Player Matchup

Charybdis
Charybdis
GhostPanther15
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,371 Elo+
Solo
Olorun
Olorun
Lostt Storm
Olorun
Level 24
God Stats
7W - 6L
1,761 SR
Queue Stats
167W - 185L
1,465 Elo+
Solo
King Arthur
King Arthur
bazikids
King Arthur
Level 8
God Stats
2W - 6L
1,211 SR
Queue Stats
24W - 31L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
nobubsk13
Guan Yu
Level 11
God Stats
1W - 2L
1,434 SR
Queue Stats
24W - 35L
1,240 Elo+
Party 1
Ganesha
Ganesha
robot1120
Ganesha
Level 14
God Stats
13W - 14L
1,265 SR
Queue Stats
25W - 33L
1,260 Elo+
Party 1
Team Averages
Level 13
1,434 SR
1,341 Elo+

VS

Team Averages
Level 11
1,379 SR
1,362 Elo+
Amaterasu
Amaterasu
Capiroto_Barbudo
Amaterasu
Level 4
God Stats
1W - 2L
1,256 SR
Queue Stats
4W - 4L
1,335 Elo+
Solo
Ullr
Ullr
Izzyybella
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,666 Elo+
Solo
Nemesis
Nemesis
XER_OUN
Nemesis
Level 2
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 2L
1,003 Elo+
Solo
Zeus
Zeus
XxLemonsxX
Zeus
Level 14
God Stats
7W - 7L
1,421 SR
Queue Stats
52W - 54L
1,440 Elo+
Solo
Merlin
Merlin
chris_coelho07
Merlin
Level 27
God Stats
6W - 9L
1,433 SR
Queue Stats
66W - 87L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GhostPanther15
Charybdis
20
11 / 9 / 5
14,604
504
19,616
21,860
8,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
6
0 / 4 / 1
7,853
271
1,232
4,607
1,380
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
bazikids
King Arthur
19
5 / 1 / 5
12,272
423
6,539
25,042
22,913
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
nobubsk13
Guan Yu
17
3 / 7 / 6
10,799
372
5,843
25,838
14,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
robot1120
Ganesha
18
0 / 7 / 10
10,585
365
7,609
28,361
30,559
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
19
4 / 8 / 1
12,992
448
9,494
20,476
18,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 1 / 3
18,594
641
31,106
18,515
9,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
XER_OUN
Nemesis
17
5 / 4 / 1
12,693
438
12,830
14,866
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 5
12,593
434
12,688
15,920
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 5 / 10
13,116
452
17,145
15,932
8,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
19
Kills
28
28
Deaths
22
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
4
8
1
0.56
L
Charybdis
GhostPanther15
Charybdis
11
9
5
1.5
W
14
1
3
15.5
L
Olorun
0
4
1
0.13
W
Nemesis
XER_OUN
Nemesis
5
4
1
1.38
W
3
4
5
1.38
L
King Arthur
bazikids
King Arthur
5
1
5
7.5
W
2
5
10
1.4
L
Guan Yu
nobubsk13
Guan Yu
3
7
6
0.86
L
Ganesha
robot1120
Ganesha
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,839
Damage
83,263
105,708
Taken
85,709
77,981
Mitigated
48,782
16,752
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
9,494
3,866
0
3,074
20,476
18,079
0
2,462
18,014
2,565
75,851
L
Charybdis
GhostPanther15
Charybdis
19,616
11,092
0
5,111
21,860
8,286
1,234
7,458
14,402
0
114,832
W
31,106
15,375
0
9,518
18,515
9,462
13,039
2,901
15,614
0
208,502
L
Olorun
1,232
339
34
837
4,607
1,380
0
748
3,859
11,997
2,620
W
Nemesis
XER_OUN
Nemesis
12,830
6,768
0
2,732
14,866
7,362
42
1,037
13,829
0
79,344
W
12,688
1,715
103
5,043
15,920
5,667
0
1,432
14,488
76,570
0
L
King Arthur
bazikids
King Arthur
6,539
173
0
1,488
25,042
22,913
259
8,549
16,493
0
58,669
W
17,145
638
0
1,599
15,932
8,212
1,137
1,014
14,918
78,347
0
L
Guan Yu
nobubsk13
Guan Yu
5,843
659
3,198
6,084
25,838
14,843
0
4,953
20,885
0
45,539
L
Ganesha
robot1120
Ganesha
7,609
830
0
0
28,361
30,559
103
8,569
19,792
38,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,113
Gold Earned
69,988
437
Minions Killed
681
0
Camps Cleared
0
2,273,921
Distance Traveled
2,386,625
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,992
448
94
3
0
549,471
4
L
Charybdis
14,604
504
197
7
0
472,484
1
W
Ullr
18,594
641
262
9
0
459,883
3
L
Olorun
7,853
271
37
1
0
109,310
1
W
Nemesis
12,693
438
97
3
0
507,989
0
W
Zeus
12,593
434
113
4
0
346,526
3
L
King Arthur
12,272
423
115
4
0
581,155
0
W
Merlin
13,116
452
115
4
0
522,756
0
L
Guan Yu
10,799
372
76
3
0
540,913
1
L
Ganesha
10,585
365
12
0
0
570,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role