Player Matchup

Ymir
Ymir
Artorias86
Ymir
Level 47
God Stats
0W - 1L
1,576 SR
Queue Stats
26W - 49L
1,316 Elo+
Solo
Mercury
Mercury
GED Sombre97
Mercury
Level 60
God Stats
1W - 3L
1,462 SR
Queue Stats
18W - 23L
1,476 Elo+
Party 1
Chiron
Chiron
QFColon
Chiron
Level 105
God Stats
5W - 9L
1,448 SR
Queue Stats
491W - 440L
1,516 Elo+
Party 2
Artemis
Artemis
Rakgnaa
Artemis
Level 29
God Stats
7W - 13L
1,457 SR
Queue Stats
7W - 15L
1,332 Elo+
Party 1
Kuzenbo
Kuzenbo
easydanii
Kuzenbo
Level 113
God Stats
1W - 3L
1,450 SR
Queue Stats
428W - 417L
1,400 Elo+
Party 2
Team Averages
Level 71
1,479 SR
1,408 Elo+

VS

Team Averages
Level 84
1,455 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Eman0311CAR
Baron Samedi
Level 61
God Stats
5W - 5L
1,360 SR
Queue Stats
431W - 402L
1,460 Elo+
Solo
Janus
Janus
MagnaCarterr
Janus
Level 85
God Stats
2W - 3L
1,311 SR
Queue Stats
102W - 103L
1,462 Elo+
Solo
Cupid
Cupid
TheTealPhoenix
Cupid
Level 118
God Stats
20W - 20L
1,580 SR
Queue Stats
518W - 603L
1,545 Elo+
Solo
Fenrir
Fenrir
shadowalex22
Fenrir
Level 109
God Stats
16W - 15L
1,452 SR
Queue Stats
599W - 605L
1,370 Elo+
Solo
Nox
Nox
šquidlord
Nox
Level 48
God Stats
3W - 4L
1,572 SR
Queue Stats
80W - 107L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,917
394
1,289
8,726
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
GED Sombre97
Mercury
12
3 / 5 / 2
7,594
506
3,656
11,754
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
QFColon
Chiron
12
1 / 4 / 0
7,124
475
4,226
10,675
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Rakgnaa
Artemis
12
2 / 6 / 0
6,936
462
5,062
7,370
1,808
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
easydanii
Kuzenbo
8
0 / 7 / 0
5,804
387
2,290
12,146
12,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eman0311CAR
Baron Samedi
15
8 / 0 / 4
10,044
670
10,591
9,399
5,486
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 2 / 6
9,010
601
6,502
9,537
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 2 / 5
9,319
621
7,585
7,545
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
6 / 1 / 3
10,329
689
6,909
11,323
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 1 / 12
7,430
495
2,126
7,712
5,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
26
27
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Baron Samedi
Eman0311CAR
Baron Samedi
8
0
4
10
L
Mercury
GED Sombre97
Mercury
3
5
2
0.8
W
3
2
6
3
L
Chiron
QFColon
Chiron
1
4
0
0.25
L
Artemis
Rakgnaa
Artemis
2
6
0
0.33
W
9
2
5
5.75
L
Kuzenbo
easydanii
Kuzenbo
0
7
0
0
W
Fenrir
6
1
3
7.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
33,713
50,671
Taken
45,516
26,210
Mitigated
20,697
7,356
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,289
277
0
905
8,726
4,545
0
1,586
7,062
14,261
0
W
Baron Samedi
Eman0311CAR
Baron Samedi
10,591
1,876
614
5,627
9,399
5,486
278
2,139
7,260
57,600
0
L
Mercury
GED Sombre97
Mercury
3,656
981
0
0
11,754
3,948
0
2,556
9,140
0
39,953
W
6,502
676
81
2,264
9,537
3,050
301
1,647
7,890
50,186
0
L
Chiron
QFColon
Chiron
4,226
1,298
85
3,636
10,675
3,362
0
6,152
4,112
0
42,933
L
Artemis
Rakgnaa
Artemis
5,062
2,976
249
1,109
7,370
1,808
870
593
6,777
0
32,954
W
7,585
4,562
126
3,373
7,545
2,358
1,670
1,126
6,419
0
71,997
L
Kuzenbo
easydanii
Kuzenbo
2,290
786
0
1,372
12,146
12,547
0
8,284
3,811
18,349
0
W
Fenrir
6,909
1,711
233
6,927
11,323
4,789
0
1,287
10,036
0
68,149
W
2,126
206
45
1,391
7,712
5,014
546
573
7,139
15,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
46,132
295
Minions Killed
425
0
Camps Cleared
0
1,149,713
Distance Traveled
1,436,214
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,917
394
25
2
0
163,423
1
W
Baron Samedi
10,044
670
97
6
0
256,794
0
L
Mercury
7,594
506
85
6
0
296,844
3
W
Janus
9,010
601
82
5
0
295,918
3
L
Chiron
7,124
475
87
6
0
237,956
0
L
Artemis
6,936
462
60
4
0
232,416
0
W
Cupid
9,319
621
93
6
0
271,022
2
L
Kuzenbo
5,804
387
38
3
0
219,074
0
W
Fenrir
10,329
689
126
8
0
317,410
1
W
Nox
7,430
495
27
2
0
295,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role