Player Matchup

Fenrir
Fenrir
Eolgie
Fenrir
Level 28
God Stats
11W - 6L
1,638 SR
Queue Stats
98W - 98L
1,381 Elo+
Solo
Medusa
Medusa
Rockmanduu
Medusa
Level 29
God Stats
20W - 24L
1,211 SR
Queue Stats
266W - 323L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
Vincey Luna
Zhong Kui
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sol
Sol
Yui902000
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
occult_redhead9
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,458 Elo+

VS

Team Averages
Level 19
1,509 SR
1,275 Elo+
Hades
Hades
TheShadowSwor
Hades
Level 18
God Stats
4W - 8L
1,166 SR
Queue Stats
36W - 70L
1,173 Elo+
Solo
Terra
Terra
X2ezXChubZz
Terra
Level 28
God Stats
3W - 1L
1,781 SR
Queue Stats
33W - 35L
1,342 Elo+
Party 1
Mercury
Mercury
X2ezXClapzzz
Mercury
Level 11
God Stats
1W - 2L
1,681 SR
Queue Stats
8W - 12L
1,378 Elo+
Party 1
Thor
Thor
X2ezXClipZ
Thor
Level 28
God Stats
0W - 2L
1,204 SR
Queue Stats
16W - 24L
1,186 Elo+
Party 1
Ravana
Ravana
XaM5431
Ravana
Level 8
God Stats
1W - 2L
1,712 SR
Queue Stats
8W - 14L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eolgie
Fenrir
18
15 / 0 / 12
12,409
591
18,899
11,454
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Rockmanduu
Medusa
17
6 / 2 / 11
11,506
548
14,670
11,025
4,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Vincey Luna
Zhong Kui
20
19 / 1 / 8
14,174
675
23,231
15,434
13,103
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 2 / 9
9,730
463
6,714
5,171
1,645
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 7
8,546
407
301
11,519
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
8,706
415
7,254
17,137
5,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 7 / 1
8,488
404
4,123
27,704
14,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
X2ezXClapzzz
Mercury
12
4 / 15 / 3
8,633
411
6,595
17,963
4,200
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 12 / 3
7,449
355
4,393
15,495
3,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
XaM5431
Ravana
3
0 / 4 / 1
5,645
269
277
2,698
590

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
43
Kills
11
12
Deaths
47
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Eolgie
Fenrir
15
0
12
21
W
Medusa
Rockmanduu
Medusa
6
2
11
5.75
L
4
9
2
0.56
W
Zhong Kui
Vincey Luna
Zhong Kui
19
1
8
23
L
2
7
1
0.36
L
Mercury
X2ezXClapzzz
Mercury
4
15
3
0.37
L
1
12
3
0.21
L
Ravana
XaM5431
Ravana
0
4
1
0.13
W
3
2
9
3.75
W
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,815
Damage
22,642
54,603
Taken
80,997
35,810
Mitigated
27,981
20,090
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Eolgie
Fenrir
18,899
3,877
0
5,128
11,454
6,781
966
3,958
7,496
0
88,851
W
Medusa
Rockmanduu
Medusa
14,670
4,631
0
4,115
11,025
4,717
6,096
1,592
9,433
0
79,028
L
7,254
1,010
31
2,640
17,137
5,233
626
7,538
9,599
34,118
0
W
Zhong Kui
Vincey Luna
Zhong Kui
23,231
3,412
0
9,196
15,434
13,103
4,683
776
14,658
147,143
0
L
4,123
550
2,528
5,876
27,704
14,214
467
8,724
18,980
18,441
0
L
Mercury
X2ezXClapzzz
Mercury
6,595
3,605
0
0
17,963
4,200
368
7,166
10,797
0
29,951
L
4,393
911
282
1,132
15,495
3,744
299
5,110
10,385
0
34,028
L
Ravana
XaM5431
Ravana
277
161
0
21
2,698
590
0
1,535
1,163
0
2,228
W
6,714
1,455
0
1,029
5,171
1,645
2,702
3,458
1,713
30,041
1,359
W
301
301
0
622
11,519
9,564
23
1,593
9,926
2,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,365
Gold Earned
38,921
543
Minions Killed
186
0
Camps Cleared
0
1,803,472
Distance Traveled
1,361,714
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,409
591
124
6
0
466,978
0
W
Medusa
11,506
548
134
6
0
356,177
4
L
Hades
8,706
415
64
3
0
281,902
3
W
Zhong Kui
14,174
675
218
10
0
344,366
3
L
Terra
8,488
404
16
1
0
354,647
5
L
Mercury
8,633
411
50
2
0
340,583
0
L
Thor
7,449
355
55
3
0
295,004
2
L
Ravana
5,645
269
1
0
0
89,578
0
W
Sol
9,730
463
63
3
0
276,663
1
W
Ymir
8,546
407
4
0
0
359,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role