Player Matchup

Yemoja
Yemoja
Ayuinaa
Yemoja
Level 104
God Stats
22W - 17L
1,591 SR
Queue Stats
468W - 464L
1,535 Elo+
Solo
Pele
Pele
Callmeclutch40
Pele
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Solo
Loki
Loki
PatZumRick96
Loki
Level 85
God Stats
30W - 38L
1,459 SR
Queue Stats
307W - 290L
1,529 Elo+
Solo
Anubis
Anubis
WyandotteDevil
Anubis
Level 76
God Stats
4W - 6L
1,414 SR
Queue Stats
60W - 71L
1,371 Elo+
Solo
Achilles
Achilles
mr_SkereXD-_-
Achilles
Level 87
God Stats
8W - 10L
1,495 SR
Queue Stats
574W - 538L
1,499 Elo+
Solo
Team Averages
Level 82
1,492 SR
1,487 Elo+

VS

Team Averages
Level 104
1,463 SR
1,468 Elo+
Bakasura
Bakasura
JustZerok
Bakasura
Level 106
God Stats
4W - 4L
1,410 SR
Queue Stats
371W - 348L
1,538 Elo+
Solo
Nu Wa
Nu Wa
LordSAlTAMA
Nu Wa
Level 99
God Stats
1W - 4L
1,396 SR
Queue Stats
384W - 380L
1,468 Elo+
Solo
Sylvanus
Sylvanus
cl-o-l_2
Sylvanus
Level 85
God Stats
5W - 1L
1,670 SR
Queue Stats
451W - 498L
1,410 Elo+
Solo
Medusa
Medusa
klawless1990
Medusa
Level 86
God Stats
12W - 11L
1,422 SR
Queue Stats
289W - 358L
1,324 Elo+
Solo
King Arthur
King Arthur
xNitem3re
King Arthur
Level 142
God Stats
6W - 7L
1,415 SR
Queue Stats
154W - 141L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayuinaa
Yemoja
9
1 / 3 / 1
5,420
493
4,360
7,127
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 0
4,345
395
849
4,010
825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 1
6,289
572
5,293
6,996
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 1
4,642
422
1,552
3,105
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
mr_SkereXD-_-
Achilles
8
0 / 2 / 0
5,008
455
3,533
7,611
3,860
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JustZerok
Bakasura
10
4 / 1 / 2
6,429
584
3,287
7,082
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 3
6,269
570
5,505
5,194
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
cl-o-l_2
Sylvanus
9
1 / 1 / 2
5,253
478
848
4,535
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
9
3 / 1 / 1
5,531
503
4,165
4,213
1,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
xNitem3re
King Arthur
11
2 / 0 / 0
5,973
543
5,754
6,952
6,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ayuinaa
Yemoja
1
3
1
0.5
L
0
3
0
0
W
Bakasura
JustZerok
Bakasura
4
1
2
5
W
1
1
3
2.5
L
3
2
1
1.75
L
0
1
1
0.5
W
Sylvanus
cl-o-l_2
Sylvanus
1
1
2
2
W
Medusa
3
1
1
3.5
L
Achilles
mr_SkereXD-_-
Achilles
0
2
0
0
W
King Arthur
xNitem3re
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,587
Damage
19,559
28,849
Taken
27,976
10,902
Mitigated
14,654
6,997
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ayuinaa
Yemoja
4,360
222
52
420
7,127
2,001
0
3,915
2,828
25,331
0
L
849
0
0
256
4,010
825
0
535
3,393
0
12,912
W
Bakasura
JustZerok
Bakasura
3,287
2,747
0
3,522
7,082
2,629
114
1,170
5,774
0
31,723
W
5,505
1,953
0
677
5,194
1,493
162
1,930
2,994
31,520
0
L
5,293
1,399
0
2,915
6,996
1,915
0
639
6,229
0
35,585
L
1,552
119
0
794
3,105
2,301
0
320
2,731
15,003
0
W
Sylvanus
cl-o-l_2
Sylvanus
848
320
674
1,665
4,535
2,885
827
1,455
2,994
16,368
6,445
W
Medusa
4,165
1,653
0
1,742
4,213
1,114
731
847
3,350
0
24,022
L
Achilles
mr_SkereXD-_-
Achilles
3,533
995
0
2,560
7,611
3,860
0
176
7,371
0
22,802
W
King Arthur
xNitem3re
King Arthur
5,754
521
0
2,980
6,952
6,533
0
0
6,952
0
27,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
29,455
209
Minions Killed
295
0
Camps Cleared
0
1,020,163
Distance Traveled
1,062,475
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,420
493
39
4
0
203,142
0
L
Pele
4,345
395
24
2
0
217,380
1
W
Bakasura
6,429
584
74
7
0
266,536
4
W
Nu Wa
6,269
570
72
7
0
200,938
1
L
Loki
6,289
572
71
6
0
234,338
7
L
Anubis
4,642
422
24
2
0
192,389
5
W
Sylvanus
5,253
478
53
5
0
179,630
1
W
Medusa
5,531
503
44
4
0
206,871
4
L
Achilles
5,008
455
51
5
0
172,914
1
W
King Arthur
5,973
543
52
5
0
208,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role