Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Alpha2323
Danzaburou
Level 34
God Stats
17W - 30L
1,439 SR
Queue Stats
154W - 163L
1,514 Elo+
Solo
Ymir
Ymir
Eriks0ne
Ymir
Level 129
God Stats
5W - 5L
1,607 SR
Queue Stats
369W - 344L
1,552 Elo+
Solo
Ravana
Ravana
FatVainKitten
Ravana
Level 117
God Stats
6W - 2L
1,695 SR
Queue Stats
170W - 174L
1,493 Elo+
Party 3
Cabrakan
Cabrakan
miniratface
Cabrakan
Level 35
God Stats
62W - 58L
1,527 SR
Queue Stats
110W - 97L
1,543 Elo+
Solo
Team Averages
Level 92
1,554 SR
1,520 Elo+

VS

Team Averages
Level 60
1,643 SR
1,619 Elo+
Chang'e
Chang'e
HippiHoppi
Chang'e
Level 109
God Stats
14W - 8L
1,631 SR
Queue Stats
214W - 122L
1,639 Elo+
Party 2
Hades
Hades
Reko134
Hades
Level 21
God Stats
2W - 1L
1,563 SR
Queue Stats
32W - 22L
1,529 Elo+
Party 1
Olorun
Olorun
UrtenGang
Olorun
Level 28
God Stats
3W - 1L
1,829 SR
Queue Stats
102W - 68L
1,641 Elo+
Party 2
Ravana
Ravana
bigtiddynogger
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,766 Elo+
Party 2
He Bo
He Bo
zReiKem
He Bo
Level 119
God Stats
2W - 0L
1,690 SR
Queue Stats
147W - 132L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 3 / 5
7,682
591
7,792
7,681
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Alpha2323
Danzaburou
9
0 / 6 / 0
5,663
436
3,438
8,374
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 4 / 2
5,909
455
3,843
14,446
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 4 / 2
7,616
586
4,045
7,005
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
miniratface
Cabrakan
11
3 / 6 / 2
7,026
540
7,476
12,413
6,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HippiHoppi
Chang'e
12
2 / 2 / 4
7,369
567
4,682
5,957
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Reko134
Hades
13
4 / 3 / 3
7,757
597
6,734
11,018
5,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
UrtenGang
Olorun
15
10 / 1 / 1
8,749
673
12,645
11,378
4,133
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 9
7,063
543
6,701
7,241
4,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
zReiKem
He Bo
14
7 / 5 / 5
8,548
658
8,222
8,117
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
12
Kills
23
23
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
5
1.83
L
Danzaburou
Alpha2323
Danzaburou
0
6
0
0
L
Ymir
0
4
2
0.25
L
6
4
2
1.75
W
Chang'e
HippiHoppi
Chang'e
2
2
4
2
W
Hades
Reko134
Hades
4
3
3
1.83
W
Olorun
UrtenGang
Olorun
10
1
1
10.5
W
0
2
9
2.25
L
Cabrakan
miniratface
Cabrakan
3
6
2
0.67
W
He Bo
zReiKem
He Bo
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
38,984
49,919
Taken
43,711
25,210
Mitigated
18,220
10,965
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,792
810
0
1,901
7,681
4,433
0
5,628
2,053
42,811
0
L
Danzaburou
Alpha2323
Danzaburou
3,438
1,247
0
765
8,374
2,288
0
6,123
2,251
0
28,295
L
Ymir
3,843
1,292
0
2,951
14,446
9,669
0
8,207
6,239
23,647
0
L
4,045
602
0
1,239
7,005
2,289
0
3,820
3,185
0
38,501
W
Chang'e
HippiHoppi
Chang'e
4,682
661
678
2,396
5,957
1,658
270
1,497
4,460
42,651
0
W
Hades
Reko134
Hades
6,734
1,383
106
5,207
11,018
5,227
704
6,722
4,296
32,762
0
W
Olorun
UrtenGang
Olorun
12,645
8,560
285
6,024
11,378
4,133
1,499
4,394
6,984
68,220
0
W
6,701
2,600
436
1,558
7,241
4,741
418
3,748
3,493
43
34,188
L
Cabrakan
miniratface
Cabrakan
7,476
947
0
4,109
12,413
6,531
0
8,548
3,865
42,835
0
W
He Bo
zReiKem
He Bo
8,222
702
0
1,356
8,117
2,461
0
2,814
5,303
49,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
39,486
351
Minions Killed
413
0
Camps Cleared
0
1,149,862
Distance Traveled
1,248,170
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,682
591
89
7
0
257,687
4
L
Danzaburou
5,663
436
55
4
0
216,359
3
L
Ymir
5,909
455
35
3
0
221,760
4
L
Ravana
7,616
586
80
6
0
276,010
3
W
Chang'e
7,369
567
94
7
0
248,073
5
W
Hades
7,757
597
74
6
0
241,626
1
W
Olorun
8,749
673
107
8
0
247,273
1
W
Ravana
7,063
543
47
4
0
260,893
4
L
Cabrakan
7,026
540
92
7
0
178,046
2
W
He Bo
8,548
658
91
7
0
250,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role