Player Matchup

Tiamat
Tiamat
Im_Omega94
Tiamat
Level 16
God Stats
4W - 9L
1,159 SR
Queue Stats
28W - 34L
1,241 Elo+
Solo
Vulcan
Vulcan
Ryu_Gan
Vulcan
Level 29
God Stats
15W - 20L
1,360 SR
Queue Stats
203W - 208L
1,430 Elo+
Solo
Neith
Neith
Sando6661973
Neith
Level 15
God Stats
6W - 4L
1,493 SR
Queue Stats
32W - 49L
1,313 Elo+
Solo
Zeus
Zeus
Uniq-x_
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,682 Elo+
Solo
Baron Samedi
Baron Samedi
shabta1
Baron Samedi
Level 7
God Stats
3W - 3L
1,184 SR
Queue Stats
18W - 20L
1,384 Elo+
Solo
Team Averages
Level 14
1,339 SR
1,410 Elo+

VS

Team Averages
Level 11
1,504 SR
1,407 Elo+
Zeus
Zeus
APJ_Avenger
Zeus
Level 25
God Stats
40W - 36L
1,428 SR
Queue Stats
168W - 198L
1,305 Elo+
Solo
Ra
Ra
Beastly_Bronner
Ra
Level 10
God Stats
17W - 24L
1,407 SR
Queue Stats
50W - 64L
1,370 Elo+
Solo
Kukulkan
Kukulkan
Shadow_Sharkdu73
Kukulkan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Thor
Thor
Sivi989
Thor
Level 12
God Stats
7W - 13L
1,475 SR
Queue Stats
49W - 54L
1,358 Elo+
Solo
Jormungandr
Jormungandr
ariosto24
Jormungandr
Level 4
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Im_Omega94
Tiamat
19
9 / 0 / 16
13,046
1,186
15,533
8,409
6,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Ryu_Gan
Vulcan
20
13 / 2 / 12
14,141
1,286
20,760
7,981
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 0 / 13
11,678
1,062
10,300
8,799
3,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Uniq-x_
Zeus
18
2 / 5 / 11
10,433
948
7,277
8,851
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
shabta1
Baron Samedi
18
5 / 6 / 17
11,517
1,047
9,085
11,742
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
10,902
991
11,431
14,259
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 8 / 4
11,660
1,060
10,662
17,805
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 15 / 4
10,544
959
12,422
19,867
6,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Sivi989
Thor
18
7 / 5 / 3
12,079
1,098
5,570
15,511
9,647
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
ariosto24
Jormungandr
15
0 / 1 / 0
8,578
780
362
906
381
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
36
Kills
13
13
Deaths
36
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
2
8
4
0.5
W
Tiamat
Im_Omega94
Tiamat
9
0
16
17
W
Vulcan
Ryu_Gan
Vulcan
13
2
12
9.5
W
7
0
13
13.5
L
2
15
4
0.27
L
Thor
Sivi989
Thor
7
5
3
1.7
W
Zeus
Uniq-x_
Zeus
2
5
11
1.5
L
Jormungandr
ariosto24
Jormungandr
0
1
0
0
W
Baron Samedi
shabta1
Baron Samedi
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,955
Damage
40,447
45,782
Taken
68,348
21,184
Mitigated
27,507
9,836
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,431
805
0
422
14,259
4,613
0
12,158
1,813
24,255
0
L
10,662
844
293
208
17,805
6,339
0
12,682
4,971
41,952
0
W
Tiamat
Im_Omega94
Tiamat
15,533
1,824
79
3,696
8,409
6,592
0
6,525
1,884
40,830
0
W
Vulcan
Ryu_Gan
Vulcan
20,760
8,245
0
1,374
7,981
4,016
0
5,372
2,609
44,672
0
W
10,300
5,499
0
1,457
8,799
3,043
0
8,051
748
0
33,033
L
12,422
2,726
0
721
19,867
6,527
0
13,969
5,731
34,899
0
L
Thor
Sivi989
Thor
5,570
687
0
167
15,511
9,647
0
12,740
2,635
0
21,734
W
Zeus
Uniq-x_
Zeus
7,277
541
0
294
8,851
2,991
0
6,541
2,310
18,972
0
L
Jormungandr
ariosto24
Jormungandr
362
169
0
0
906
381
0
363
543
1,414
0
W
Baron Samedi
shabta1
Baron Samedi
9,085
1,489
1,570
1,366
11,742
4,542
0
8,388
3,354
15,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,815
Gold Earned
53,763
195
Minions Killed
188
7
Camps Cleared
6
972,206
Distance Traveled
674,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,902
991
27
2
0
105,610
0
L
Ra
11,660
1,060
67
6
0
204,152
0
W
Tiamat
13,046
1,186
59
5
2
211,274
0
W
Vulcan
14,141
1,286
34
3
4
233,248
0
W
Neith
11,678
1,062
56
5
0
198,095
1
L
Kukulkan
10,544
959
61
6
4
169,166
0
L
Thor
12,079
1,098
33
3
2
175,687
0
W
Zeus
10,433
948
25
2
0
167,498
0
L
Jormungandr
8,578
780
0
0
0
19,564
0
W
Baron Samedi
11,517
1,047
21
2
1
162,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role