Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Kentyn
Vamana
Level 107
God Stats
7W - 2L
1,607 SR
Queue Stats
34W - 26L
1,516 Elo+
Solo
Da Ji
Da Ji
OblivionRuler
Da Ji
Level 139
God Stats
19W - 25L
1,637 SR
Queue Stats
533W - 496L
1,537 Elo+
Solo
Discordia
Discordia
kingkiwipower
Discordia
Level 100
God Stats
7W - 4L
1,653 SR
Queue Stats
293W - 282L
1,584 Elo+
Solo
Hel
Hel
nicodidi
Hel
Level 158
God Stats
3W - 6L
1,405 SR
Queue Stats
259W - 266L
1,496 Elo+
Solo
Team Averages
Level 123
1,560 SR
1,527 Elo+

VS

Team Averages
Level 97
1,575 SR
1,557 Elo+
Anhur
Anhur
DE7HMOND
Anhur
Level 123
God Stats
3W - 3L
1,567 SR
Queue Stats
234W - 222L
1,613 Elo+
Solo
Tyr
Tyr
IIIxSIMOxIII
Tyr
Level 97
God Stats
4W - 4L
1,564 SR
Queue Stats
43W - 38L
1,522 Elo+
Party 1
Anubis
Anubis
SirCantaro
Anubis
Level 88
God Stats
83W - 60L
1,607 SR
Queue Stats
94W - 88L
1,526 Elo+
Party 1
Ravana
Ravana
kaldmignoob
Ravana
Level 84
God Stats
11W - 13L
1,661 SR
Queue Stats
254W - 273L
1,596 Elo+
Solo
Poseidon
Poseidon
loldone
Poseidon
Level 93
God Stats
4W - 8L
1,476 SR
Queue Stats
372W - 351L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 2 / 9
11,542
607
11,934
18,109
19,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
Kentyn
Vamana
18
2 / 2 / 8
11,511
606
7,873
13,666
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
21 / 3 / 2
12,889
678
17,519
16,464
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
kingkiwipower
Discordia
18
7 / 4 / 9
11,727
617
14,045
14,266
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 3 / 15
10,509
553
10,430
9,206
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DE7HMOND
Anhur
16
3 / 5 / 2
9,681
510
6,057
13,708
4,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 4
10,112
532
10,645
12,536
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SirCantaro
Anubis
13
0 / 12 / 5
7,784
410
7,084
17,846
7,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
1 / 7 / 3
8,922
470
10,350
15,627
12,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
loldone
Poseidon
16
2 / 9 / 6
9,306
490
5,510
16,504
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
36
Kills
13
14
Deaths
36
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
9
3.25
L
Anhur
DE7HMOND
Anhur
3
5
2
0.8
L
7
3
4
3
W
Vamana
Kentyn
Vamana
2
2
8
3
W
21
3
2
7.33
L
Anubis
SirCantaro
Anubis
0
12
5
0.21
L
Ravana
1
7
3
0.36
W
Discordia
kingkiwipower
Discordia
7
4
9
2.88
L
Poseidon
loldone
Poseidon
2
9
6
0.56
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,801
Damage
39,646
71,711
Taken
76,221
42,603
Mitigated
36,340
32,703
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,934
1,736
0
7,616
18,109
19,743
680
948
16,822
0
68,926
L
Anhur
DE7HMOND
Anhur
6,057
3,262
0
3,654
13,708
4,280
838
3,023
10,588
0
66,312
L
10,645
1,169
0
5,464
12,536
8,386
0
4,134
7,815
0
30,066
W
Vamana
Kentyn
Vamana
7,873
4,783
0
3,144
13,666
8,242
1,579
3,402
10,062
0
82,907
W
17,519
7,183
0
5,645
16,464
6,547
0
4,899
11,417
0
79,318
L
Anubis
SirCantaro
Anubis
7,084
185
0
4,186
17,846
7,104
1,258
6,356
11,077
43,267
0
L
Ravana
10,350
2,598
0
4,737
15,627
12,014
0
4,859
9,752
0
50,371
W
Discordia
kingkiwipower
Discordia
14,045
1,270
0
4,650
14,266
4,378
1,245
4,739
9,362
65,026
0
L
Poseidon
loldone
Poseidon
5,510
665
0
238
16,504
4,556
0
5,218
11,038
60,804
0
W
10,430
495
6,678
4,970
9,206
3,693
196
1,735
7,384
52,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,178
Gold Earned
45,805
555
Minions Killed
455
0
Camps Cleared
0
1,854,951
Distance Traveled
1,719,877
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,542
607
143
8
0
373,026
5
L
Anhur
9,681
510
127
7
0
335,930
10
L
Tyr
10,112
532
32
2
0
401,733
0
W
Vamana
11,511
606
137
7
0
371,612
6
W
Da Ji
12,889
678
87
5
0
384,986
1
L
Anubis
7,784
410
74
4
0
291,053
6
L
Ravana
8,922
470
107
6
0
353,325
5
W
Discordia
11,727
617
106
6
0
341,481
2
L
Poseidon
9,306
490
115
6
0
337,836
1
W
Hel
10,509
553
82
4
0
383,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role