Player Matchup

Ra
Ra
DAvid_20_15
Ra
Level 104
God Stats
6W - 1L
1,529 SR
Queue Stats
146W - 161L
1,345 Elo+
Party 3
Ymir
Ymir
Hnos_Llaga
Ymir
Level 26
God Stats
23W - 22L
1,403 SR
Queue Stats
86W - 108L
1,315 Elo+
Party 3
Ares
Ares
RVBall13
Ares
Level 16
God Stats
2W - 1L
1,545 SR
Queue Stats
16W - 19L
1,439 Elo+
Party 3
Neith
Neith
TheCowboy_Hitman
Neith
Level 43
God Stats
13W - 11L
1,486 SR
Queue Stats
33W - 41L
1,409 Elo+
Party 4
Thor
Thor
iKuwaitian
Thor
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,657 Elo+
Party 4
Team Averages
Level 40
1,493 SR
1,433 Elo+

VS

Team Averages
Level 29
1,532 SR
1,328 Elo+
Set
Set
Carlos_sp15
Set
Level 28
God Stats
1W - 2L
1,483 SR
Queue Stats
40W - 42L
1,328 Elo+
Party 2
Zhong Kui
Zhong Kui
Klaus_Z18
Zhong Kui
Level 28
God Stats
4W - 5L
1,503 SR
Queue Stats
51W - 89L
1,308 Elo+
Party 1
Medusa
Medusa
Makar-R161ND
Medusa
Level 32
God Stats
66W - 73L
1,515 SR
Queue Stats
213W - 258L
1,324 Elo+
Party 1
Aphrodite
Aphrodite
SI-AG-ALI
Aphrodite
Level 29
God Stats
2W - 1L
1,786 SR
Queue Stats
70W - 100L
1,299 Elo+
Party 1
Janus
Janus
XxPabloo_
Janus
Level 28
God Stats
4W - 6L
1,371 SR
Queue Stats
41W - 36L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,943
567
6,754
8,251
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 0 / 3
7,752
554
5,862
7,745
5,221
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
0 / 4 / 4
5,816
415
3,467
10,416
6,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 2 / 6
7,390
528
7,598
6,593
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 0 / 0
7,667
548
3,519
6,316
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,254
447
2,381
7,129
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Klaus_Z18
Zhong Kui
10
1 / 4 / 0
6,384
456
3,678
8,148
5,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
9
0 / 4 / 5
5,804
415
6,358
7,879
2,429
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
SI-AG-ALI
Aphrodite
10
4 / 2 / 1
6,855
490
5,305
7,572
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
XxPabloo_
Janus
11
2 / 6 / 2
7,167
512
6,857
8,612
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
8
8
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
3
2
3
2.25
W
1
0
3
2.5
L
Zhong Kui
Klaus_Z18
Zhong Kui
1
4
0
0.25
L
Medusa
0
4
5
0.63
W
Ares
0
4
4
0.5
L
Aphrodite
SI-AG-ALI
Aphrodite
4
2
1
2.25
W
5
2
6
4
L
Janus
XxPabloo_
Janus
2
6
2
0.5
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
24,579
39,321
Taken
39,340
19,294
Mitigated
18,209
7,398
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,381
953
0
854
7,129
2,996
0
2,656
4,395
0
24,048
W
6,754
1,184
76
2,656
8,251
2,745
470
4,529
3,301
55,058
0
W
5,862
1,821
0
2,420
7,745
5,221
286
2,565
5,180
43,594
0
L
Zhong Kui
Klaus_Z18
Zhong Kui
3,678
1,068
290
2,054
8,148
5,621
1,151
5,111
3,021
19,896
0
L
Medusa
6,358
2,956
0
690
7,879
2,429
396
3,033
4,810
0
21,850
W
Ares
3,467
390
0
422
10,416
6,711
0
4,287
6,071
19,527
0
L
Aphrodite
SI-AG-ALI
Aphrodite
5,305
900
1,907
4,151
7,572
4,593
320
1,915
5,637
25,862
0
W
7,598
2,406
0
908
6,593
2,085
29
2,064
4,487
0
40,372
L
Janus
XxPabloo_
Janus
6,857
1,102
0
1,057
8,612
2,570
821
3,066
5,394
39,346
0
W
3,519
757
0
916
6,316
2,532
0
1,719
4,442
0
35,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
32,464
379
Minions Killed
248
0
Camps Cleared
0
1,287,409
Distance Traveled
1,196,644
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,254
447
38
3
0
269,130
0
W
Ra
7,943
567
117
8
0
279,572
1
W
Ymir
7,752
554
81
6
0
236,569
0
L
Zhong Kui
6,384
456
43
3
0
194,625
0
L
Medusa
5,804
415
50
4
0
250,058
0
W
Ares
5,816
415
40
3
0
244,792
0
L
Aphrodite
6,855
490
36
3
0
235,950
0
W
Neith
7,390
528
71
5
0
231,744
2
L
Janus
7,167
512
81
6
0
246,881
1
W
Thor
7,667
548
70
5
0
294,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role