Player Matchup

Mercury
Mercury
Karateklas
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kevin52ii
Xing Tian
Level 149
God Stats
6W - 4L
1,566 SR
Queue Stats
331W - 333L
1,512 Elo+
Party 1
Skadi
Skadi
SickDoktor
Skadi
Level 126
God Stats
5W - 1L
1,765 SR
Queue Stats
747W - 754L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Sinakill
Cthulhu
Level 115
God Stats
5W - 2L
1,613 SR
Queue Stats
304W - 277L
1,472 Elo+
Solo
Horus
Horus
demon XD 13
Horus
Level 98
God Stats
2W - 2L
1,366 SR
Queue Stats
104W - 99L
1,506 Elo+
Party 1
Team Averages
Level 122
1,562 SR
1,509 Elo+

VS

Team Averages
Level 137
1,409 SR
1,511 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Inhumanum
Gilgamesh
Level 160
God Stats
14W - 18L
1,430 SR
Queue Stats
1,250W - 1,283L
1,470 Elo+
Solo
Zeus
Zeus
Killspree95
Zeus
Level 120
God Stats
1W - 2L
1,207 SR
Queue Stats
85W - 103L
1,535 Elo+
Solo
Thor
Thor
andreoprm
Thor
Level 157
God Stats
14W - 21L
1,352 SR
Queue Stats
861W - 885L
1,455 Elo+
Solo
Skadi
Skadi
Саша2019
Skadi
Level 88
God Stats
3W - 5L
1,557 SR
Queue Stats
237W - 225L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Karateklas
Mercury
20
6 / 6 / 19
13,458
673
18,606
19,587
10,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Kevin52ii
Xing Tian
20
6 / 4 / 18
14,785
739
18,503
31,237
41,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
20
10 / 4 / 16
15,301
765
46,402
27,262
17,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Sinakill
Cthulhu
20
4 / 8 / 18
13,324
666
35,182
36,027
48,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 4 / 19
11,944
597
4,376
25,463
32,928
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 3 / 18
12,746
637
15,590
24,476
16,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Inhumanum
Gilgamesh
18
0 / 10 / 16
11,357
568
18,820
42,720
47,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 5 / 12
12,700
635
38,070
19,012
9,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
1 / 5 / 18
12,514
626
14,886
26,548
24,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 5 / 9
15,256
763
36,046
26,047
14,487
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
99
28
Kills
26
26
Deaths
28
90
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
18
4.33
L
Gilgamesh
Inhumanum
Gilgamesh
0
10
16
0.8
W
Mercury
Karateklas
Mercury
6
6
19
2.58
W
Xing Tian
Kevin52ii
Xing Tian
6
4
18
3.75
L
7
5
12
2.6
W
Skadi
10
4
16
4.5
W
Cthulhu
Sinakill
Cthulhu
4
8
18
1.63
L
Thor
1
5
18
2
W
2
4
19
2.88
L
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,069
Damage
123,412
139,576
Taken
138,803
151,573
Mitigated
113,756
49,665
Healing
55,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,590
2,040
16,180
10,510
24,476
16,820
1,327
9,480
14,758
31,179
0
L
Gilgamesh
Inhumanum
Gilgamesh
18,820
2,493
2,244
9,257
42,720
47,935
489
8,733
33,068
0
28,169
W
Mercury
Karateklas
Mercury
18,606
3,525
1,048
1,237
19,587
10,757
2,578
8,173
11,414
0
30,687
W
Xing Tian
Kevin52ii
Xing Tian
18,503
1,571
238
3,833
31,237
41,743
655
14,554
16,683
39,357
0
L
38,070
2,152
2,926
2,946
19,012
9,598
410
9,219
9,512
58,555
0
W
Skadi
46,402
20,107
3,275
6,937
27,262
17,567
2,445
9,412
17,850
0
97,835
W
Cthulhu
Sinakill
Cthulhu
35,182
1,265
2,627
5,380
36,027
48,578
294
11,917
24,110
54,390
0
L
Thor
14,886
673
930
1,363
26,548
24,916
782
11,743
13,974
0
31,408
W
4,376
2,411
16,079
9,011
25,463
32,928
298
9,604
15,859
951
7,116
L
36,046
15,913
2,743
6,551
26,047
14,487
3,451
12,189
13,575
0
70,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,812
Gold Earned
64,573
198
Minions Killed
188
0
Camps Cleared
0
1,676,366
Distance Traveled
1,622,732
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,746
637
41
2
0
321,118
0
L
Gilgamesh
11,357
568
18
1
0
319,276
1
W
Mercury
13,458
673
25
1
0
370,903
0
W
Xing Tian
14,785
739
34
2
0
357,006
1
L
Zeus
12,700
635
35
2
0
333,853
1
W
Skadi
15,301
765
111
6
0
294,923
1
W
Cthulhu
13,324
666
24
1
0
325,519
2
L
Thor
12,514
626
29
1
0
339,002
0
W
Horus
11,944
597
4
0
0
328,015
0
L
Skadi
15,256
763
65
3
0
309,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role