Player Matchup

Ymir
Ymir
A Rakish Rat
Ymir
Level 16
God Stats
8W - 3L
1,531 SR
Queue Stats
32W - 32L
1,484 Elo+
Party 1
Raijin
Raijin
RogueCentaur249
Raijin
Level 23
God Stats
0W - 2L
1,687 SR
Queue Stats
44W - 57L
1,623 Elo+
Party 1
Thanatos
Thanatos
Salchi PR
Thanatos
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
francoisdilen-fr
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,191 Elo+
Solo
Vamana
Vamana
leomjouan
Vamana
Level 14
God Stats
2W - 3L
1,604 SR
Queue Stats
36W - 36L
1,356 Elo+
Solo
Team Averages
Level 13
1,564 SR
1,431 Elo+

VS

Team Averages
Level 13
1,435 SR
1,344 Elo+
Charybdis
Charybdis
Cissal-NK
Charybdis
Level 10
God Stats
8W - 11L
1,463 SR
Queue Stats
16W - 25L
1,331 Elo+
Party 2
Hachiman
Hachiman
DKiba
Hachiman
Level 28
God Stats
116W - 101L
1,546 SR
Queue Stats
138W - 126L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Donnersmarck1986
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,207 Elo+
Solo
Bellona
Bellona
NG_guigabr
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,439 Elo+
Party 2
Thoth
Thoth
zRegis
Thoth
Level 18
God Stats
3W - 8L
1,167 SR
Queue Stats
148W - 187L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 11
15,013
1,001
22,541
36,553
28,800
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 2 / 10
15,614
1,041
26,267
18,713
9,553
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Salchi PR
Thanatos
20
6 / 14 / 6
14,552
970
15,348
24,001
10,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
0 / 14 / 9
12,491
833
2,897
29,827
22,261
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
leomjouan
Vamana
20
4 / 5 / 8
14,593
973
12,178
22,476
22,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cissal-NK
Charybdis
20
13 / 5 / 14
16,782
1,119
23,333
17,703
7,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
DKiba
Hachiman
20
22 / 7 / 12
18,680
1,245
66,836
26,969
9,834
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Donnersmarck1986
Jormungandr
17
0 / 1 / 2
10,638
709
466
875
337
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
NG_guigabr
Bellona
20
6 / 6 / 20
16,236
1,082
19,742
26,165
28,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
zRegis
Thoth
20
1 / 3 / 23
14,201
947
12,271
11,736
4,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
113
22
Kills
42
42
Deaths
22
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
4
7
11
1.36
W
Charybdis
Cissal-NK
Charybdis
13
5
14
4
W
Hachiman
DKiba
Hachiman
22
7
12
4
W
Jormungandr
Donnersmarck1986
Jormungandr
0
1
2
1
W
Bellona
NG_guigabr
Bellona
6
6
20
2.67
L
8
2
10
6.5
L
Thanatos
Salchi PR
Thanatos
6
14
6
0.64
L
0
14
9
0.32
L
Vamana
leomjouan
Vamana
4
5
8
1.6
W
Thoth
zRegis
Thoth
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,231
Damage
122,648
131,570
Taken
83,448
93,377
Mitigated
50,555
19,419
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,541
4,968
499
1,097
36,553
28,800
0
4,687
31,866
55,172
0
W
Charybdis
Cissal-NK
Charybdis
23,333
13,695
0
3,575
17,703
7,112
0
11,635
6,068
0
66,197
W
Hachiman
DKiba
Hachiman
66,836
51,052
292
9,984
26,969
9,834
0
15,172
11,797
0
104,619
W
Jormungandr
Donnersmarck1986
Jormungandr
466
250
0
0
875
337
0
410
465
466
0
W
Bellona
NG_guigabr
Bellona
19,742
7,790
2,056
1,826
26,165
28,562
0
17,501
8,664
0
32,218
L
26,267
5,409
496
3,263
18,713
9,553
0
1,274
17,439
58,413
0
L
Thanatos
Salchi PR
Thanatos
15,348
6,324
0
5,632
24,001
10,218
0
2,790
21,211
0
32,674
L
2,897
1,053
0
2,590
29,827
22,261
0
2,298
27,529
15,893
0
L
Vamana
leomjouan
Vamana
12,178
6,528
1,845
3,997
22,476
22,545
0
1,688
20,788
0
25,408
W
Thoth
zRegis
Thoth
12,271
2,174
0
0
11,736
4,710
0
6,987
4,749
29,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,263
Gold Earned
76,537
239
Minions Killed
245
0
Camps Cleared
11
1,341,512
Distance Traveled
943,950
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,013
1,001
72
5
0
256,612
2
W
Charybdis
16,782
1,119
109
7
2
213,507
0
W
Hachiman
18,680
1,245
89
6
8
232,906
0
W
Jormungandr
10,638
709
0
0
0
14,472
0
W
Bellona
16,236
1,082
20
1
0
245,761
0
L
Raijin
15,614
1,041
59
4
0
239,324
0
L
Thanatos
14,552
970
45
3
0
257,539
0
L
Cerberus
12,491
833
36
2
0
246,550
1
L
Vamana
14,593
973
27
2
0
341,487
0
W
Thoth
14,201
947
27
2
1
237,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role