Player Matchup

Kukulkan
Kukulkan
Buncey29
Kukulkan
Level 9
God Stats
5W - 6L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Ymir
Ymir
D-LegendaryLemon
Ymir
Level 22
God Stats
22W - 22L
1,486 SR
Queue Stats
28W - 35L
1,384 Elo+
Party 1
Artemis
Artemis
Fairly_Ginger
Artemis
Level 35
God Stats
8W - 10L
1,318 SR
Queue Stats
60W - 76L
1,382 Elo+
Party 1
Fenrir
Fenrir
infamous71
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
squirrelytime
Hun Batz
Level 16
God Stats
9W - 14L
1,462 SR
Queue Stats
33W - 43L
1,422 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,437 Elo+

VS

Team Averages
Level 18
1,370 SR
1,337 Elo+
Anhur
Anhur
Dyjok_
Anhur
Level 23
God Stats
3W - 5L
1,324 SR
Queue Stats
223W - 233L
1,476 Elo+
Solo
Loki
Loki
GaRePXdrO
Loki
Level 23
God Stats
19W - 20L
1,278 SR
Queue Stats
139W - 166L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
Wojda_Lwo
Baron Samedi
Level 18
God Stats
9W - 5L
1,407 SR
Queue Stats
38W - 35L
1,369 Elo+
Solo
Thanatos
Thanatos
me1k0u11en
Thanatos
Level 12
God Stats
7W - 12L
1,699 SR
Queue Stats
12W - 22L
1,314 Elo+
Solo
Hachiman
Hachiman
raisinbarbarian
Hachiman
Level 12
God Stats
1W - 4L
1,142 SR
Queue Stats
8W - 14L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buncey29
Kukulkan
9
0 / 3 / 2
5,443
454
3,159
5,381
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 4
5,982
499
2,568
5,416
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
9
4 / 3 / 0
5,785
482
5,669
7,004
1,154
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
infamous71
Fenrir
4
1 / 2 / 0
4,526
377
545
1,776
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
squirrelytime
Hun Batz
11
6 / 3 / 0
6,580
548
4,478
8,813
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dyjok_
Anhur
12
3 / 1 / 2
6,889
574
4,607
5,496
1,481
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
2 / 3 / 2
6,529
544
2,877
6,308
1,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Wojda_Lwo
Baron Samedi
10
2 / 3 / 2
6,038
503
4,178
7,267
2,354
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
me1k0u11en
Thanatos
9
2 / 1 / 4
6,119
510
4,761
5,040
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
10
1 / 4 / 0
5,850
488
805
6,123
1,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
11
Kills
10
11
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Buncey29
Kukulkan
0
3
2
0.33
L
0
0
4
2
W
Anhur
Dyjok_
Anhur
3
1
2
4
L
Artemis
4
3
0
1.33
W
Loki
2
3
2
1
W
Baron Samedi
Wojda_Lwo
Baron Samedi
2
3
2
1
L
Fenrir
infamous71
Fenrir
1
2
0
0.5
W
Thanatos
me1k0u11en
Thanatos
2
1
4
4
W
Hachiman
1
4
0
0.25
L
Hun Batz
squirrelytime
Hun Batz
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,419
Damage
17,228
28,390
Taken
30,234
8,016
Mitigated
8,640
3,719
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Buncey29
Kukulkan
3,159
378
0
0
5,381
1,657
234
3,084
2,297
21,400
0
L
2,568
438
59
2,074
5,416
2,285
0
0
5,416
21,279
0
W
Anhur
Dyjok_
Anhur
4,607
2,208
0
2,393
5,496
1,481
590
1,069
4,427
0
46,533
L
Artemis
5,669
2,755
0
1,076
7,004
1,154
176
0
7,004
0
26,662
W
Loki
2,877
434
0
2,576
6,308
1,462
0
754
5,536
0
38,257
W
Baron Samedi
Wojda_Lwo
Baron Samedi
4,178
582
124
613
7,267
2,354
540
2,138
4,841
26,163
0
L
Fenrir
infamous71
Fenrir
545
129
0
120
1,776
623
42
0
1,776
0
4,441
W
Thanatos
me1k0u11en
Thanatos
4,761
890
0
4,230
5,040
1,730
49
866
4,174
0
18,145
W
Hachiman
805
727
0
997
6,123
1,613
637
476
5,529
0
19,519
L
Hun Batz
squirrelytime
Hun Batz
4,478
1,882
0
390
8,813
2,297
0
1,094
7,719
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
31,425
215
Minions Killed
293
0
Camps Cleared
0
903,718
Distance Traveled
1,096,349
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,443
454
53
4
0
177,696
1
L
Ymir
5,982
499
46
4
0
228,854
2
W
Anhur
6,889
574
87
7
0
223,908
5
L
Artemis
5,785
482
49
4
0
206,940
3
W
Loki
6,529
544
77
6
0
262,750
0
W
Baron Samedi
6,038
503
52
4
0
195,169
0
L
Fenrir
4,526
377
13
1
0
70,903
0
W
Thanatos
6,119
510
29
2
0
223,508
4
W
Hachiman
5,850
488
48
4
0
191,014
0
L
Hun Batz
6,580
548
54
5
0
219,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role