Player Matchup

Osiris
Osiris
 
Osiris
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Blueraven366
Medusa
Level 89
God Stats
8W - 12L
1,431 SR
Queue Stats
235W - 296L
1,412 Elo+
Party 1
Chang'e
Chang'e
EvA_-11-_
Chang'e
Level 68
God Stats
10W - 16L
1,284 SR
Queue Stats
142W - 192L
1,403 Elo+
Party 3
Skadi
Skadi
dashedscroll
Skadi
Level 128
God Stats
27W - 24L
1,566 SR
Queue Stats
558W - 504L
1,514 Elo+
Party 1
Ratatoskr
Ratatoskr
neyfos11
Ratatoskr
Level 81
God Stats
3W - 4L
1,281 SR
Queue Stats
178W - 231L
1,425 Elo+
Party 3
Team Averages
Level 90
1,412 SR
1,451 Elo+

VS

Team Averages
Level 87
1,514 SR
1,402 Elo+
Achilles
Achilles
FynnFinsta44
Achilles
Level 109
God Stats
117W - 86L
1,557 SR
Queue Stats
896W - 882L
1,439 Elo+
Solo
Sol
Sol
Hokuto_no_john
Sol
Level 61
God Stats
10W - 10L
1,523 SR
Queue Stats
193W - 268L
1,422 Elo+
Party 2
Mulan
Mulan
TheOnlyStamz
Mulan
Level 82
God Stats
5W - 8L
1,576 SR
Queue Stats
171W - 196L
1,311 Elo+
Solo
Ganesha
Ganesha
XLewyssX
Ganesha
Level 69
God Stats
3W - 4L
1,611 SR
Queue Stats
301W - 366L
1,394 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
raydu80000
Ah Muzen Cab
Level 112
God Stats
2W - 9L
1,303 SR
Queue Stats
229W - 246L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
4 / 5 / 10
14,914
597
13,119
25,013
33,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
2 / 6 / 5
13,869
555
7,432
17,490
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
EvA_-11-_
Chang'e
16
1 / 7 / 5
11,881
475
4,353
12,664
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
23 / 3 / 4
18,500
740
39,396
19,270
8,090
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
neyfos11
Ratatoskr
20
4 / 2 / 10
14,863
595
10,243
17,244
8,016
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FynnFinsta44
Achilles
17
6 / 7 / 8
11,493
460
15,529
24,884
11,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 8 / 2
10,569
423
6,292
18,704
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 12 / 3
11,391
456
18,726
25,456
22,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
XLewyssX
Ganesha
12
1 / 1 / 11
8,934
357
3,562
11,301
12,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
raydu80000
Ah Muzen Cab
20
9 / 6 / 3
13,576
543
17,566
21,025
7,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
34
Kills
23
23
Deaths
34
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
5
10
1.8
W
Medusa
2
6
5
0.75
W
Chang'e
EvA_-11-_
Chang'e
1
7
5
0.5
L
Achilles
FynnFinsta44
Achilles
6
7
8
1.43
L
2
8
2
0.38
L
5
12
3
0.54
L
Ganesha
XLewyssX
Ganesha
1
1
11
6.5
W
23
3
4
8.33
W
Ratatoskr
neyfos11
Ratatoskr
4
2
10
4.5
L
Ah Muzen Cab
raydu80000
Ah Muzen Cab
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,543
Damage
61,675
91,681
Taken
101,370
61,869
Mitigated
58,061
29,661
Healing
23,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,119
3,289
0
6,858
25,013
33,990
1,976
1,017
23,996
13,401
59,369
W
Medusa
7,432
3,045
0
2,213
17,490
7,719
1,606
1,487
16,003
0
99,059
W
Chang'e
EvA_-11-_
Chang'e
4,353
266
3,042
3,973
12,664
4,054
803
2,067
10,597
32,058
0
L
Achilles
FynnFinsta44
Achilles
15,529
5,222
0
5,023
24,884
11,179
708
2,438
22,446
0
88,668
L
6,292
1,114
0
5,642
18,704
3,994
938
918
17,786
59,772
0
L
18,726
4,876
0
4,029
25,456
22,429
289
3,211
22,245
0
71,785
L
Ganesha
XLewyssX
Ganesha
3,562
407
475
2,597
11,301
12,939
639
792
10,509
18,399
0
W
39,396
18,346
0
8,202
19,270
8,090
12,050
3,977
15,293
0
165,652
W
Ratatoskr
neyfos11
Ratatoskr
10,243
2,187
68
5,305
17,244
8,016
2,075
2,717
14,527
0
110,537
L
Ah Muzen Cab
raydu80000
Ah Muzen Cab
17,566
6,207
0
5,904
21,025
7,520
0
836
20,189
0
114,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,027
Gold Earned
55,963
680
Minions Killed
555
0
Camps Cleared
0
2,307,239
Distance Traveled
1,886,554
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,914
597
129
5
0
438,952
0
W
Medusa
13,869
555
147
6
0
437,152
1
W
Chang'e
11,881
475
55
2
0
415,188
0
L
Achilles
11,493
460
138
6
0
447,622
6
L
Sol
10,569
423
111
4
0
401,453
7
L
Mulan
11,391
456
120
5
0
329,264
2
L
Ganesha
8,934
357
5
0
0
279,240
6
W
Skadi
18,500
740
182
7
0
490,123
10
W
Ratatoskr
14,863
595
167
7
0
525,824
1
L
Ah Muzen Cab
13,576
543
181
7
0
428,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role