Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Demacs
Neith
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Mercury
Mercury
Lentejeiro
Mercury
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
14W - 10L
1,590 Elo+
Party 1
Ymir
Ymir
LordQba
Ymir
Level 11
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 2L
1,712 Elo+
Solo
Cerberus
Cerberus
javiotomaroto
Cerberus
Level 146
God Stats
2W - 2L
1,777 SR
Queue Stats
273W - 222L
1,690 Elo+
Party 1
Team Averages
Level 39
1,548 SR
1,620 Elo+

VS

Team Averages
Level 22
1,727 SR
1,621 Elo+
Janus
Janus
Arredemo2003
Janus
Level 17
God Stats
10W - 4L
1,872 SR
Queue Stats
102W - 109L
1,556 Elo+
Solo
Geb
Geb
L4ZARU3
Geb
Level 26
God Stats
8W - 11L
1,486 SR
Queue Stats
166W - 164L
1,487 Elo+
Solo
Tyr
Tyr
MαrcøsΣαpαn
Tyr
Level 29
God Stats
7W - 3L
1,789 SR
Queue Stats
74W - 14L
1,886 Elo+
Solo
Arachne
Arachne
Taartin
Arachne
Level 23
God Stats
1W - 0L
1,628 SR
Queue Stats
17W - 12L
1,523 Elo+
Solo
Anhur
Anhur
milalinti
Anhur
Level 17
God Stats
3W - 4L
1,859 SR
Queue Stats
51W - 46L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 4 / 3
7,510
578
4,730
9,275
2,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Demacs
Neith
9
0 / 8 / 0
5,687
437
2,535
8,043
995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Lentejeiro
Mercury
13
5 / 3 / 0
7,909
608
7,189
10,438
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
LordQba
Ymir
8
0 / 6 / 1
5,038
388
1,444
11,811
7,715
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
javiotomaroto
Cerberus
13
1 / 2 / 0
7,144
550
7,558
13,473
9,997
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,465
574
7,323
5,818
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
12
1 / 0 / 12
7,509
578
6,270
8,654
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 0 / 2
8,774
675
9,710
12,719
9,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Taartin
Arachne
13
4 / 3 / 3
7,941
611
6,703
10,160
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
milalinti
Anhur
14
10 / 1 / 2
8,187
630
10,187
6,290
2,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
23
23
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
3
0.88
W
4
4
1
1.13
L
Neith
Demacs
Neith
0
8
0
0
W
Geb
1
0
12
7
L
Mercury
Lentejeiro
Mercury
5
3
0
1.67
L
Ymir
LordQba
Ymir
0
6
1
0.08
W
4
0
2
5
W
Arachne
Taartin
Arachne
4
3
3
1.83
L
Cerberus
javiotomaroto
Cerberus
1
2
0
0.5
W
Anhur
milalinti
Anhur
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
40,193
53,040
Taken
43,641
26,573
Mitigated
23,059
14,871
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,730
3,057
0
2,945
9,275
2,997
1,194
4,941
4,058
0
52,459
W
7,323
396
0
903
5,818
1,310
0
212
5,606
47,620
0
L
Neith
Demacs
Neith
2,535
1,026
0
967
8,043
995
903
822
7,221
0
24,794
W
Geb
6,270
608
0
4,346
8,654
5,668
56
1,895
6,759
24,011
0
L
Mercury
Lentejeiro
Mercury
7,189
3,633
0
1,501
10,438
4,869
0
1,573
8,811
0
50,112
L
Ymir
LordQba
Ymir
1,444
538
0
1,590
11,811
7,715
178
4,617
7,050
13,043
0
W
9,710
1,746
0
7,665
12,719
9,428
0
4,997
7,722
0
60,281
W
Arachne
Taartin
Arachne
6,703
3,850
0
3,761
10,160
4,386
0
1,687
8,473
0
45,896
L
Cerberus
javiotomaroto
Cerberus
7,558
1,037
0
7,868
13,473
9,997
0
1,166
12,307
46,673
0
W
Anhur
milalinti
Anhur
10,187
6,094
0
2,395
6,290
2,267
1,223
275
6,015
0
57,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
39,876
442
Minions Killed
428
0
Camps Cleared
0
1,273,837
Distance Traveled
1,368,593
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,510
578
121
9
0
247,435
5
W
Janus
7,465
574
96
7
0
277,498
0
L
Neith
5,687
437
68
5
0
209,295
1
W
Geb
7,509
578
22
2
0
293,939
6
L
Mercury
7,909
608
94
7
0
319,398
0
L
Ymir
5,038
388
15
1
0
233,232
2
W
Tyr
8,774
675
117
9
0
275,334
6
W
Arachne
7,941
611
83
6
0
289,705
2
L
Cerberus
7,144
550
144
11
0
264,477
3
W
Anhur
8,187
630
110
8
0
232,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role