Player Matchup

Xing Tian
Xing Tian
AllySunac
Xing Tian
Level 18
God Stats
5W - 8L
1,308 SR
Queue Stats
57W - 60L
1,350 Elo+
Solo
Izanami
Izanami
JetGabriel
Izanami
Level 28
God Stats
3W - 4L
1,471 SR
Queue Stats
135W - 173L
1,339 Elo+
Solo
Tiamat
Tiamat
aleatory-bine3
Tiamat
Level 25
God Stats
1W - 3L
1,359 SR
Queue Stats
59W - 57L
1,360 Elo+
Solo
Discordia
Discordia
cauegameplaybr
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 1
Mercury
Mercury
itachi_mitto
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Team Averages
Level 18
1,428 SR
1,363 Elo+

VS

Team Averages
Level 23
1,513 SR
1,411 Elo+
King Arthur
King Arthur
Dr Dracula6000
King Arthur
Level 23
God Stats
2W - 1L
1,449 SR
Queue Stats
47W - 49L
1,357 Elo+
Solo
Ne Zha
Ne Zha
Juustlucky5707
Ne Zha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 70L
1,558 Elo+
Solo
Anhur
Anhur
MEB-NOSE07
Anhur
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 137L
1,396 Elo+
Solo
Discordia
Discordia
TryingToImprove
Discordia
Level 25
God Stats
25W - 19L
1,558 SR
Queue Stats
78W - 51L
1,554 Elo+
Solo
Kukulkan
Kukulkan
sktkas_
Kukulkan
Level 10
God Stats
3W - 3L
1,560 SR
Queue Stats
8W - 12L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AllySunac
Xing Tian
12
1 / 5 / 3
8,457
384
5,366
16,214
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
JetGabriel
Izanami
15
2 / 4 / 1
9,503
432
8,693
9,422
2,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 1 / 0
11,024
501
4,852
5,326
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
cauegameplaybr
Discordia
14
0 / 6 / 1
8,732
397
2,554
8,301
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Mercury
itachi_mitto
Mercury
14
0 / 8 / 0
8,681
395
1,901
19,167
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr Dracula6000
King Arthur
17
0 / 0 / 1
10,327
469
1,524
9,522
9,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 0 / 7
10,877
494
6,470
7,433
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
17
8 / 2 / 1
10,966
498
10,246
14,076
5,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TryingToImprove
Discordia
20
10 / 0 / 4
13,673
622
15,732
7,993
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
sktkas_
Kukulkan
15
2 / 2 / 6
9,415
428
4,321
9,004
3,171
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
23
24
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AllySunac
Xing Tian
1
5
3
0.5
W
King Arthur
Dr Dracula6000
King Arthur
0
0
1
0.5
L
Izanami
JetGabriel
Izanami
2
4
1
0.63
W
3
0
7
6.5
W
Anhur
8
2
1
4.25
W
Discordia
TryingToImprove
Discordia
10
0
4
12
L
1
1
0
1
L
Discordia
cauegameplaybr
Discordia
0
6
1
0.08
L
Mercury
itachi_mitto
Mercury
0
8
0
0
W
Kukulkan
sktkas_
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
38,293
58,430
Taken
48,028
24,600
Mitigated
23,923
10,714
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AllySunac
Xing Tian
5,366
646
0
1,779
16,214
11,295
0
5,805
10,045
19,641
0
W
King Arthur
Dr Dracula6000
King Arthur
1,524
139
0
2,715
9,522
9,126
0
4,603
4,919
0
60,496
L
Izanami
JetGabriel
Izanami
8,693
4,117
0
1,481
9,422
2,605
0
2,601
6,719
0
52,589
W
6,470
868
0
5,414
7,433
2,874
0
729
6,704
0
72,862
W
Anhur
10,246
6,153
0
5,480
14,076
5,239
2,432
3,111
10,965
0
80,070
W
Discordia
TryingToImprove
Discordia
15,732
840
168
2,384
7,993
3,513
3,419
2,507
5,486
112,880
0
L
4,852
193
0
2,774
5,326
3,265
0
0
5,326
72,824
0
L
Discordia
cauegameplaybr
Discordia
2,554
118
0
76
8,301
2,021
767
3,790
4,222
43,573
0
L
Mercury
itachi_mitto
Mercury
1,901
103
0
4,604
19,167
5,414
0
7,736
11,202
0
66,438
W
Kukulkan
sktkas_
Kukulkan
4,321
680
0
1,598
9,004
3,171
1,896
1,971
7,033
39,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
55,258
464
Minions Killed
660
0
Camps Cleared
0
1,930,559
Distance Traveled
2,051,673
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,457
384
21
1
0
408,678
1
W
King Arthur
10,327
469
133
6
0
451,938
6
L
Izanami
9,503
432
97
4
0
379,058
10
W
Ne Zha
10,877
494
112
5
0
435,889
3
W
Anhur
10,966
498
113
5
0
371,107
1
W
Discordia
13,673
622
223
10
0
444,743
10
L
Tiamat
11,024
501
165
8
0
391,698
6
L
Discordia
8,732
397
78
4
0
369,963
0
L
Mercury
8,681
395
103
5
0
381,162
1
W
Kukulkan
9,415
428
79
4
0
347,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role