Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
InaneBurrito79
Mulan
Level 121
God Stats
28W - 24L
1,584 SR
Queue Stats
703W - 615L
1,524 Elo+
Party 1
Tiamat
Tiamat
McSmurfMuffuns
Tiamat
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 160L
1,508 Elo+
Party 1
Izanami
Izanami
bigboisuk67
Izanami
Level 23
God Stats
4W - 2L
1,562 SR
Queue Stats
73W - 55L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
yaboiFrostyXd
Cthulhu
Level 6
God Stats
3W - 5L
1,263 SR
Queue Stats
27W - 39L
1,717 Elo+
Party 1
Team Averages
Level 49
1,482 SR
1,551 Elo+

VS

Team Averages
Level 19
1,458 SR
1,465 Elo+
Neith
Neith
CHUCHAILAN
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Dri77l3
Sun Wukong
Level 25
God Stats
4W - 6L
1,514 SR
Queue Stats
62W - 55L
1,528 Elo+
Solo
Loki
Loki
FrancoG7
Loki
Level 23
God Stats
33W - 29L
1,547 SR
Queue Stats
38W - 43L
1,477 Elo+
Solo
Nemesis
Nemesis
SlowVAPOVAPO
Nemesis
Level 5
God Stats
8W - 13L
1,489 SR
Queue Stats
9W - 15L
1,336 Elo+
Solo
Nu Wa
Nu Wa
xChronossz
Nu Wa
Level 20
God Stats
2W - 7L
1,241 SR
Queue Stats
52W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 0 / 1
6,265
522
3,267
7,355
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 3
7,309
609
10,079
8,010
4,919
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 1
7,208
601
3,395
4,211
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
bigboisuk67
Izanami
12
5 / 0 / 1
6,707
559
4,842
6,124
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
9
1 / 0 / 1
5,608
467
1,435
5,305
3,588
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 4 / 0
4,668
389
1,809
4,184
731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Dri77l3
Sun Wukong
7
0 / 5 / 0
4,867
406
3,547
9,353
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Loki
8
0 / 2 / 0
5,245
437
2,770
8,026
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SlowVAPOVAPO
Nemesis
8
0 / 2 / 0
4,854
405
3,414
5,001
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
9
0 / 3 / 0
5,108
426
3,107
4,972
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
16
Kills
0
0
Deaths
16
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
1
3.5
L
Neith
0
4
0
0
L
Sun Wukong
Dri77l3
Sun Wukong
0
5
0
0
L
Loki
0
2
0
0
W
5
0
3
6.5
W
2
0
1
2.5
L
Nemesis
SlowVAPOVAPO
Nemesis
0
2
0
0
W
Izanami
bigboisuk67
Izanami
5
0
1
5.5
L
Nu Wa
0
3
0
0
W
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,018
Damage
14,647
31,005
Taken
31,536
13,719
Mitigated
10,955
13,081
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,267
645
0
3,240
7,355
1,947
0
604
6,661
0
34,278
L
Neith
1,809
861
0
149
4,184
731
0
741
3,443
0
16,807
L
Sun Wukong
Dri77l3
Sun Wukong
3,547
606
0
2,119
9,353
5,160
0
237
9,076
0
16,735
L
Loki
2,770
568
0
1,995
8,026
2,153
0
469
7,502
0
28,146
W
10,079
1,773
0
3,227
8,010
4,919
0
299
6,973
0
40,028
W
3,395
0
0
2,263
4,211
1,482
848
1,438
2,581
40,105
0
L
Nemesis
SlowVAPOVAPO
Nemesis
3,414
1,618
0
386
5,001
1,633
0
694
4,307
0
16,263
W
Izanami
bigboisuk67
Izanami
4,842
2,610
0
3,550
6,124
1,783
487
205
5,893
0
41,938
L
Nu Wa
3,107
363
0
500
4,972
1,278
0
2,220
2,378
25,206
0
W
Cthulhu
1,435
261
0
801
5,305
3,588
82
205
5,074
20,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
24,742
349
Minions Killed
212
0
Camps Cleared
0
1,182,325
Distance Traveled
1,086,794
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,265
522
60
5
0
232,964
4
L
Neith
4,668
389
37
3
0
185,952
0
L
Sun Wukong
4,867
406
41
3
0
201,411
1
L
Loki
5,245
437
63
5
0
246,507
3
W
Mulan
7,309
609
83
7
0
245,687
1
W
Tiamat
7,208
601
99
8
0
227,323
2
L
Nemesis
4,854
405
27
2
0
240,902
0
W
Izanami
6,707
559
72
6
0
215,649
1
L
Nu Wa
5,108
426
44
4
0
212,022
2
W
Cthulhu
5,608
467
35
3
0
260,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role