Player Matchup

Janus
Janus
 
Janus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NickKeou
Chaac
Level 29
God Stats
6W - 4L
1,735 SR
Queue Stats
86W - 66L
1,509 Elo+
Solo
Heimdallr
Heimdallr
NotThyClorax
Heimdallr
Level 10
God Stats
1W - 1L
1,762 SR
Queue Stats
9W - 5L
1,649 Elo+
Solo
Nemesis
Nemesis
Random3782466874
Nemesis
Level 13
God Stats
4W - 6L
1,480 SR
Queue Stats
18W - 17L
1,453 Elo+
Party 1
Yemoja
Yemoja
jessieeallison
Yemoja
Level 15
God Stats
3W - 2L
1,713 SR
Queue Stats
8W - 14L
1,399 Elo+
Party 1
Team Averages
Level 15
1,638 SR
1,502 Elo+

VS

Team Averages
Level 19
1,670 SR
1,466 Elo+
Baron Samedi
Baron Samedi
IMANOOOOOOOOOB69
Baron Samedi
Level 20
God Stats
6W - 8L
1,448 SR
Queue Stats
151W - 139L
1,572 Elo+
Solo
Odin
Odin
MookieA1
Odin
Level 29
God Stats
15W - 6L
1,757 SR
Queue Stats
115W - 130L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
TiMoXa272
Ratatoskr
Level 13
God Stats
3W - 3L
1,762 SR
Queue Stats
19W - 19L
1,556 Elo+
Solo
Fenrir
Fenrir
cocytus5214
Fenrir
Level 28
God Stats
7W - 5L
1,881 SR
Queue Stats
78W - 70L
1,527 Elo+
Solo
Thanatos
Thanatos
rosescope
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 9 / 1
5,417
417
3,094
9,187
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chaac
NickKeou
Chaac
11
0 / 2 / 0
6,279
483
3,637
9,008
5,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
NotThyClorax
Heimdallr
10
5 / 6 / 0
6,507
501
7,775
10,453
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,898
454
1,383
6,778
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 2
5,284
406
2,714
11,435
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IMANOOOOOOOOOB69
Baron Samedi
12
1 / 0 / 2
6,728
518
5,518
4,992
4,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
11
1 / 2 / 7
6,140
472
5,450
6,981
5,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
TiMoXa272
Ratatoskr
9
6 / 3 / 3
6,410
493
5,941
6,878
2,404
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
11 / 0 / 5
7,965
613
9,653
7,542
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
rosescope
Thanatos
13
4 / 0 / 0
7,315
563
4,137
6,955
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
23
24
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
9
1
0.06
W
Baron Samedi
IMANOOOOOOOOOB69
Baron Samedi
1
0
2
2
W
Odin
1
2
7
2.25
L
Chaac
NickKeou
Chaac
0
2
0
0
L
Heimdallr
NotThyClorax
Heimdallr
5
6
0
0.83
L
0
2
1
0.25
W
Ratatoskr
TiMoXa272
Ratatoskr
6
3
3
2.5
W
Fenrir
11
0
5
13.5
L
0
5
2
0.2
W
Thanatos
rosescope
Thanatos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
30,699
46,861
Taken
33,348
19,779
Mitigated
19,436
9,960
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,094
673
0
434
9,187
1,881
155
698
8,489
22,519
0
W
Baron Samedi
IMANOOOOOOOOOB69
Baron Samedi
5,518
1,033
0
2,293
4,992
4,994
0
51
4,941
35,056
0
W
Odin
5,450
1,183
0
958
6,981
5,183
0
1,144
5,797
0
29,648
L
Chaac
NickKeou
Chaac
3,637
292
0
3,055
9,008
5,942
0
4,690
4,318
0
32,200
L
Heimdallr
NotThyClorax
Heimdallr
7,775
3,757
0
2,089
10,453
2,763
109
72
10,381
0
34,023
L
1,383
81
0
1,976
6,778
2,661
0
58
6,720
0
31,087
W
Ratatoskr
TiMoXa272
Ratatoskr
5,941
1,646
0
186
6,878
2,404
0
1,772
5,100
0
18,757
W
Fenrir
9,653
3,584
0
3,347
7,542
3,779
687
2,294
4,972
0
32,607
L
2,714
567
535
1,871
11,435
6,532
128
0
11,435
14,371
0
W
Thanatos
rosescope
Thanatos
4,137
714
0
8,161
6,955
3,076
0
229
6,726
0
51,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
34,558
261
Minions Killed
285
0
Camps Cleared
0
1,065,576
Distance Traveled
1,309,283
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,417
417
50
4
0
211,277
0
W
Baron Samedi
6,728
518
65
5
0
215,251
4
W
Odin
6,140
472
44
3
0
259,373
0
L
Chaac
6,279
483
74
6
0
236,908
0
L
Heimdallr
6,507
501
51
4
0
221,556
5
L
Nemesis
5,898
454
64
5
0
188,491
5
W
Ratatoskr
6,410
493
26
2
0
320,032
0
W
Fenrir
7,965
613
48
4
0
245,389
3
L
Yemoja
5,284
406
22
2
0
207,344
4
W
Thanatos
7,315
563
102
8
0
269,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role