Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
AlmightyMekMek
Olorun
Level 62
God Stats
69W - 51L
1,570 SR
Queue Stats
351W - 404L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
BrickieChan
Ah Puch
Level 78
God Stats
6W - 6L
1,513 SR
Queue Stats
361W - 422L
1,529 Elo+
Party 1
Set
Set
Cote20
Set
Level 77
God Stats
3W - 5L
1,449 SR
Queue Stats
226W - 229L
1,490 Elo+
Party 3
Apollo
Apollo
Kolas
Apollo
Level 103
God Stats
20W - 12L
1,655 SR
Queue Stats
237W - 234L
1,484 Elo+
Solo
Team Averages
Level 92
1,537 SR
1,501 Elo+

VS

Team Averages
Level 90
1,509 SR
1,539 Elo+
Mercury
Mercury
BrexitHelpline
Mercury
Level 83
God Stats
3W - 5L
1,614 SR
Queue Stats
163W - 183L
1,528 Elo+
Solo
Skadi
Skadi
Cicichef
Skadi
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 188L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Impartinir
Cthulhu
Level 98
God Stats
0W - 1L
1,301 SR
Queue Stats
8W - 4L
1,609 Elo+
Party 2
Geb
Geb
KaLimaK
Geb
Level 68
God Stats
0W - 2L
1,494 SR
Queue Stats
36W - 24L
1,548 Elo+
Solo
Poseidon
Poseidon
OfficialMXB
Poseidon
Level 108
God Stats
19W - 10L
1,635 SR
Queue Stats
152W - 127L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 5 / 10
8,472
565
6,985
15,679
9,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
9 / 8 / 7
9,345
623
10,739
15,612
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
BrickieChan
Ah Puch
14
2 / 1 / 10
8,921
595
8,225
10,565
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Set
Cote20
Set
15
6 / 3 / 5
9,286
619
8,650
10,605
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
Kolas
Apollo
15
5 / 1 / 8
9,577
638
7,038
7,373
2,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
7,937
529
6,238
10,667
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Cicichef
Skadi
13
5 / 5 / 2
8,176
545
7,394
10,511
2,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Impartinir
Cthulhu
9
0 / 3 / 1
5,762
384
4,015
9,335
5,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Geb
10
2 / 7 / 6
6,909
461
6,810
14,669
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
OfficialMXB
Poseidon
14
7 / 4 / 5
8,892
593
11,670
8,648
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
25
Kills
17
18
Deaths
25
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
5
10
1.6
W
9
8
7
1.56
L
3
6
4
0.83
W
Ah Puch
BrickieChan
Ah Puch
2
1
10
7
L
Skadi
Cicichef
Skadi
5
5
2
1.2
W
Set
Cote20
Set
6
3
5
2.83
L
Cthulhu
Impartinir
Cthulhu
0
3
1
0.17
L
Geb
2
7
6
0.71
W
Apollo
Kolas
Apollo
5
1
8
9
L
Poseidon
OfficialMXB
Poseidon
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,637
Damage
36,127
59,834
Taken
53,830
26,683
Mitigated
25,586
22,247
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,985
2,280
0
3,171
15,679
9,765
187
4,694
10,823
44,543
0
W
10,739
4,562
1,035
6,003
15,612
5,495
1,960
6,086
9,342
38,212
0
L
6,238
2,952
0
1,559
10,667
4,544
1,469
5,018
5,649
0
43,798
W
Ah Puch
BrickieChan
Ah Puch
8,225
692
0
5,775
10,565
4,207
959
5,581
4,952
40,405
0
L
Skadi
Cicichef
Skadi
7,394
4,296
0
2,131
10,511
2,980
759
4,135
6,376
0
52,129
W
Set
Cote20
Set
8,650
3,923
0
1,856
10,605
5,064
2,204
3,351
7,158
0
59,780
L
Cthulhu
Impartinir
Cthulhu
4,015
326
170
1,430
9,335
5,483
0
4,046
5,289
18,791
0
L
Geb
6,810
748
438
1,583
14,669
9,993
205
8,175
6,494
16,953
0
W
Apollo
Kolas
Apollo
7,038
4,908
0
4,407
7,373
2,152
1,023
2,310
5,003
0
61,520
L
Poseidon
OfficialMXB
Poseidon
11,670
2,022
0
1,585
8,648
2,586
0
4,575
4,073
49,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
37,676
419
Minions Killed
332
0
Camps Cleared
0
1,400,532
Distance Traveled
1,364,107
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,472
565
66
4
0
263,745
6
W
Olorun
9,345
623
63
4
0
255,259
1
L
Mercury
7,937
529
78
5
0
303,734
2
W
Ah Puch
8,921
595
81
5
0
260,885
0
L
Skadi
8,176
545
103
7
0
269,999
5
W
Set
9,286
619
96
6
0
315,765
2
L
Cthulhu
5,762
384
38
3
0
267,670
6
L
Geb
6,909
461
15
1
0
257,672
7
W
Apollo
9,577
638
113
8
0
304,878
2
L
Poseidon
8,892
593
98
7
0
265,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role