Player Matchup

Merlin
Merlin
DrugDealingPuma
Merlin
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 157L
1,356 Elo+
Solo
Ravana
Ravana
Hidark99
Ravana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
RairyuR
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 1
Xing Tian
Xing Tian
Tzechionz
Xing Tian
Level 29
God Stats
9W - 8L
1,628 SR
Queue Stats
82W - 76L
1,528 Elo+
Solo
Cernunnos
Cernunnos
lceWizard
Cernunnos
Level 17
God Stats
5W - 1L
1,423 SR
Queue Stats
24W - 31L
1,583 Elo+
Solo
Team Averages
Level 12
1,510 SR
1,421 Elo+

VS

Team Averages
Level 12
1,517 SR
1,432 Elo+
Neith
Neith
ScoOByAxel
Neith
Level 26
God Stats
18W - 18L
1,485 SR
Queue Stats
98W - 94L
1,452 Elo+
Solo
Nemesis
Nemesis
SlowVAPOVAPO
Nemesis
Level 4
God Stats
8W - 13L
1,600 SR
Queue Stats
9W - 15L
1,410 Elo+
Solo
Nox
Nox
TalkingWorms
Nox
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 36L
1,456 Elo+
Solo
Bakasura
Bakasura
tuconch4p3lud4
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Ymir
Ymir
阿怪啊Zz
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,466
607
2,106
2,759
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Hidark99
Ravana
8
1 / 1 / 0
4,907
545
1,098
3,655
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
RairyuR
Guan Yu
8
0 / 0 / 0
4,861
540
1,640
2,220
1,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
Tzechionz
Xing Tian
8
3 / 0 / 1
5,243
583
2,390
8,271
3,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
lceWizard
Cernunnos
8
1 / 0 / 3
4,937
549
3,838
3,082
766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 1 / 0
4,347
483
2,817
2,723
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
SlowVAPOVAPO
Nemesis
9
0 / 0 / 1
4,697
522
852
3,361
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 1
4,663
518
1,146
3,495
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
4
0 / 2 / 0
3,595
399
595
3,211
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
4,197
466
1,433
5,773
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Ravana
Hidark99
Ravana
1
1
0
1
W
Guan Yu
RairyuR
Guan Yu
0
0
0
0
L
Neith
1
1
0
1
L
Nemesis
SlowVAPOVAPO
Nemesis
0
0
1
0.5
L
1
1
1
1.5
W
Xing Tian
Tzechionz
Xing Tian
3
0
1
3.5
W
Cernunnos
lceWizard
Cernunnos
1
0
3
2.5
L
Bakasura
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,072
Damage
6,843
19,987
Taken
18,563
7,910
Mitigated
7,572
6,644
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,106
133
0
500
2,759
739
0
1,002
1,757
30,305
0
W
Ravana
Hidark99
Ravana
1,098
294
0
1,550
3,655
1,420
0
144
3,511
0
27,910
W
Guan Yu
RairyuR
Guan Yu
1,640
548
0
394
2,220
1,655
252
0
2,220
0
16,826
L
Neith
2,817
1,218
0
1,001
2,723
741
0
495
2,228
0
21,907
L
Nemesis
SlowVAPOVAPO
Nemesis
852
240
0
524
3,361
1,256
0
217
3,144
0
16,410
L
1,146
230
0
460
3,495
1,083
0
1,460
2,035
16,878
0
W
Xing Tian
Tzechionz
Xing Tian
2,390
411
458
3,694
8,271
3,330
0
1,358
6,913
12,001
0
W
Cernunnos
lceWizard
Cernunnos
3,838
1,263
0
48
3,082
766
120
555
2,527
0
24,295
L
Bakasura
595
189
0
1,196
3,211
1,059
0
834
2,377
0
5,961
L
1,433
421
0
2,209
5,773
3,433
0
1,490
4,283
9,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
21,499
224
Minions Killed
148
0
Camps Cleared
0
826,555
Distance Traveled
798,171
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,466
607
64
7
0
170,497
3
W
Ravana
4,907
545
53
6
0
182,279
0
W
Guan Yu
4,861
540
48
5
0
175,195
2
L
Neith
4,347
483
30
3
0
152,093
1
L
Nemesis
4,697
522
42
5
0
195,037
0
L
Nox
4,663
518
35
4
0
148,488
1
W
Xing Tian
5,243
583
14
2
0
156,354
3
W
Cernunnos
4,937
549
45
5
0
142,230
1
L
Bakasura
3,595
399
17
2
0
144,626
1
L
Ymir
4,197
466
24
3
0
157,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role