Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Daniel444
Tiamat
Level 160
God Stats
8W - 3L
1,730 SR
Queue Stats
318W - 296L
1,598 Elo+
Party 1
Charybdis
Charybdis
Kuraikamigami
Charybdis
Level 128
God Stats
0W - 1L
1,555 SR
Queue Stats
117W - 100L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
RemoLupim
Sun Wukong
Level 120
God Stats
1W - 2L
1,485 SR
Queue Stats
43W - 60L
1,516 Elo+
Solo
Bacchus
Bacchus
TazProXD
Bacchus
Level 154
God Stats
2W - 4L
1,562 SR
Queue Stats
123W - 121L
1,646 Elo+
Solo
Team Averages
Level 144
1,566 SR
1,554 Elo+

VS

Team Averages
Level 148
1,606 SR
1,574 Elo+
Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CristiSmite
Discordia
Level 160
God Stats
19W - 11L
1,720 SR
Queue Stats
374W - 271L
1,648 Elo+
Solo
Anhur
Anhur
Fisher82
Anhur
Level 158
God Stats
10W - 4L
1,688 SR
Queue Stats
96W - 89L
1,637 Elo+
Solo
Nu Wa
Nu Wa
OldSkoolHustle
Nu Wa
Level 146
God Stats
288W - 271L
1,620 SR
Queue Stats
344W - 346L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 4 / 2
7,683
768
4,825
15,897
14,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Daniel444
Tiamat
14
1 / 4 / 2
7,674
767
7,818
8,334
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kuraikamigami
Charybdis
12
0 / 3 / 0
6,508
651
2,560
8,433
2,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
RemoLupim
Sun Wukong
13
3 / 6 / 1
8,294
829
7,853
13,276
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TazProXD
Bacchus
14
1 / 3 / 2
7,729
773
7,225
10,224
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 2 / 7
8,231
823
6,324
5,978
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
 
Athena
12
0 / 2 / 9
7,322
732
3,948
8,556
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
CristiSmite
Discordia
17
8 / 2 / 5
9,875
988
15,670
8,295
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Fisher82
Anhur
16
8 / 1 / 3
9,458
946
11,660
8,753
3,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 12
7,643
764
8,480
4,919
1,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
20
20
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
2
0.75
W
Loki
 
Loki
4
2
7
3.75
W
Athena
 
Athena
0
2
9
2.25
W
Discordia
CristiSmite
Discordia
8
2
5
5.25
L
Tiamat
Daniel444
Tiamat
1
4
2
0.5
W
Anhur
Fisher82
Anhur
8
1
3
9.5
L
Charybdis
Kuraikamigami
Charybdis
0
3
0
0
W
0
0
12
6
L
Sun Wukong
RemoLupim
Sun Wukong
3
6
1
0.58
L
Bacchus
TazProXD
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
46,082
56,164
Taken
36,501
36,562
Mitigated
19,351
10,158
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,825
1,037
0
2,850
15,897
14,551
0
7,781
8,116
0
26,437
W
Loki
 
Loki
6,324
1,106
0
1,535
5,978
3,250
0
2,887
3,046
0
16,659
W
Athena
 
Athena
3,948
798
0
1,064
8,556
7,595
25
2,484
5,531
10,357
0
W
Discordia
CristiSmite
Discordia
15,670
1,963
163
2,170
8,295
3,297
256
3,112
4,812
49,354
0
L
Tiamat
Daniel444
Tiamat
7,818
586
0
2,326
8,334
4,307
8
5,296
3,038
39,966
0
W
Anhur
Fisher82
Anhur
11,660
6,958
0
2,260
8,753
3,379
911
4,083
4,337
0
30,949
L
Charybdis
Kuraikamigami
Charybdis
2,560
1,057
0
582
8,433
2,018
805
3,769
4,664
0
22,461
W
8,480
3,624
0
966
4,919
1,830
276
2,627
2,084
26,866
0
L
Sun Wukong
RemoLupim
Sun Wukong
7,853
873
0
2,076
13,276
10,113
0
6,598
6,678
1,050
18,103
L
Bacchus
TazProXD
Bacchus
7,225
811
76
2,248
10,224
5,573
0
5,055
5,169
21,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
42,529
251
Minions Killed
228
8
Camps Cleared
8
975,486
Distance Traveled
1,016,731
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,683
768
42
4
4
218,126
1
W
Loki
8,231
823
23
2
3
218,216
0
W
Athena
7,322
732
11
1
0
218,844
5
W
Discordia
9,875
988
96
10
2
200,889
2
L
Tiamat
7,674
767
93
9
2
197,273
1
W
Anhur
9,458
946
58
6
2
204,899
0
L
Charybdis
6,508
651
56
6
0
179,110
2
W
Nu Wa
7,643
764
40
4
1
173,883
2
L
Sun Wukong
8,294
829
10
1
0
198,425
1
L
Bacchus
7,729
773
50
5
2
182,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role