Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GdeGofio
Ah Puch
Level 18
God Stats
4W - 3L
1,730 SR
Queue Stats
32W - 26L
1,522 Elo+
Solo
Hera
Hera
King_Gamil
Hera
Level 27
God Stats
3W - 3L
1,555 SR
Queue Stats
57W - 89L
1,317 Elo+
Party 1
Pele
Pele
MoRo_Hd_
Pele
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 87L
1,318 Elo+
Party 1
Tyr
Tyr
folksy_people9
Tyr
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
195W - 197L
1,520 Elo+
Solo
Team Averages
Level 25
1,605 SR
1,436 Elo+

VS

Team Averages
Level 23
1,667 SR
1,539 Elo+
Nu Wa
Nu Wa
Gaat_et_Michetti
Nu Wa
Level 29
God Stats
8W - 5L
1,631 SR
Queue Stats
139W - 101L
1,596 Elo+
Solo
Ra
Ra
MadPace
Ra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 166L
1,553 Elo+
Solo
Arachne
Arachne
SirusMoon
Arachne
Level 27
God Stats
4W - 3L
1,746 SR
Queue Stats
99W - 63L
1,502 Elo+
Solo
Ullr
Ullr
WaYz_Nibor
Ullr
Level 29
God Stats
13W - 6L
1,519 SR
Queue Stats
76W - 61L
1,443 Elo+
Solo
Artio
Artio
XxElvis_15xx
Artio
Level 8
God Stats
5W - 1L
1,940 SR
Queue Stats
90W - 85L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
3
0 / 1 / 0
3,203
458
1,002
1,692
287
Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
GdeGofio
Ah Puch
8
1 / 1 / 0
4,708
673
2,517
3,008
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 5 / 0
3,871
553
984
3,915
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
5
0 / 3 / 1
3,900
557
1,168
4,611
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 0
3,690
527
1,152
5,506
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,269
753
5,472
4,455
1,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 2
4,840
691
990
2,490
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
SirusMoon
Arachne
7
3 / 1 / 3
4,639
663
2,383
3,483
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
4 / 0 / 3
5,222
746
2,788
2,742
698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
2 / 0 / 5
4,712
673
1,777
4,617
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
2
0
2
3
L
Ah Puch
GdeGofio
Ah Puch
1
1
0
1
L
0
5
0
0
W
1
0
2
2
L
Pele
0
3
1
0.17
W
Arachne
SirusMoon
Arachne
3
1
3
4.5
W
4
0
3
5.5
W
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,823
Damage
13,410
18,732
Taken
17,787
4,540
Mitigated
6,188
2,427
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,002
503
0
655
1,692
287
0
577
1,115
0
5,339
W
5,472
2,134
0
2,159
4,455
1,275
2,267
754
3,701
29,581
0
L
Ah Puch
GdeGofio
Ah Puch
2,517
51
0
878
3,008
929
0
1,801
1,159
25,823
0
L
984
144
0
238
3,915
632
64
719
3,196
13,406
0
W
990
230
263
1,112
2,490
771
0
1,154
1,336
22,029
0
L
Pele
1,168
331
0
168
4,611
878
0
909
3,662
0
14,863
W
Arachne
SirusMoon
Arachne
2,383
1,715
0
994
3,483
1,137
0
495
2,988
0
18,883
W
2,788
1,405
0
309
2,742
698
809
99
2,603
0
25,247
W
1,777
60
213
2,076
4,617
2,307
184
835
3,658
9,921
0
L
1,152
181
0
488
5,506
1,814
0
4,145
1,361
0
11,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
24,682
148
Minions Killed
200
0
Camps Cleared
0
596,653
Distance Traveled
731,079
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,203
458
12
2
0
44,490
0
W
Nu Wa
5,269
753
49
7
0
125,313
1
L
Ah Puch
4,708
673
53
8
0
142,949
3
L
Hera
3,871
553
32
5
0
106,246
0
W
Ra
4,840
691
52
7
0
152,827
4
L
Pele
3,900
557
33
5
0
169,084
3
W
Arachne
4,639
663
41
6
0
156,280
1
W
Ullr
5,222
746
48
7
0
135,912
1
W
Artio
4,712
673
10
1
0
160,747
2
L
Tyr
3,690
527
18
3
0
133,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role