556
260
7
0
611,268
4
L
Sylvanus
21,788
545
230
6
0
610,005
15
W
Ratatoskr
22,352
559
234
6
0
781,266
1
W
Guan Yu
19,770
494
58
1
0
745,170
11
W
Hun Batz
18,569
464
168
4
0
656,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role