Player Matchup

Cerberus
Cerberus
Astharot62
Cerberus
Level 64
God Stats
37W - 14L
1,687 SR
Queue Stats
491W - 246L
1,689 Elo+
Party 1
Hercules
Hercules
Yuma534
Hercules
Level 44
God Stats
12W - 3L
1,668 SR
Queue Stats
293W - 160L
1,725 Elo+
Party 1
Tiamat
Tiamat
legrandchaton
Tiamat
Level 156
God Stats
21W - 7L
1,723 SR
Queue Stats
885W - 605L
1,675 Elo+
Party 1
Team Averages
Level 88
1,693 SR
1,696 Elo+

VS

Team Averages
Level 107
1,581 SR
1,480 Elo+
Erlang Shen
Erlang Shen
LoveHentai
Erlang Shen
Level 96
God Stats
24W - 25L
1,460 SR
Queue Stats
295W - 332L
1,453 Elo+
Solo
Horus
Horus
executionAx
Horus
Level 124
God Stats
0W - 1L
1,649 SR
Queue Stats
31W - 31L
1,508 Elo+
Solo
Janus
Janus
ßlackStorm
Janus
Level 101
God Stats
5W - 6L
1,633 SR
Queue Stats
20W - 27L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astharot62
Cerberus
11
3 / 3 / 10
7,987
799
3,006
12,044
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Yuma534
Hercules
12
8 / 2 / 10
8,954
895
8,800
14,033
7,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
9 / 0 / 9
9,170
917
11,822
7,888
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LoveHentai
Erlang Shen
10
2 / 6 / 0
6,185
619
6,636
9,979
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 6 / 2
6,231
623
7,407
10,260
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 8 / 3
6,450
645
6,696
8,362
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
20
Kills
5
5
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Astharot62
Cerberus
3
3
10
2.67
L
Erlang Shen
LoveHentai
Erlang Shen
2
6
0
0.33
W
Hercules
Yuma534
Hercules
8
2
10
6.5
L
2
6
2
0.5
W
9
0
9
13.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
20,739
33,965
Taken
28,601
22,304
Mitigated
10,881
15,633
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Astharot62
Cerberus
3,006
410
0
3,783
12,044
10,250
287
2,595
9,204
13,086
0
L
Erlang Shen
LoveHentai
Erlang Shen
6,636
2,228
0
337
9,979
3,845
0
4,076
5,696
0
17,392
W
Hercules
Yuma534
Hercules
8,800
4,040
660
7,176
14,033
7,565
68
2,329
11,296
0
21,437
L
7,407
3,754
781
2,240
10,260
4,999
0
5,108
4,786
0
13,166
W
11,822
1,582
0
4,014
7,888
4,489
1,540
2,379
5,384
30,585
0
L
6,696
388
0
0
8,362
2,037
0
5,007
3,123
22,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
18,866
116
Minions Killed
69
5
Camps Cleared
2
571,435
Distance Traveled
484,993
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,987
799
27
3
2
184,455
1
L
Erlang Shen
6,185
619
20
2
1
176,340
1
W
Hercules
8,954
895
27
3
2
198,183
4
L
Horus
6,231
623
15
2
0
157,696
1
W
Tiamat
9,170
917
62
6
1
188,797
1
L
Janus
6,450
645
34
3
1
150,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role